Managing / Game Director @ Triumph
- Jun 12, 2018
Different quests and flavor sounds good. The screenshot has a pretty basic quest in it, like we saw them in AoW3. Are there different quests then hunting down a group of units for different reasons? I really hope some quests go deeper and require more thought.
We currently have a category of economic quests, where for example the Paragon ask you to produce augmentations to replace their faltering implants. This gets added as Quest project in your colony production list. As being a 4X Game not all quests should be combat focused.
What sort of quests would you like to see in a this game?