So with the news that, if anything, Paradox's approach to the Native Americans has become even more facepalm-worthy than it already was in EU3 (monarch stats penalty? For REAL, guys?), while the geography and mapping appears to have not improved one tiny little shred (and to have even gotten worse on some points), it's time to get the ball rolling on thinking of this.
So a few ground rule for the mod.
What this mod aims for:
1. Making the Native and African nations fun to play despite any limitations they have.
2. Increasing the playable nations count across the board, as a fundamental part of 1 (having contact with only two other nation = not fun).
3. Making as many of these nations as possible unique, and giving them appropriate DHEs and National Ideas where possible.
4. Improving and making more interesting, challenging and fun the Age of Discovery and colonization for Europe nations.
5. Related, slowing down the European conquest of the natives, especially the North American ones and the African empires.
5. Improved map, taking into account both realism and gameplay/fun.
6. Focusing development on making different regions of the game map fully playable, rather than on a thin veener of playability in some regions.
What this mod does NOT aim for:
1. Absolute accuracy. Fitting in every last state and statelets is not doable. Abstraction will occur.
2. Historical reversion. Absent player intervention, Western European conquest should be the usual result in the Americas.
3. Ahistorical equality. HOW is open to discussion, but American natives should face a steep technological disadvantage vs Europe.
Depending on how Paradox has handled India, some improvement there might also hit our to-do list, as with South-East Asia.
This is a huge amount of ground to cover, and while I've got access to some resources about many of those areas, I'd really appreciate making this a team effort with anyone else interested with improving representation of the African and American theaters.
So a few ground rule for the mod.
What this mod aims for:
1. Making the Native and African nations fun to play despite any limitations they have.
2. Increasing the playable nations count across the board, as a fundamental part of 1 (having contact with only two other nation = not fun).
3. Making as many of these nations as possible unique, and giving them appropriate DHEs and National Ideas where possible.
4. Improving and making more interesting, challenging and fun the Age of Discovery and colonization for Europe nations.
5. Related, slowing down the European conquest of the natives, especially the North American ones and the African empires.
5. Improved map, taking into account both realism and gameplay/fun.
6. Focusing development on making different regions of the game map fully playable, rather than on a thin veener of playability in some regions.
What this mod does NOT aim for:
1. Absolute accuracy. Fitting in every last state and statelets is not doable. Abstraction will occur.
2. Historical reversion. Absent player intervention, Western European conquest should be the usual result in the Americas.
3. Ahistorical equality. HOW is open to discussion, but American natives should face a steep technological disadvantage vs Europe.
Depending on how Paradox has handled India, some improvement there might also hit our to-do list, as with South-East Asia.
This is a huge amount of ground to cover, and while I've got access to some resources about many of those areas, I'd really appreciate making this a team effort with anyone else interested with improving representation of the African and American theaters.