Two ideas:
What do y'all think?
jay.
- Replace "Bankruptcy of Spain" events with a number of events forcing loans, expenditures, construction projects, military actions, aid to coreligionists to simulate why Spain ended up going bankrupt despite its massive influxes of capital. It makes more sense & is more fair to a human player who somehow manages to ride it all out better than his counterparts IRL.
- Rework a number of the Spanish-in-America events to reflect just how impressive the actions of Cortes & Pizarro were - in game terms, what happened was that Cortes/Pizarro moved their units into Tenochtitlan/whereveritwas under treaties of military access & took the rulers hostage - they didn't fight 30,000 Aztec warriors on an even playing field: they slaughtered the Indians in a way the game just doesn't (& can't) replicate. IIRC, Pizarro lost no men out of 280 & killed 8-9,000 from an army of 40-60,000. The Spanish conquest of America should be *MUCH* easier and more event-controlled in its early phases (eventually there was some successful guerilla actions, esp. in Peru) than it currently is.
What do y'all think?
jay.