• Crusader Kings II Expansion Subscription

    Subscribe to the CK II Expansion and enjoy unlimited access to 13 major expansions and more!


  • Paradox Midsummer Sale has arrived! Up to 75% off!

    Enjoy some sun and song this Midsummer, but when the sun goes down, the fun doesn't have to stop! Paradox has a festive sale on plenty of games to keep your summer nights going!


    June 18th - June 30th
  • Crusader Kings III Available Now!

    The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.


    Real Strategy Requires Cunning

Twoflower

Vile treacherous Judas
82 Badges
Nov 7, 2001
3.916
2.255
  • Europa Universalis IV: Mare Nostrum
  • 500k Club
  • Cities: Skylines
  • Cities: Skylines Deluxe Edition
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Cities: Skylines - Snowfall
  • Victoria 2: Heart of Darkness
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Stellaris: Necroids
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II
  • For The Glory
  • Heir to the Throne
  • Europa Universalis III Complete
  • Knights of Pen and Paper +1 Edition
  • March of the Eagles
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Sengoku
  • Victoria 2
Regarding the events for Mainz, just comment out all commands referring to Magdeburg and they should be fine.
Generally it might be wise to comment out the stuff referring to Magdeburg instead of deleting it entirely. That would save some work when reintroducing Magdeburg, which we are probably going to do with the new map.
 

unmerged(40707)

Just call me Yoda in private!
Mar 1, 2005
20.187
2
Twoflower said:
Regarding the events for Mainz, just comment out all commands referring to Magdeburg and they should be fine.
Generally it might be wise to comment out the stuff referring to Magdeburg instead of deleting it entirely. That would save some work when reintroducing Magdeburg, which we are probably going to do with the new map.
That means event MAI_217000 will always fire (no conditions in trigger), right?

Yes, commands will only be commented out, same for full events. See example for event 273000 "Wettins inherit the Electorate (1422)" in post above.

MAG (former Magdeburg) entries will be removed in armynames.csv (no # in csv) but I will have a backup of these entries to reintroduce them for "new" Magdeburg.
 
Last edited:

Bordic

Magister Militum
4 Badges
May 29, 2004
4.482
0
  • Hearts of Iron II: Armageddon
  • Deus Vult
  • For The Glory
  • 500k Club
Directly from Iberian thread: there is a discussion about the Fugger event, but there is also the HAB version of this SPA3154 event:

Code:
#The Fuggers# modified by mnorrefeldt
event = {

	id = 3183
	random = no
	country = HAB
	name = "EVENTNAME3183"
	desc = "EVENTHIST3183"
	style = 2

	date = { day = 1 month = january year = 1514 }
	offset = 30
	deathdate = { day = 1 month = january year = 1520 }

	action_a ={				#Let the Fuggers run our Finances#
		name = "ACTIONNAME3183A"
		command = { type = loansize which = 500 }
		command = { type = treasury value = -100 }
		command = { type = merchants value = 6 }
		command = { type = inflation value = -5 }
	}

	action_b ={				#Turn the Fuggers offer down#
		name = "ACTIONNAME3183B"
		# command = { type = treasury value = -100 } # modified by mnorrefeldt
		command = { type = stability value = -3 }
		command = { type = inflation value = 10 }
	}
}
So what to do?
First proposals by Fodoron were:
As a first measure I would reduce the loansize to 300, and change the inflation, so it is not so horrendous to turn them down.

I think treasury in action_A should be +100, loansize 250 or 300 and inflation -2;
in action_B lesser inflation, let's say +2 and treasury command definitely removed.

Generally speaking more money circulating means much more inflation, so inflation values should be the other way around, IMO!

To incentivate the player to choose action_A with more inflation we should assign more cash...
 
Last edited:

unmerged(40707)

Just call me Yoda in private!
Mar 1, 2005
20.187
2
About Krain and other little problems for Habsburg: Austria, Styria and Tirol...

In AGCEEP_Specific_Styria.eue (changes in gold, to be removed in bold red):
Code:
#Austria inherits Styria#
event = {
	id = 261000 
	trigger = {
		exists = HAB
		exists = TYR
	}
	random = NO
	country = PRM
	name = "Death of Duke Albert"
	desc = "In December 1463 Duke Albert of Styria died childless. Despite their former conflicts he let his brother, emperor Friedrich V, who was thus able to unite Styria and Krain with Austria, inherit all his possessions."
	style = 1

	date = { day = 1 month = december year = 1463 }
	[COLOR=gold]offset = 10
	date = { day = 1 month = january year = 1464 }[/COLOR]

	action_a = {
		name = "The duke's brother is heir (End Game)"
		command = { type = independence which = SLZ }
		command = { type = independence which = BAY }
		command = { type = independence which = WUR }
		command = { type = independence which = MLO }
		command = { type = independence which = MAN }
		command = { type = independence which = VEN } #Weird things can happen :-)
		command = { type = secedeprovince which = VEN value = 368 } 
		command = { type = secedeprovince which = VEN value = 365 } 
		[B][COLOR=Red]command = { type = secedeprovince which = HUN value = 367 }[/COLOR][/B]
		command = { type = secedeprovince which = HUN value = 352 }
		command = { type = secedeprovince which = HUN value = 326 }
		command = { type = trigger which = 179002 } #HAB: Austria inherits Styria
	}
	action_b = {
		name = "Let Sigmund of Tirol have it instead (End Game)"
		command = { type = trigger which = 322014 } #TYR: Tyrol is willed Styria
	}
	action_c = {
		name = "Friedrich is our enemy! Styria remains independent"
		command = { type = stability value = -3 }
		command = { type = revolt which = 367 }
		command = { type = revolt which = 369 }
		command = { type = relation which = HAB value = -200 }
		command = { type = relation which = TYR value = -100 }
		command = { type = relation which = SLZ value = -100 }
	}
}

#Austria inherits Styria (Tirol doesn't exist)
event = {
	id = 261001
	trigger = {
		exists = HAB
		NOT = { exists = TYR }
	}
	random = NO
	country = PRM
	name = "Death of Duke Albert"
	desc = "In december 1463 Duke Albert of Styria died childlessly. Despite their former conflicts he let his brother, emperor Friedrich V, who was thus able to unite Styria and Krain with Austria, inherit all his possessions."
	style = 1

	date = { day = 1 month = december year = 1463 }
	[COLOR=gold]offset = 10
	date = { day = 1 month = january year = 1464 }[/COLOR]

	action_a = {
		name = "The duke's brother is heir (End Game)"
		command = { type = independence which = SLZ }
		command = { type = independence which = TYR }
		command = { type = independence which = BAY }
		command = { type = independence which = WUR }
		command = { type = independence which = MLO }
		command = { type = independence which = MAN }
		command = { type = independence which = VEN } #Weird things can happen :-)
		command = { type = secedeprovince which = VEN value = 368 } 
		command = { type = secedeprovince which = VEN value = 365 } 
		[B][COLOR=Red]command = { type = secedeprovince which = HUN value = 367 }[/COLOR][/B]
		command = { type = secedeprovince which = HUN value = 352 }
		command = { type = secedeprovince which = HUN value = 326 }
		command = { type = trigger which = 179002 } #HAB: Austria inherits Styria
	}
	action_b = {
		name = "Friedrich is our enemy! Styria remains independent"
		command = { type = stability value = -3 }
		command = { type = revolt which = 367 }
		command = { type = revolt which = 369 }
		command = { type = relation which = HAB value = -200 }
		command = { type = relation which = SLZ value = -100 }
	}
}

#Styria becomes Austria#
event = {
	id = 261002
	trigger = {
		NOT = { exists = HAB }
		countrysize = 2
	}
	random = no
	country = PRM
	name = "Styria becomes Austria"
	desc = "Since the main branch of the Austrian Habsburgs has ceased to exist, it is now upon the Dukes of Styria to lead the dynasty."
	style = 0

	date = { day = 1 month = january year = 1419 }
	[COLOR=gold]offset = 30[/COLOR]
	deathdate = { day = 29 month = december year = 1819 }

	action_a = { 
		name = "Lead the House of Habsburg"
		command = { type = country which = HAB }
		[B][COLOR=Red]command = { type = addcore which = 327 }[/COLOR][/B]
		command = { type = addcore which = 351 }
		command = { type = addcore which = 371 }
		command = { type = addcore which = 374 }
	}
	action_b = {
		name = "Remain Dukes of Styria"
		command = { type = stability value = 1 }
	}
}
In AGCEEP_Specific_Tirol.eue (changes in gold, to be removed in bold red):
Code:
#Tirol becomes Austria#
event = {
	id = 322013
	trigger = {
		NOT = { exists = HAB }
		NOT = { exists = PRM }
		countrysize = 2
	}
	random = no
	country = TYR
	name = "Tirol becomes Austria"
	desc = "Since all other branches of the Austrian Habsburgs have ceased to exist, it is now upon the Dukes of Tirol to lead the dynasty."
	style = 0
 
	date = { day = 1 month = january year = 1419 }
	[COLOR=gold]offset = 30[/COLOR]
	deathdate = { day = 29 month = december year = 1819 }

	action_a = { 
		name = "Lead the House of Habsburg"
		command = { type = country which = HAB }
		[B][COLOR=Red]command = { type = addcore which = 327 }[/COLOR][/B]
		command = { type = addcore which = 351 }
		command = { type = addcore which = 367 }
		command = { type = addcore which = 369 }
	}
	action_b = {
		name = "Remain Dukes of Tirol"
		command = { type = stability value = 1 }
	}
}
In AGCEEP_Specific_Austria.eue (changes in gold):
Code:
#Inheritance of Styria
event = {
	id = 179002 #triggered by PRM_261000/261001 A
	random = no
	country = HAB
	name = "Austria inherits Styria"
	desc = "In december 1463 Duke Albert of Styria died childlessly. Despite their former conflicts he let his brother, emperor Friedrich V., who was thus able to unite Styria and Krain with Austria, inherit all his possessions."
	style = 1
        
	action_a = {
		name = "Great"
		command = { type = inherit which = PRM }
		[COLOR=gold]command = { type = addcore which = 367 } #Krain[/COLOR]
		command = { type = addcore which = 369 } #Steiermark
	}
}
Missing or bad offsets/deathdates
Austria should gain Krain (367) and corresponding core.
Ostmarch (327) is not part of Austria in AGCEEP.
 

Svantevid

Captain
86 Badges
Apr 21, 2005
442
0
  • Crusader Kings II: Conclave
  • 500k Club
  • Cities: Skylines
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis III: Collection
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Europa Universalis: Rome Collectors Edition
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Victoria 2
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis 4: Emperor
  • Europa Universalis III
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Deus Vult
  • Ancient Space
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Heir to the Throne
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
All these events shall be reworked as Twoflower proposed in King Sigismund & all thread. I suggested an alternative Austria unites with Styria events in the Krain thread that I haven't submitted because it wouldn't quite fit with Twoflower's plan. It could serve as a temporary replacement, if you think it's worth the trouble of changing it twice in a very short time.

EDIT: see here
 
Last edited:

unmerged(40707)

Just call me Yoda in private!
Mar 1, 2005
20.187
2
Let's wait for Twoflower's proposal then. In the meantime, my corrections will apply.
 

Twoflower

Vile treacherous Judas
82 Badges
Nov 7, 2001
3.916
2.255
  • Europa Universalis IV: Mare Nostrum
  • 500k Club
  • Cities: Skylines
  • Cities: Skylines Deluxe Edition
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Cities: Skylines - Snowfall
  • Victoria 2: Heart of Darkness
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Stellaris: Necroids
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II
  • For The Glory
  • Heir to the Throne
  • Europa Universalis III Complete
  • Knights of Pen and Paper +1 Edition
  • March of the Eagles
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Sengoku
  • Victoria 2
YodaMaster said:
Let's wait for Twoflower's proposal then. In the meantime, my corrections will apply.
I'm going to complete the events in the first week of January. Right now I'm staying at my parents' place without the stuff I have already written up (forgot to take the file with me on my USB stick as I had originally planned), so I cannot continue until December 31st when I'm going back. Sorry for my slow working speed.
 

unmerged(40707)

Just call me Yoda in private!
Mar 1, 2005
20.187
2
I post a question here I posted in "Scenarios consistency":
In 1648 scenario is it normal to have Kleves (343) province with reformed religion and Berg one-province minor in this province with catholic state religion?
 

sabular

Major
62 Badges
Mar 7, 2005
583
0
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Common Sense
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Stellaris - Path to Destruction bundle
  • Pillars of Eternity
  • Europa Universalis IV: Third Rome
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Europa Universalis 4: Emperor
  • Europa Universalis III Complete
  • Deus Vult
  • Diplomacy
  • Europa Universalis III
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Heir to the Throne
  • Crusader Kings II
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Semper Fi
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • 500k Club
  • Cities: Skylines
  • Europa Universalis III: Collection
In my recent game Austria turned protestant. In 1629 they got the edict of restitution event. It is clear that the first option does not make sense at all for a protestant Austria, and something needs to be done. I do not know much about what a protestant Austria could plausibly have done. It seems to me that enforcing imperial power (something Ferdinand II would probably want in either religion) can only be done while helping catholics (something a protestant Ferdinand would probably not want to) but perhaps this is not the case.

I would propose adding a religion=catholic(or counterreform) trigger to the original event. And make a new event that gives the option to introduce the edict of restitution if they are protestant, with not doing so being the a option. Both options should remove the revoltrisk from the 2nd defenestration of prague (it would probably be cleaner to make a specific event for this). Chosing to implement the edict should give innovativeness, some dissent and if at all realistic 1 or 2 conversions to catholicism. The a option should good give relations to all electors (they dislike imperial power)

Are my presumptions realistic? Does this seem to make sense?
 

Herr Doctor

Learned cat
16 Badges
Jul 11, 2002
3.868
168
  • Cities in Motion
  • Crusader Kings II
  • Deus Vult
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
  • For The Glory
  • Hearts of Iron III
  • Heir to the Throne
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria: Revolutions
  • Victoria 2
  • 500k Club
YodaMaster said:
I post a question here I posted in "Scenarios consistency":
Yes… Kleves and Mark is mainly Calvinistic (and that is the first Calvinist part of the Bradenburgian Mark too). The religious situation in Berg is somewhat complicated. In fact in Jülich province (I believe Berg represents it too in AGCEEP) the Catholics were in majority, but in Berg - the Calvinists (in addition Düsseldorf was the important regional Calvinist center). Still, the XVII century was the time of recatholization for Jülich-Berg, which was part of the possession of ultra-catholic Count-Palatines of Neuburg.
 

sabular

Major
62 Badges
Mar 7, 2005
583
0
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Common Sense
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Stellaris - Path to Destruction bundle
  • Pillars of Eternity
  • Europa Universalis IV: Third Rome
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Europa Universalis 4: Emperor
  • Europa Universalis III Complete
  • Deus Vult
  • Diplomacy
  • Europa Universalis III
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Heir to the Throne
  • Crusader Kings II
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Semper Fi
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • 500k Club
  • Cities: Skylines
  • Europa Universalis III: Collection
sabular said:
I would propose adding a religion=catholic(or counterreform) trigger to the original event. And make a new event that gives the option to introduce the edict of restitution if they are protestant, with not doing so being the a option. Both options should remove the revoltrisk from the 2nd defenestration of prague (it would probably be cleaner to make a specific event for this). Chosing to implement the edict should give innovativeness, some dissent and if at all realistic 1 or 2 conversions to catholicism. The a option should good give relations to all electors (they dislike imperial power)

Are my presumptions realistic? Does this seem to make sense?

On second thought, since we can test if HAB is indeed the emperor. Doesn't it make more sense to have an internal only event that triggers always (but possibly in different versions for different religions) that removes for example the rr in bohemia, and a separate event that triggers only if HAB is emperor that deals with the international effects of the edict of restitution.

The idea is that Ferdinand II would internally be religiously intolerant. And if given the opportunity (ie: if he was emperor) he would solidify imperial power and advocate/help catholicism (or not if he was protestant).
 

unmerged(40707)

Just call me Yoda in private!
Mar 1, 2005
20.187
2
Herr Doctor said:
Yes… Kleves and Mark is mainly Calvinistic (and that is the first Calvinist part of the Bradenburgian Mark too). The religious situation in Berg is somewhat complicated. In fact in Jülich province (I believe Berg represents it too in AGCEEP) the Catholics were in majority, but in Berg - the Calvinists (in addition Düsseldorf was the important regional Calvinist center). Still, the XVII century was the time of recatholization for Jülich-Berg, which was part of the possession of ultra-catholic Count-Palatines of Neuburg.
Thanks for your answer. According to Reformation mod, the provinces of Kleves and Münster have only a tiny chance to become protestant or reformed (and no chance in vanilla). Since we have abstractions in EU2 (without a more detailed map :) ) for these provinces, I suppose Kleves being catholic is the best setting for 1648.

Other problem with Germany, 1648 scenario, and Reformation mod:
The province of Mainz should be reformed in 1648 according to high probabilities in Reformation mod but what about state culture of Mainz (catholic country actually)?

Finally, in 1648, Erz belongs to Saxony. Shouldn't it be part of Austria instead?
 

Herr Doctor

Learned cat
16 Badges
Jul 11, 2002
3.868
168
  • Cities in Motion
  • Crusader Kings II
  • Deus Vult
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
  • For The Glory
  • Hearts of Iron III
  • Heir to the Throne
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria: Revolutions
  • Victoria 2
  • 500k Club
YodaMaster said:
Thanks for your answer. According to Reformation mod, the provinces of Kleves and Münster have only a tiny chance to become protestant or reformed (and no chance in vanilla). Since we have abstractions in EU2 (without a more detailed map :) ) for these provinces, I suppose Kleves being catholic is the best setting for 1648.

Other problem with Germany, 1648 scenario, and Reformation mod:
The province of Mainz should be reformed in 1648 according to high probabilities in Reformation mod but what about state culture of Mainz (catholic country actually)?

Finally, in 1648, Erz belongs to Saxony. Shouldn't it be part of Austria instead?
Well, Mainz province should be Calvinist for some period, but well at last later may be there is a reason to make some kind of event about counterreformation here? It could fix the things.

Erz represents Lusatia region, which Saxony received in result of the Peace of Westphalia. This is not very correct really, as what then will represent Erz in this scenario? ;) May be just increase base tax value in Saxony province to represent Lusatia and return Erz to Austria?
 
Jul 24, 2003
10.309
0
I assume I need to post proposed leader corrections for BRA and PRU (which I just researched for vanilla) leaders here?

Unfortunately I didn't had the time to read *all* of this thread, but I briefly read it and hoped I catched all leader proposals. I also have the current AGCEEP leader files for reference.

To kick off with one:

----------------------------
AGCEEP has for the BRA leader Derfflinger (id 36005) as a death date 1695 (his actual death date). However, his last military campaign was in 1690 against Louis XIV when he was 84 years old. It doesn't seem to be reasonable to give him 5 years longer.

http://en.wikipedia.org/wiki/Derfflinger

Therefore, I propose for him:

Code:
historicalleader = {
		id = { type = 6 id = 36005 }
		category = general
		name = "Derfflinger"
		startdate = {
			year = 1654
		}
		deathdate = {
                                    year = 1690 #not 1695
		}
		rank = 2
		movement = 3
		fire = 4
		shock = 3
		siege = 1
	}

There's also the great general Anhalt-Dessau (ID 36006) in the leader file for BRA, which should instead be in the leader file for PRU in my opinion.
http://en.wikipedia.org/wiki/Leopold_I,_Prince_of_Anhalt-Dessau

About ranks
What is by the way the minimal rank one needs to have to be included as a leader? Anhalt-Dessau became colonel of a Prussian regiment in 1693 for example and his first campaign was in 1695. AGCEEP has a start date of 1695.

Schwerin (ID 100501, http://en.wikipedia.org/wiki/Kurt_Christoph_von_Schwerin) has a start date of 1720 in AGCEEP. However, he became major-general in 1718. Wouldn't 1718 be a better start date?

Seydlitz (ID 100506) has a start date of 1752 in AGCEEP, but became a major in 1745.

Bülow (ID 100511) became captain in 1792, AGCEEP has his start date 1808 when he became major-general.

What to do with such cases? this post by Isaac Brock says the leaders should have served as army commanders, but this is quite vague.
 

Norrefeldt

Porphyrogenitus
Aug 1, 2001
7.433
0
Visit site
AGCEEP have not taken account of ranks that much, but instead of whether they had any independent command in battle. I think other circumstances, like if there was a war going on at the time, and number of other leaders at the time, can be used in such cases, to set a fitting date.
Changed deathdate for Derfflinger makes good sense to me, I know too little to comment on the rest.
 

Twoflower

Vile treacherous Judas
82 Badges
Nov 7, 2001
3.916
2.255
  • Europa Universalis IV: Mare Nostrum
  • 500k Club
  • Cities: Skylines
  • Cities: Skylines Deluxe Edition
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Cities: Skylines - Snowfall
  • Victoria 2: Heart of Darkness
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Stellaris: Necroids
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II
  • For The Glory
  • Heir to the Throne
  • Europa Universalis III Complete
  • Knights of Pen and Paper +1 Edition
  • March of the Eagles
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Sengoku
  • Victoria 2
FAL said:
There's also the great general Anhalt-Dessau (ID 36006) in the leader file for BRA, which should instead be in the leader file for PRU in my opinion.
http://en.wikipedia.org/wiki/Leopold_I,_Prince_of_Anhalt-Dessau
He should be in BRA's file because he started his service in 1693, which was before the foundation of the kingdom of Prussia. After the tag switch, Brandenburg-Prussia keeps him until his deathdate. A problem could only come up if we converted the vanilla 1700 scenario, where the Prussia existing at scenario start in 1700 wouldn't get him. This could be solved simply by having the country start as Brandenburg and let it turn into Prussia by the event in 1701, but this is not relevant yet anyway, since currently we don't have a 1700 scenario.
About ranks
What is by the way the minimal rank one needs to have to be included as a leader? Anhalt-Dessau became colonel of a Prussian regiment in 1693 for example and his first campaign was in 1695. AGCEEP has a start date of 1695.
Having him start in 1693 would be ok I suppose; what I went with generally is the time at which the person had a command over a unit big enough to be represented by a EU2 army.
Schwerin (ID 100501, http://en.wikipedia.org/wiki/Kurt_Christoph_von_Schwerin) has a start date of 1720 in AGCEEP. However, he became major-general in 1718. Wouldn't 1718 be a better start date?
He became a major-general in the army of the Duke of Mecklenburg-Schwerin, whom he should in fact serve for some time, in 1718, and only entered Prussian service in 1720, as is mentioned in the wikipedia article you refer to.
Seydlitz (ID 100506) has a start date of 1752 in AGCEEP, but became a major in 1745.
Well, this depends on whether we consider major a rank high enough to already include him that early. I'm inclined to think that since this is still a rather subaltern position that rarely gets to command an army in the EU2 sense and also since Prussia has quite a good coverage of leaders during the First and Second Silesian Wars and Seydlitz only really rose to prominence in the Seven Years' War, his promotion to lieutenant-colonel in 1752 makes for a better starting point.
Bülow (ID 100511) became captain in 1792, AGCEEP has his start date 1808 when he became major-general.
Yes, and quite intentionally, since captains don't command armies.
 
Jul 24, 2003
10.309
0
Twoflower said:
He should be in BRA's file because he started his service in 1693, which was before the foundation of the kingdom of Prussia. After the tag switch, Brandenburg-Prussia keeps him until his deathdate. A problem could only come up if we converted the vanilla 1700 scenario, where the Prussia existing at scenario start in 1700 wouldn't get him. This could be solved simply by having the country start as Brandenburg and let it turn into Prussia by the event in 1701, but this is not relevant yet anyway, since currently we don't have a 1700 scenario.

I understand that AGCEEP hasn't a independent Prussia before 1701, as in vanilla?

He became a major-general in the army of the Duke of Mecklenburg-Schwerin, whom he should in fact serve for some time, in 1718, and only entered Prussian service in 1720, as is mentioned in the wikipedia article you refer to.

But MEC hasn't a leader file right? So, if that nation doesn't exist as a separate file, why not include him in the PRU file?

Well, this depends on whether we consider major a rank high enough to already include him that early. I'm inclined to think that since this is still a rather subaltern position that rarely gets to command an army in the EU2 sense and also since Prussia has quite a good coverage of leaders during the First and Second Silesian Wars and Seydlitz only really rose to prominence in the Seven Years' War, his promotion to lieutenant-colonel in 1752 makes for a better starting point.

Okay, I tend to understand the criteria of 'commanding an army' better now.

Yes, and quite intentionally, since captains don't command armies.

However, in the case of Bülow, he was a military instructor then. I thought those were included as leaders as well (at least in vanilla they are). He also participated in the campaigns of 1792-94 on the Rhine and became major in 1794, so having 1808 as the starting date doesn't seem to be correct. (Unless you argue that being a major also doesn't match the criterium of course).

There's also the issue that Bülow had a conflict with Blücher, leading to him being temporary retired till 1811, which means that 1811 is then a better date than 1808, if you want to take his rank and activeness both in account.
 
Last edited:

unmerged(40707)

Just call me Yoda in private!
Mar 1, 2005
20.187
2
FAL said:
I understand that AGCEEP hasn't a independent Prussia before 1701, as in vanilla?
Kingdom of Prussia, yes. But PRU tag is used for Duchy of Prussia, until 1618.

FAL said:
But MEC hasn't a leader file right? So, if it doesn't exist as a separate file, why not include him in the PRU file?
Every country (tag) will have a separate leaders file in next AGCEEP version (even if this file is empty). Well, leaders.mec won't be empty anymore. :)
 
Jul 24, 2003
10.309
0
YodaMaster said:
Every country (tag) will have a separate leaders file in next AGCEEP version (even if this file is empty). Well, leaders.mec won't be empty anymore. :)

Ah I see, but that means the leader files could use a research to check if some have to move to other tags, right?

Is MEC indepedent in 1718 in AGCEEP?
 

unmerged(40707)

Just call me Yoda in private!
Mar 1, 2005
20.187
2
FAL said:
Ah I see, but that means the leader files could use a research to check if some have to move to other tags, right?
In this case, if I understand, several occurrences of same leader have to be put in corresponding possible leaders file as dormant. An event must check "situation" and awake leader for the "right" country at the "right" time.

FAL said:
Is MEC indepedent in 1718 in AGCEEP?
No idea, it could probably.