Hi all,
Just played China in the Mercantilism scenario to see whether I could survive with the Ming Dynasty. I did, but found the Vanilla EU2 events to be terrible at modelling this time period. I have not perused carefully what the team has done to rectify this, but here are a few points:
1) Manchus gain much of the Hebei area and 95% of the time their capital moves to Beijing. By the 1680s, I had soundly defeated Manchu in a few wars and the Ming was well on its way to recovering the land lost to the Manchus, but the stupid 1683 (??) event fired, +10 RR because "The war is going nowhere." As we all know we cannot demand a capital province in a peace treaty - yet if the Ming armies crush the Manchus, surely the war ISNT lost. It's "lost" because of the idiotic diplomatic model EU2 uses. In real life, one could imagine the Ming armies sweeping north of the Great Wall and driving out the Manchus. So I think it's fair to have some sort of event that checks for control of provinces, and to have Manchu cede all the land south of the Great Wall back to the Ming and move the capital to Harbin or wherever it was. When the Ming retakes Beijing, the capital should be moved to Beijing once again.
2) Wu Sangui and other revolters, as well as Zheng Cheng Gong on Taiwan should be simulated. Might be a good idea for a Qing China to have the dragon as the shield - I know its possible for a country to change flags mid game, since the St George cross changes to the Union flag for England to Britain. Zheng Cheng Gong would be a very interesting faction, full naval, with colonists (I remember they had a plan to colonise Philippines and use that as a further base to revive the Ming).
3) This was mentioned early on by Sun Zi, but people should be allowed to claim the tag of China in the same way that France can be claimed, pending on control of certain provinces.....We'd have to set up an appropriate Dynasty name for them as well, for example Li Zicheng was Xun (??).
4) Fall of the Ming should see loads of revolters pop up, each able to do what I mentioned in 3). Right now it's a bit too easy to survive these tumultuous times. Of course Wu Sangui should get an option in 1644 (a) open the pass (b) proclaim himself King of Yan(??) and make war on Li (c) accept Li's rule. That said, there should be a way to make 1644 avoidable - perhaps a combination of sliders, tech levels etc to see whether we are looking at an advanced or stagnant China?
Keep up the good work.