Otoh,
here are two events the game desparately needs:
I always forget.
jay.
here are two events the game desparately needs:
Code:
#Goes in normal event file
event = {
id = 138001
trigger = {}
random = no
country = BYZ
name = "I ... am ... Iron ... Man"
desc = "Did you not want to activate the Fantasy events for the Empire?"
date = { day = 3 month = January year = 1419 }
action_a = {
name = "Don't want 'em, don't need 'em"
command = { }
}
action_b = {
name = "Ooops... be right back..."
command = { }
}
action_c = {
name = "What events?"
command = { type = trigger which = 138002 }
}
}
Code:
#Goes in normal event file
event = {
id = 138002
random = no
country = BYZ
name = "Fantasy Events"
desc = "Basically, if you want anything at all to happen after 1453 (good, bad, or ugly but in any case, non-historical), you need to surrender this game and make sure to activate the Fantasy Events in the Game Options menu before you start your new Byzantine Empire Campaign."
action_a = {
name = "Oh"
command = { }
}
}
I always forget.
jay.