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quoms

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So, that could work, however the originals route 66 has been superseded by the Freeway and Highway System, while yes other parts of route 66 are roughtly followed other areas are totally abandoned to let nature regrow. If anything what I see here is a great representation of the trade zones.

Great job to the devs and modders here.
This mod assumes a date for the apocalypse somewhere in the first half of the 20th century, not today. Route 66 would have been at its peak. "The Interstate" proper, in the sense of the Eisenhower System, can be presumed not to actually exist, as construction didn't start until the late '50s.
 

King Otter I

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This mod assumes a date for the apocalypse somewhere in the first half of the 20th century, not today. Route 66 would have been at its peak. "The Interstate" proper, in the sense of the Eisenhower System, can be presumed not to actually exist, as construction didn't start until the late '50s.

ah, I must have missed that part of the discussion. Thank you very much for the correction.
 

notalbanian

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866E58AAEBB0652B5B65D24D5981970C915BCFD1

The realms of California now have Bureaucratic governments. They can change laws with Karma (Piety), and retract vassals or revoke Prefects (Dukes) without angering other vassals, but cannot imprison or revoke titles without cause.

This mod assumes a date for the apocalypse somewhere in the first half of the 20th century, not today. Route 66 would have been at its peak. "The Interstate" proper, in the sense of the Eisenhower System, can be presumed not to actually exist, as construction didn't start until the late '50s.
No, we haven't stated when the apocalypse is.


Also, we already have a wiki: https://github.com/Ofaloaf/postapoc/wiki It hasn't been updated recently, though. Feel free to edit it.
 
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Lord Chocolate

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866E58AAEBB0652B5B65D24D5981970C915BCFD1

The realms of California now have Bureaucratic governments. They can change laws with Karma (Piety), and retract vassals or revoke Prefects (Dukes) without angering other vassals, but cannot imprison or revoke titles without cause.


No, we haven't stated when the apocalypse is.


Also, we already have a wiki: https://github.com/Ofaloaf/postapoc/wiki It hasn't been updated recently, though. Feel free to edit it.
I would like to continue with my own wiki,if you allow it.The wiki link is appreciated,however.

Edit:I will add a link to the github wiki and the github in general to my wiki.
Edit 2:I also added to the statement at the top that it was made by a fan.
 
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notalbanian

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Found a bug, pressing ducal claims against foreign powers results in no titles gained if victorious. If you white peace no prestige is lost on either side, and if you surrender you don't pay gold, lose prestige, or lose the claim. Was Aztec pressing the Mexico ducal claim in the beginning of the game if that affects it.
This should be fixed in the latest commit.
 

A Landy

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maybe the liberation CB should be removed? It makes the nomadic tribes get eaten up within years.
Or have a cooldown
 
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aruon

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small bug report: activating "The West" title causes instant CTD about 5 seconds after clicking it. using latest github version / CK2 2.4.1
 

LordLlamahat

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Found a bug with the new version. While playing as the Khagan of Saskatchewan, I noticed that most of the laws were duplicated, and the Administration laws were available, which I don't think they should be for nomads. Any clue why that is?

Also, I really like the current nomad setup, but I still feel it should be expanded into, at least, Arp, Dodge, and Amarillo. Really I think it would be best if the Fifty-One and most of Comancheria's Texas vassals were nomadic as well, maybe even down to the Aggies, Metroplex, and Longhorn Realm, but I'm not really sure if nomadic vassals work properly for non-nomadic rulers. Northern Mexico could also do with some nomads, or with some tribals (the south of Latin America too), to break up the uniform feudal government type south of the border and east of Baja.

EDIT: Also the Khagan of Mandan appears to have noreligion as his religion when it should be Norse, I believe. Mandan the county is also without faith, the heathen atheists. We must show them the glory of the Ghost Dance!

EDIT again: Also also, Outback, Niobrara, Pine Ridge and Republic all have counts with the bureaucratic government type, despite being either Catholic or Nanissanah. Their lieges, the Kings of Lakotah and of Platte, remain feudal.
 

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notalbanian

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Found a bug with the new version. While playing as the Khagan of Saskatchewan, I noticed that most of the laws were duplicated, and the Administration laws were available, which I don't think they should be for nomads. Any clue why that is?

EDIT again: Also also, Outback, Niobrara, Pine Ridge and Republic all have counts with the bureaucratic government type, despite being either Catholic or Nanissanah. Their lieges, the Kings of Lakotah and of Platte, remain feudal.
I'm not seeing that on my side. I think it has something to do with the patch changing where the laws are stored. Try deleting and reinstalling.

EDIT: Also the Khagan of Mandan appears to have noreligion as his religion when it should be Norse, I believe. Mandan the county is also without faith, the heathen atheists. We must show them the glory of the Ghost Dance!.
Fixed.

Also, I really like the current nomad setup, but I still feel it should be expanded into, at least, Arp, Dodge, and Amarillo. Really I think it would be best if the Fifty-One and most of Comancheria's Texas vassals were nomadic as well, maybe even down to the Aggies, Metroplex, and Longhorn Realm, but I'm not really sure if nomadic vassals work properly for non-nomadic rulers. Northern Mexico could also do with some nomads, or with some tribals (the south of Latin America too), to break up the uniform feudal government type south of the border and east of Baja.
We don't want to have too many nomads.
 
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