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keynes2.0

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Why do Americanist and Atomicist have a different holy war CB then everyone else? Also, why is the check in the can_use_gui instead of the can_use, which would hide the impossible CB?
 
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SteelyGlint

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Why do Americanist and Atomicist have a different holy war CB then everyone else? Also, why is the check in the can_use_gui instead of the can_use, which would hide the impossible CB?
I believe we were following the vanilla CK2 precedent of a distinction between pagan holy wars and regular holy wars.

As for whether the piety requirement and lack of holy war cooldown belong in can_use or can_use_gui, I think it could go either way. It's useful to have more information about what you need to do for the war to be available, but it also clutters up the declare war menu. If people have a strong opinion about this I can change it.
 

keynes2.0

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I'm saying it shouldn't be in can_use_gui because then it looks like there is a graphical error where there are always two CBs for each duchy but one of them isn't available.

A while back I floated the idea of changing the holy war CB so there is no cooldown but it costs piety instead of gives it. Here's some code to do that if anyone is interested in the idea.
 

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SteelyGlint

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I'm saying it shouldn't be in can_use_gui because then it looks like there is a graphical error where there are always two CBs for each duchy but one of them isn't available.

A while back I floated the idea of changing the holy war CB so there is no cooldown but it costs piety instead of gives it. Here's some code to do that if anyone is interested in the idea.
Are you using 0.4? I think the double holy war thing was fixed a while back, so you should only see a single holy war option (plus a bunch of other holy war fixes) if you switch to the latest Github version.
 

keynes2.0

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Have you checked that with Americanist and Atomicist characters? I can't check it in my own version since I'm using my edits.
 
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SteelyGlint

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I just committed a fix for the Redcoats failing to attack pagan rulers, so they should be rampaging across New England once more. Lord Admiral Havelock now also brings some superior technological ideas with him across the ocean.
 

supersmashfox

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On the loading screen when starting the game crashes when loading flags. Anyone know what to do? I tried reinstalling as well as deleting the flags folder and verify the cache and reloading missing files.
 

SteelyGlint

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On the loading screen when starting the game crashes when loading flags. Anyone know what to do? I tried reinstalling as well as deleting the flags folder and verify the cache and reloading missing files.
If you're on PC, make sure it's installed in the correct location: My Documents/Paradox Interactive/Crusader Kings II/mod

If you're on Mac, you're probably out of luck until we get someone with a Mac to help us fix the Mac crashes.
 

Celt de Brun

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On the loading screen when starting the game crashes when loading flags. Anyone know what to do? I tried reinstalling as well as deleting the flags folder and verify the cache and reloading missing files.

If you're using github data, in my experience you need to delete the main ATE folder in your mod folder and then re-install the mod. Copying and pasting new data over old data tends to lead to crashes, as has happened to myself many times.
 
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Hi! I didn't know where to report any bugs but electing a new president isn't firing. The last one died years ago and there's only one candidate in the running but there's no event firing for the election.
 

Julian_Delphiki

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So I'm looking to start a viking game. What are some fun characters to play?

Also, I have some thoughts regarding religion on the west coast. First off, I hope we get more Gaians as the map expands North. It's a cool idea for a religion, but right now they get overwhelmed really fast. Also, they don't seem to have any holy sites. I'm assuming that'll be fixed with map expansion, but I'm curious what y'all have in mind.

Also, I like the premise of Celticism but the name really bothers me. Nothing identifiably Celtic about it. I'd go with "Universalism," as a nod to the similarly accommodating Unitarian Universalist faith and the tendency of some west coast folks in movies and on talk shows to refer to "the Universe" in contexts where Midwesterners and Southerners would just say "God." Alternatively, you could name it Guruism or Way of the Gurus. Unless there's some logic behind the Celticism that I'm just missing I'd like to hear it.
 

ffff

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So I'm looking to start a viking game. What are some fun characters to play?

Also, I have some thoughts regarding religion on the west coast. First off, I hope we get more Gaians as the map expands North. It's a cool idea for a religion, but right now they get overwhelmed really fast. Also, they don't seem to have any holy sites. I'm assuming that'll be fixed with map expansion, but I'm curious what y'all have in mind.

Also, I like the premise of Celticism but the name really bothers me. Nothing identifiably Celtic about it. I'd go with "Universalism," as a nod to the similarly accommodating Unitarian Universalist faith and the tendency of some west coast folks in movies and on talk shows to refer to "the Universe" in contexts where Midwesterners and Southerners would just say "God." Alternatively, you could name it Guruism or Way of the Gurus. Unless there's some logic behind the Celticism that I'm just missing I'd like to hear it.

Isn't it Ceticism?
 

Julian_Delphiki

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Well, I'm apparently illiterate, so that solves that issue. But I still don't know what that means. Google is brining up Spanish for "skepticism." Is that what y'all were going for? Seems odd, but I'll take it I guess. Much better than what I thought it was at least.
 

Old Man Jenkins

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So I'm looking to start a viking game. What are some fun characters to play?
There's the clan Soady, in the Yooper lands (Check culture) who are meant to be the descendants of a scary neo-viking who pillaged the American coast from Chicago to Florida, I think he was the great big king of lake superior or something.
 
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Well, I'm apparently illiterate, so that solves that issue. But I still don't know what that means. Google is brining up Spanish for "skepticism." Is that what y'all were going for? Seems odd, but I'll take it I guess. Much better than what I thought it was at least.
The Cetic faith is more derived from the word "ascetic", referring to the disciplined and self-denying monks that exist in both eastern and western religions. Cetics revere great teachers from Buddha to Christ (and beyond), but they don't necessarily consider them divine in the way other religions would.

As for the Gaians, they'll probably be a mix of tribal and feudal lands north of California. I just added one province so I could make sure everything was working with the religion, and even that province might be removed once Cascadia is added.
 

Julian_Delphiki

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The Cetic faith is more derived from the word "ascetic", referring to the disciplined and self-denying monks that exist in both eastern and western religions. Cetics revere great teachers from Buddha to Christ (and beyond), but they don't necessarily consider them divine in the way other religions would.
Cool, that makes sense, although the idea of Californians revering ascetics does contrast interestingly with my stereotype of rampant materialism endemic to Hollywood and the Silicon Valley. But then that sort of thing would be hard to maintain in apocalyptic circumstances. Could be an interesting place for a Consumerist uprising though. I do dig that you slyly acknowledged Hubbard's influence without going all out and making California Scientologist.
As for the Gaians, they'll probably be a mix of tribal and feudal lands north of California. I just added one province so I could make sure everything was working with the religion, and even that province might be removed once Cascadia is added.
Awesome. I noticed that the County of Redwood is on Agnatic Succession, when the flavor text indicates that Gaians tend to be more matriarchal. Is that something you plan to change? Also, will it continue to start out reformed?
 

SteelyGlint

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Cool, that makes sense, although the idea of Californians revering ascetics does contrast interestingly with my stereotype of rampant materialism endemic to Hollywood and the Silicon Valley. But then that sort of thing would be hard to maintain in apocalyptic circumstances. Could be an interesting place for a Consumerist uprising though. I do dig that you slyly acknowledged Hubbard's influence without going all out and making California Scientologist.

Awesome. I noticed that the County of Redwood is on Agnatic Succession, when the flavor text indicates that Gaians tend to be more matriarchal. Is that something you plan to change? Also, will it continue to start out reformed?
We were thinking about an event where LA has an option to become Consumerist no matter where the Consumerist uprising occurs. It's not really specified anywhere, but I imagine the first Emperor of California blamed the ruin of the old world on its materialism as he organized the Cetic faith and consolidated his power. Anyway, the Cetics are not necessarily genuine ascetics... that's just what inspired the name.

None of those counties in the Kingdom of Jefferson have any historical rulers defined for them, so the succession laws are just defaults. The Gaian tribes will be cognatic-enatic or true cognatic when they get added.
 

keynes2.0

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I know that the plan with this mod was never to specify the nature of the deluge but I wanted to share an idea anyway. What if there was a plague that induced language-aphasia in nearly the entire world population? Suppose most people could still speak but the language center of the brain was inhibited in almost everyone. Without written language, world technology would very quickly start to crumble. After several generations the disease starts to disappear but by then the damage is already done as the old world technology is mostly lost. Without the ability to read written language books and computer records weren't maintained and all systematic records were lost before the disease died out. A few people kept some ability to piece together words and their whims and the whims of their descendants let them establish cults or greatly influence future perceptions. Places like England that had a few more literates then most retained scattered bits of technology like the ability to cross the oceans.

From a gameplay perspective there could be an aphasia disease that characters could get born with. This would severely penalize their learning score but they could select an ambition to remove the disease. As the technology of the world increases, the disease would be less common. (It would be a random chance in the on_action file at character birth, weighted by technology level).

So... neat idea or is this something that is best left unanswered?
 

CypherFDP

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What were you planning for the Calaotians? I ask because I saw they were only in the Californian culture file, so I was going to add more localization for them, at least up to the point of matching the other Californian cultures, but it occurred to me that I didn't know what you had in mind for them, so I only did the one line to add the name, left the race changing event and dynasties/history untouched.