That sounds pretty fun to me too. The only real potential offense there is for people who live wherever you put a heretical country, but I think that's a pretty minor problem.I think it could make for an interesting starting set up if Deseret was divided amongst the mainstream, non-polygamous, Mormons, with a few dukes/counts following a polygamous heresy. That sounds pretty fun to me, at least, since conflict in this game is always more fun than no conflict
You're right, of course. At least chances are pretty good of getting one or more mormons willing to offer you consultancy.I'd be weary of getting an enthusiastic member of the LDS to do the Mormonism stuff, though. It's best to assume that with any facet of the mod (and the game), the player knows very little going into it, and will need to be introduced to things and have bits explained to them, at least a bit. Someone deeply involved in a subject matter, I fear, would be more likely to create something which while clever and nice to other people who already know the subject, could confuse new people. Someone enthusiastic about a subject matter, in turn, could have a tendency to skew things in favor of whatever subject their interest is in, well beyond what makes sense or works well for gameplay balance. I know my own social and political biases have slipped into the mod in several ways, and trying to keep that sort of thing in check is enough work without having to mind another person's potential biases and skews at the same time.
Side note, I suspect you meant "wary" rather than "weary" since you're referring to the future. This is intended as a potentially useful bit of knowledge and not an insult for what may be a typo.
I like Utah's size. I think there's plenty of room for heresy though. There are some tiny states that are mormon as well, for instance, in Arixo and Colorado, and there's no real reason Utah can't have heretics in the heartland. Plus, some of the Nevada oases could easily be a mormon heresy if you don't have other plans for them. "Polygamists of Winnemucca" might be a terrible title for a horror movie but it could be an okay addition to the mod.One thing I was aiming to do with Utah was to have actually a decently large realm out west somewhere. It's mostly small counties and two-prov duchies out there, and having something big out that way would, in its own way, add some variety to gameplay in the region.
Sounds a bit like a bike missionary joke. You can already send your priest to do that, and I don't know if it's a good way to make them stand out when we have another religion literally named for their tendency to evangelize, and they don't get anything of the sort.Speaking as a non-Mormon with a Mormon best friend (He's actually currently serving his mission.), I would say that the mainstream Mormons shouldn't have polygamy, but should have a heresy that does. If you want to make them stand out from mainstream Christians, maybe give them the ability to send young men to proselytize in non-Mormon lands, using something similar to the wandering Consumerist merchant mechanics that are already implemented.
Do note that the point at which this mod turns from history to fiction may not be right at this very minute, but could be some ways back in the past.I would suggest changing mainstream Mormonism to monogamy, getting rid of the Godbeites, as they died out in the 1880s, and the Strangites, as they're almost gone too, and replace them with the Fundamentalists and the Community of Christ, each of which currently exist in larger numbers.
That seems a more logical to me but it's hard to be sure over the internet.Sorry if you thought I was offended. I'm actually just trying to be helpful.