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Atridij

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I have them as Tribal. Starting in Jicarilla (as it's Arizona, but not immediately in Flagstaff, the eventual capital). The roadblock I've run into is porting GoT's slavery system over, as it's a bit intense and I don't want to miss something. and mistakenly fuck up the game. As it is, I think Tribal represents the Legion well, with large amounts of light infantry and the Tribal Warriors decision allowing for big armies so long as you keep prestige up -- if I coudl get the slavery system ported, it'd be even better. Something else I'd like to change is to add a Legion CB or make it so that the Cult of Mars does not suffer from Holy War cooldowns, in order to better represent the lust for conquest, but also the way that Caesar could get over-extended. I've gotten all of the titles to show up properly. Cult of Mars Emperors are "Caesars." Cult of Mars Kings are "Legates." Cult of Mars Dukes are "Dux." and Cult of Mars Counts are "Centurions." I'm thinking of changing the last one, and simply making the "Commander" and "Marshal" titles Centurions. But then I'd need a replacement for "Count."

IDK, I always pictured them as a Nomadic people erasing the identity of people and assimilating them into an ever moving mega-tribe.
 

Karzan

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IDK, I always pictured them as a Nomadic people erasing the identity of people and assimilating them into an ever moving mega-tribe.

I can see what you mean. But then you have to deal with the "Clans" gimmick. And you have to deal with the fact that you can't have any fortified holdings. Which is very much NOT what the Legion is about. Flagstaff is a fortified capital with an arena and probably a temple of Mars and everything. The Legion follows a single charismatic leader -- Caesar. And after him, Lanius. And they aren't an ever-moving mega-tribe. The goal is to make Vegas the New Rome and move on. Unfortunately, Vegas is a shit county with few holdings. Flagstaff and Fort Defiance and Salt Lake City are all better.
 
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GreatWyrmGold

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I would prefer the Mexican Pope being the Bishop of Mexico City or some important Mexican province, and not some random province that might be dirt poor.
If it's the birthplace of the religion, it's an important province. I mean, that's the only reason much of anyone cares about Bethlehem.
(No offense to people from the Bethlehem region—I'm sure there are a lot of other attractions, but Jesus is the only reason billions of people worldwide know where and what Bethlehem is.)
 

EmperorG

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If it's the birthplace of the religion, it's an important province. I mean, that's the only reason much of anyone cares about Bethlehem.
(No offense to people from the Bethlehem region—I'm sure there are a lot of other attractions, but Jesus is the only reason billions of people worldwide know where and what Bethlehem is.)

Well, Bethlehem was important before Jesus, due to being connected to David, in fact that's why early Christians claimed he was born in Bethlehem so he could claim descent from the King of the Jews. In reality he was probably born in Nazareth and the Bethlehem story was just propaganda, which is why a random unimportant poor city won't be made important all of a sudden. It needs /something/ to make it worthwhile, so unless the first Mexican Pope gets martyred there, I just don't see any random province being made a holy site. (Also I don't think holy sites can change locations like that).
 

kevmasgrande

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I'm loving this mod right now, and it works really well on my mac (seriously no bugs that I've encountered so far). Question I really have to ask, what the heck is going on with the Men in Black?? They've murdered about a half dozen of my advisors and I cannot figure out why.

Biggest complaint is that there really need to be more misc. courtiers around to help populate the world. With there being so many faiths with relatively small areas of control, there are not a lot of options for choosing a spouse!
 

Xykon

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In general (not just this mod), for finding a spouse when you have very few coreligionists, I've found that the present debutante decision can be helpful. It costs a bit of gold, but you should get a decent spouse.
 
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kevmasgrande

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In genera (not just this mod), for finding a spouse when you have very few coreligionists, I've found that the present debutante decision can be helpful. It costs a bit of gold, but you should get a decent spouse.

True I guess that is a problem in the base game if you're playing one of the few religions that doesn't sprawl across half the map. Most of this mod's regions have a very small area of influence, and it seems crazy that the options for marriage are often so limited (only four women in my entire duchy :p)
 

Cruxador

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By the way, since some people were wondering about the new religion icons, I was the guy who made them. Here's a comparison image, up old, down new:
BVN9Hjj.png


I just remade the ones that seemed like needing an overhaul ( For example, the Ursuline, Cetic, Gaian, the whole Mesoamerican group and a couple others were already excellently done and I didn't think they needed a rework ). I also made icons for those religions lacking them ( Santería, Candomblé. Confederated ), icons for the new religions ( Gracia Divina and Espiritista ), and reformed religion icons for the Pagan religions ( Revelationist, Rust Cultist, Occultist and Thelemic ).
Generally a great little fix-up. I feel that the new rust cultist one is too realistic as opposed to iconic though, and the background radiance for Sagrada Corazón isn't really as divine looking as previously; it's just grey. I'd have put Rastafarian and maybe Afro-Syncretic on the list of ones needing a facelift too. Everything else is a great improvement over its predecessor, though the oshe looks too matte for my tastes and I feel that an Eleggua head might actually fit better for Santería in general. Chango is/was the king but Eleggua/Legba is normally seen as the most important god for mortal worshippers, since he's the one people always need to interact with to interact with any form of divinity, and he's quite important within the Orishas by any metric. Shangó is more of a Thor figure despite being the patron of kings, and the Odin would be Obatalá. Nonetheless, Eleggua would be the common face of the religion to most practitioners in modern times and, I would think, onward. Crusader Kings may focus more on war and rulership than on mysticism and medicine, but Santería doesn't, and even in CK2, the Learning stat doesn't really either. Also not sure if there are religious connotations to removing the circle from the LDS image, but I'll let actual Mormons speak on that. Definitely a great facelift overall though and an improvement to the aesthetic of the game, some of the old icons definitely lacked the professional look that your new stuff brings.
 
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Atridij

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I can see what you mean. But then you have to deal with the "Clans" gimmick. And you have to deal with the fact that you can't have any fortified holdings. Which is very much NOT what the Legion is about. Flagstaff is a fortified capital with an arena and probably a temple of Mars and everything. The Legion follows a single charismatic leader -- Caesar. And after him, Lanius.

Maybe the clans could be sub legions under Legates, while the raining Ceaser gains masive relations boon.

And they aren't an ever-moving mega-tribe. The goal is to make Vegas the New Rome and move on. Unfortunately, Vegas is a shit county with few holdings. Flagstaff and Fort Defiance and Salt Lake City are all better.


Well they are erasing the identities of conquered tribes and forcing them to migrate twoards their next goal, that is represented very well by the raizing mechanic. While I wouldn't be planing to conquer Vegas, we could be looking to conquer either Washington and gain some bonuses to religion or go to Sacremento gaining other type of bonuses.
 

DarkReborn

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Generally a great little fix-up. I feel that the new rust cultist one is too realistic as opposed to iconic though, and the background radiance for Sagrada Corazón isn't really as divine looking as previously; it's just grey

Maybe the previous Rust Cult one was more iconic, but I think that the new is more in line with the vanilla style. That's just personal opinion, since I actually prefer that style anyway.

Ah, problem with Sagrado Corazón is that, I think that the previous icon's "radiance" you mention was more of a problem when resizing and cutting the source image ( The Ghost Dance icon had the same issue, but I couldn't find the source image for that one ), I stumbled upon the same issue and just manually removed and smoothed it down.

feel that an Eleggua head might actually fit better for Santería in general. Chango is/was the king but Eleggua/Legba is normally seen as the head of the pantheon. Crusader Kings may focus more on war and rulership than on mysticism and medicine, but Santería doesn't, and even in CK2, the Learning stat doesn't really either.

Yeah, I was this close to using am eleggua effigy as icon, but finally settled for the dance axe since it translated more easily to 32px size. And these kind of syncretic religions have tons of symbols for the different deities and spirits anyway, with each worshipper potentially using whichever symbol they wish. So I went the route vanilla has with the pagan religions and just used a symbol more representative of its West African roots.

I actually had the same problem with Candomblé and Espiritista, since a lot of symbols tend to overlap between those syncretisms.

Also not sure if there are religious connotations to removing the circle from the LDS image, but I'll let actual Mormons speak on that. Definitely a great facelift overall though and an improvement to the aesthetic of the game, some of the old icons definitely lacked the professional look that your new stuff brings.

Don't think there's any actual theological connotations. Most images of statues of the Angel Moroni I found out there lack the circle.
 
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Santander

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Also not sure if there are religious connotations to removing the circle from the LDS image, but I'll let actual Mormons speak on that.
Don't think there's any actual theological connotations. Most images of statues of the Angel Moroni I found out there lack the circle.
As a Mormon myself, I can tell you that there's nothing inherently sacred about the statues of the Angel Moroni. I mean, yes, if you were to vandalize one, people would get upset, but that's because they're typically found on top of temples (which are considered sacred) and are dang expensive. In fact, the LDS Church doesn't really have official iconography of any sort. Moroni simply serves as a convenient and almost instantly recognizable placeholder, for lack of a better term.
 
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Karzan

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Maybe the clans could be sub legions under Legates, while the raining Ceaser gains masive relations boon.




Well they are erasing the identities of conquered tribes and forcing them to migrate twoards their next goal, that is represented very well by the raizing mechanic. While I wouldn't be planing to conquer Vegas, we could be looking to conquer either Washington and gain some bonuses to religion or go to Sacremento gaining other type of bonuses.

The problem with the clan aspect is both the relations hit and the fact that clans demand equal amounts of holdings. Furthermore, the Tribal king conquering and assimilating other tribes seems (to me, at least) to fit the idea of "erasing identities" of other tribes, more than the division of power and identity represented by clans. The razing mechanic is a good one, but the legion doesn't destroy the land. Famously, Legion land is incredibly prosperous because the Legion keeps its roads safe and trading communities are free to prosper so long as they render unto Caesar.

Washington is a good one. The National Mall is based off a Roman forum. However, part of me still wants to put Caesar on a collision course with California (and also let the Legion fight Japanese and Russian invaders). Salt Lake City and Los Angeles could both be good "New" Romes (given the lackluster nature of the Vegas county).
 
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JorisofHolland

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I've added an event chain for epidemic diseases. It works mostly the same as the one for other illnesses, except that you'll have to pay a higher cost for the priests or risk that they don't come at all. File attached, localisation below (I can't upload .csv files, apparently)

Code:
EVTDESC_santeria_epidemic;There is no denying it - you have been struck by the same disease that troubles so many around you. Normally you would have your servant find one of the santeros to tend to you, but the santeros are very busy tending to all the ill. The last one you met even grumbled about some herb shortages, but perhaps a small donation could help with that?;;;;;;;;;;;;;x
EVTOPTA_santeria_epidemic;Yes, see to it that they have everything they need!;;;;;;;;;;;;;x
EVTOPTB_santeria_epidemic;Times are hard on everyone, their usual fee will have to do.;;;;;;;;;;;;;x
EVTDESC_santeria_epidemic_priest;Finally, your servants have found a santero willing to come to you immediately. As he rushes through the usual rituals, you try to hold on to the concentration that will allow you to ask for the help of the orichas.;;;;;;;;;;;;;x
EVTOPTA_santeria_epidemic_priest;I can only hope this ceremony will suffice.;;;;;;;;;;;;;x
EVTDESC_santeria_epidemic_no_priest;None of your servants have returned with a santero. The one that actually found one was told to leave the holy man in no uncertain terms.;;;;;;;;;;;;;x
EVTOPTA_santeria_epidemic_no_priest;Fine, see to it that they have the money to purchase herbs for everyone.;;;;;;;;;;;;;x
EVTOPTB_santeria_epidemic_no_priest;I do not need them. I'm already feeling better, anyway!;;;;;;;;;;;;;x
 

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  • santeria_events.txt
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Karzan

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I've added an event chain for epidemic diseases. It works mostly the same as the one for other illnesses, except that you'll have to pay a higher cost for the priests or risk that they don't come at all. File attached, localisation below (I can't upload .csv files, apparently)

Does this also affect the number of levied soldiers a ruler can raise when his county is infected?