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EmperorG

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i've always found it ironic that how the horned viking helmet stereotype became popular when there actually was something of an era where norsemen actually used helmets with some kind of horns or other peripheral ornaments... in the 9th-7th centuries BCE.

A thousand years before the rise of the Viking Age? That's the equivalent of Brits dressing up like it were the time of the Norman invasion!
 

aruon

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A thousand years before the rise of the Viking Age? That's the equivalent of Brits dressing up like it were the time of the Norman invasion!

pretty much. the whole stereotype started (depending on the source) from either greek and latin writers, or from costume pieces for Der Ring des Nibelungen in the 1870s.
 

Karzan

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Which religions are you looking to expand on which you don't think have enough meat on them?

Off-topic, how successful are the Japanese and Russian invasions, generally? I just saw the Japanese get walloped by the AI Cree within a couple years of landing... who promptly settled their hordes in the area the Japanese had conquered. The Russians, meanwhile, are stuck in Baja.

Finally... any interest in including funnier events like a zombie plague (to go along with the post-apocalyptic feeling)? Could be represented as a virulent disease with attendant events, or as non-playable NPCs that act like a nomadic horde.
 
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Voltspark

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Is there a specific reason that the Confederated Church can't call Crusades? Right now unifying the Canadian churches as an Ursuline effectively nerfs your religion. As a possible alternative to that, maybe the decision to unify the churches could be modified to make it track which church did the unifying, and if the Ursulines do so, the Confederated church retains its ability to Crusade? This could be done rather simply with Global Flags.
 
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Haghog

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The Confederated Cross looks good, as do most of the other icons (though I'll admit I kind of like the old Rust Cultist more).

Anyway, the files I'm uploading for the evangelical events. I've added in some opinion modifiers and moral authority modifiers as well, see how you feel about them.
 

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  • evangelical_events.txt
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  • afterend_opinion_modifiers.txt
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  • afterend_religion_modifiers.txt
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  • evangelical events text.txt
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SteelyGlint

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The Confederated Cross looks good, as do most of the other icons (though I'll admit I kind of like the old Rust Cultist more).

Anyway, the files I'm uploading for the evangelical events. I've added in some opinion modifiers and moral authority modifiers as well, see how you feel about them.
I'll take a look at these with the goal of editing and adding your work to the github in the next couple days.
 
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blackened_sunn

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I can't see them in my (updated) game for whatever reason. Can you post some screenshots of them?
I'm having the same issue where the black hairstyles aren't appearing at all in my game. I'll post some screenshots later but nearly all the icons have been changed to look a lot smoother and more professional, plus some have been completely changed from what they were before.
 

Celt de Brun

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I'm filling out the description of the Falling Star religion, which has been on the to-do list for just about forever:

Sometime either during or just after the Apocalypse, the faith of the Falling Star believe a star fell from the heavens and onto Earth. This star was a fallen angel, who had sacrificed themselves to save mankind from God’s wrath, explaining humanity’s survival. Practitioners of the Falling Star faith are generally viewed with suspicion by those with more traditional Christian beliefs, as the concept of fallen angels are generally thought of as evil, and associated with Satan. However, the Falling Star faith insist their angel has little in common with the fallen angel Lucifer, and that their angel’s compassion reawakened God’s mercy in a moment of anger. Thus, members of the Fallen Star still fall under the Christian banner, albeit with a theology that features great devotion to their fallen “star”.

The star, in actuality, was one of Earth's space stations falling out of the atmosphere, perhaps with the Skeleton of an Astronaut inside. This formed the basis of the faith. However, I don't think I'll be able to fit that into the description, but I think we might try and get it into Falling Star flavour if we can.

The Falling Star faith borrows from the Yazidi faith is some respects.
 
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GreatWyrmGold

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I dunno, the reason horned helmets were never used in battle was because they make for an easy handle to grab your head. Say you're fighting someone who's wearing such a helmet. All you need to do to kill him is grab a horn, pull down, and stab him in the back of the neck.
How practical would the football-inspired grids being the only things on some helmets protecting the head below the eyes be? If nothing else, it seems awfully fragile (by battlefield standards).

Which religions are you looking to expand on which you don't think have enough meat on them?
Off-topic, how successful are the Japanese and Russian invasions, generally? I just saw the Japanese get walloped by the AI Cree within a couple years of landing... who promptly settled their hordes in the area the Japanese had conquered. The Russians, meanwhile, are stuck in Baja.
Finally... any interest in including funnier events like a zombie plague (to go along with the post-apocalyptic feeling)? Could be represented as a virulent disease with attendant events, or as non-playable NPCs that act like a nomadic horde.
You had me until "zombie".
Well, you started to lose me at "funnier events," but "zombie"...


I, like Karzan, would like to know what religions need better flavor. Not ones which have un-implemented flavor, mind—I won't be able to help with those.
 
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Voltspark

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I'm filling out the description of the Falling Star religion, which has been on the to-do list for just about forever:

Sometime either during or just after the Apocalypse, the faith of the Falling Star believe a star fell from the heavens and onto Earth. This star was a fallen angel, who had sacrificed themselves to save mankind from God’s wrath, explaining humanity’s survival. Practitioners of the Falling Star faith are generally viewed with suspicion by those with more traditional Christian beliefs, as the concept of fallen angels are generally thought of as evil, and associated with Satan. However, the Falling Star faith insist their angel has little in common with the fallen angel Lucifer, and that their angel’s compassion reawakened God’s mercy in a moment of anger. Thus, members of the Fallen Star still fall under the Christian banner, albeit with a theology that features great devotion to their fallen “star”.

The star, in actuality, was one of Earth's space stations falling out of the atmosphere, perhaps with the Skeleton of an Astronaut inside. This formed the basis of the faith. However, I don't think I'll be able to fit that into the description, but I think we might try and get it into Falling Star flavour if we can.

The Falling Star faith borrows from the Yazidi faith is some respects.


Definitely good to see that particular religion get its description fleshed out, as it seemed kind of oddly out of place before. While on the topic of Central and northern South America, will the Cult of Saints religious group be seeing heresies or some other similarly negative event dealing with low moral authority? Sagrado Corazon, in particular is in need of some kind of religious instability, as right now it's basically a giant bulwark, and religions with smaller followings than it have heresies. (Mormons, Americanists)
 
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GreatWyrmGold

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Definitely good to see that particular religion get its description fleshed out, as it seemed kind of oddly out of place before. While on the topic of Central and northern South America, will the Cult of Saints religious group be seeing heresies or some other similarly negative event dealing with low moral authority? Sagrado Corazon, in particular is in need of some kind of religious instability, as right now it's basically a giant bulwark, and religions with smaller followings than it have heresies. (Mormons, Americanists)
Hm...Sagrado Corazon is the Catholicism spinoff where the saints are venerated as gods, right?

Maybe break it up into multiple religions in the Sagrado Corazon group, each with a different patron saint? Or add a bunch of saints and make the followers of different saints hate each other, perhaps even able to declare holy wars on one another if they're Zealous. (It would help if the same family usually all worshiped the same saint, too...)
 

DarkReborn

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My guess is that Sagrado Corazón is like Hinduism in vanilla CK2, while there are probably cults to every patron saint of every small village on this side of the road, there are few wider theological elements that most worshippers accept, and thus the religion is bundled together in one pack for simplicity's sake, with the religion branch traits representing the most followed saint cults. There's little reason to have "heretics" when a religion's denomination is as flexible as that.

In fact, the new religion added to the Cult of Saints group ( Gracia Divina ) is mostly there for gameplay purposes I think, else it was going to be a huge Sagrado Corazón blob from Mexico all the way to Colombia.
 
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Voltspark

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My guess is that Sagrado Corazón is like Hinduism in vanilla CK2, while there are probably cults to every patron saint of every small village on this side of the road, there are few wider theological elements that most worshippers accept, and thus the religion is bundled together in one pack for simplicity's sake, with the religion branch traits representing the most followed saint cults. There's little reason to have "heretics" when a religion's denomination is as flexible as that.

In fact, the new religion added to the Cult of Saints group ( Gracia Divina ) is mostly there for gameplay purposes I think, else it was going to be a huge Sagrado Corazón blob from Mexico all the way to Colombia.
Hence why I said "other negative effect." Hinduism in vanilla has to deal with province modifiers that cause civil unrest if moral authority is low, and it's also intermingled all over the subcontinent with Buddhism and Jainism. Sagrado Corazon, however, doesn't have these modifiers and exists as a gigantic red blob that aggressively defends itself if attacked.
 
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GreatWyrmGold

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My guess is that Sagrado Corazón is like Hinduism in vanilla CK2, while there are probably cults to every patron saint of every small village on this side of the road, there are few wider theological elements that most worshippers accept, and thus the religion is bundled together in one pack for simplicity's sake, with the religion branch traits representing the most followed saint cults. There's little reason to have "heretics" when a religion's denomination is as flexible as that.
There needs to be some way to represent conflict between people disagreeing with some of those finer aspects of theology.
 
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Voltspark

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There needs to be some way to represent conflict between people disagreeing with some of those finer aspects of theology.
Maybe removing their ability to defend each other in Holy Wars, as well as giving them access to a new CB that allows zealous characters to effectively Holy War people with a different patron saint, at the cost of piety and a bit of Sagrado Corazon's Moral Authority?

Doing this would require two new CBs. (One that's a holy war clone without religious = yes in the definition for attacking them, and then the intra-religion Holy War)
 
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Xykon

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I have an idea; mix up the Sagrado areas with Roman Catholic rulers who listen to the Pope in St. Louis. It would make sense, since some would be educated enough to know about what Sagrado Corazon is based on. This would add instability to the region, and an even split would make it an arms race between the Old School Catholics and the cult of saints.
 
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DarkReborn

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By the way, since some people were wondering about the new religion icons, I was the guy who made them. Here's a comparison image, up old, down new:
BVN9Hjj.png


I just remade the ones that seemed like needing an overhaul ( For example, the Ursuline, Cetic, Gaian, the whole Mesoamerican group and a couple others were already excellently done and I didn't think they needed a rework ). I also made icons for those religions lacking them ( Santería, Candomblé. Confederated ), icons for the new religions ( Gracia Divina and Espiritista ), and reformed religion icons for the Pagan religions ( Revelationist, Rust Cultist, Occultist and Thelemic ).
 
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