• We will be taking the forums down for scheduled maintenance on Tuesday, May 22nd 2023 at around 8:00 CDT / 13:00 UTC for up to an hour hour.
  • We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

JT Jag

Second Lieutenant
55 Badges
Jun 20, 2012
151
81
  • Europa Universalis IV: Call to arms event
  • Stellaris
  • Europa Universalis IV: Res Publica
  • Magicka
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
  • BATTLETECH
  • BATTLETECH: Heavy Metal
  • Imperator: Rome - Magna Graecia
  • Crusader Kings II: Jade Dragon
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Stellaris: Distant Stars
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Shadowrun: Hong Kong
  • Stellaris: Federations
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Imperator: Rome
  • Prison Architect
  • Stellaris: Ancient Relics
  • BATTLETECH: Season pass
  • Stellaris: Lithoids
  • Crusader Kings II: Conclave
  • Europa Universalis IV
  • 500k Club
  • Crusader Kings III: Royal Edition
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines - Snowfall
  • Stellaris: Galaxy Edition
  • Stellaris Sign-up
  • Crusader Kings II: Reapers Due
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
This is a smaller idea I had, but for the Americanists, perhaps there could be a choice of two political parties, like the schools of thought in Islam - Republican or Democrat. I'm not sure what bonuses each would give, but they would each give a bonus to the character.
+Prestige if you're a Democrat, +Piety if you're a Republican? But I would think that the primary effect it'd have would be that people with the same trait would have a small relationship bonus (+5 or so), but people with opposite traits would have a significant relationship malus (-10 or even 20)

You'd have to program it so Courtiers with a good relationship with their liege generally maintained the same party, and add 'conversion' events.
 
  • 5
Reactions:

Voltspark

Captain
17 Badges
Aug 2, 2013
348
260
  • Crusader Kings II
  • Stellaris: Synthetic Dawn
  • Tyranny - Tales from the Tiers
  • Crusader Kings III
  • Stellaris: Ancient Relics
  • Prison Architect
  • Stellaris: Megacorp
  • Stellaris: Distant Stars
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Stellaris - Path to Destruction bundle
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Tyranny: Archon Edition
  • Hearts of Iron IV Sign-up
  • Stellaris
  • Cities: Skylines
This is a smaller idea I had, but for the Americanists, perhaps there could be a choice of two political parties, like the schools of thought in Islam - Republican or Democrat. I'm not sure what bonuses each would give, but they would each give a bonus to the character.

Republican +1 martial
Democrat +1 diplomacy

Though modern politics should probably stay out of the mod. (as much as I would love to see caricatures of presidential candidates as courtiers in Washington)

EDIT: As a deliberately ridiculous and not at all serious suggestion, a new Americanist Holy Order could be made with its own gfx and a composition of elepants and knights riding donkeys, though I don't think there would be enough zoo elephants in the US to breed for war.
 
Last edited:
  • 3
Reactions:

vinnypatapov

Prefect of Salinas
67 Badges
Aug 10, 2013
129
232
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Mare Nostrum
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Europa Universalis IV: Res Publica
  • Magicka
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Cities: Skylines - Parklife
  • Cities: Skylines - Natural Disasters
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Cities: Skylines Industries
  • BATTLETECH
  • Europa Universalis IV: Dharma
  • Cities: Skylines - Green Cities
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Distant Stars
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • BATTLETECH - Digital Deluxe Edition
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV
  • Stellaris: Nemesis
  • Supreme Ruler: Cold War
  • Victoria 2
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Stellaris: Digital Anniversary Edition
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Cities: Skylines - Snowfall
  • Stellaris
  • Crusader Kings II: Reapers Due
Personally, I'd like to see it if only to give the world a nascent form of "Atheism."

Sure, a "religion" for the mechanics of the game, but really just a tradition of surviving scholars (perhaps who initially hid in bunkers) that, throughout the years has been infected with some superstition, but is still largely a representative of modern "atheism."

That's basically what the cynical trait is, in both this mod and vanilla. Atheism doesn't need to be a religion. Both vanilla and this mod are set in times where EVERYONE was religious by default, meaning that even a Christopher Hitchens type would be considered "Christian" ESPECIALLY by non-Christians, because of the culture he grew up in.
 
  • 6
Reactions:

Celt de Brun

First Lieutenant
18 Badges
Mar 27, 2014
270
463
  • Crusader Kings II
  • Cities: Skylines - Snowfall
  • Prison Architect
  • Cities: Skylines - Parklife
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Green Cities
  • Steel Division: Normandy 44 Deluxe Edition
  • Cities: Skylines - Mass Transit
  • Steel Division: Normandy 44
  • Hearts of Iron IV: Cadet
  • Cities: Skylines - After Dark
  • Cities: Skylines
  • Darkest Hour
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: The Republic
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
Rather than simply having this event chain cause existing Evangelical heresies, along with faiths from other religious groups, I would advocate having a few "new" heresies appear, as the Evangelical Convention collapses. Considering the description of the Evangelical faith describes it as essentially a blend of several protestant churches, it would make sense for some preachers to start trying to break up the convention, rather than convert to faiths that the Evangelical church considers heretical. I would propose something along the lines of distinctly Lutheran, Methodist, and Baptist doctrines re-emerging. To separate this from a simple "normal" outbreak of heresy, the set_parent_religion command could be used in order to make these only appear as heresies after the event chain begins. This would also cause even more fragmentation than would currently be caused by the event chain, as by increasing the number of heresies dynamically, it will (hopefully) prevent everyone from just converting to antinomian and the HCC becoming stable again.

One of the problems with ATE is that so many religions have no flavour. Adding yet more religions is not the solution. We need to reinforce the ones we do have.
 
  • 11
Reactions:

Xykon

01_EMBASSY_PROPOSE
48 Badges
Sep 16, 2013
643
1.195
  • Crusader Kings II: Charlemagne
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Legacy of Rome
  • Stellaris: Nemesis
  • Hearts of Iron IV: Death or Dishonor
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Distant Stars
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Hearts of Iron IV: La Resistance
  • Stellaris: Federations
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Stellaris: Necroids
  • Stellaris: Galaxy Edition
  • Europa Universalis IV
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Stellaris
  • Europa Universalis IV: Third Rome
  • Stellaris: Galaxy Edition
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
Speaking of reinforcement of existing religions,I suggested a few pages back a way to add flavor to the Santeria religion, and a decision/event idea to go along with it. Is the decision/event chain I suggested something that could realistically be implemented with few to no bugs? I don't know a thing about coding, so I was wondering if someone who does could evaluate my idea.

I was also thinking about a possible symbol for Gracia Divina, that other religion in the Cult of Saints group that's in the western bit of South America. Since Gracia Divina roughly translates to "The Grace of God" in Spanish, I was thinking a good symbol for it could be a stylized, simplified picture of Jesus, something similar to this;

sacredheartjesus.jpg
 
Last edited:
  • 2
Reactions:

GreatWyrmGold

Captain
47 Badges
Jul 8, 2014
340
113
  • Crusader Kings II: Charlemagne
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Magicka
  • Knights of Pen and Paper +1 Edition
  • Hearts of Iron III Collection
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Wealth of Nations
  • Imperator: Rome Sign Up
  • Crusader Kings III
  • Prison Architect
  • Crusader Kings II: Holy Fury
  • Shadowrun: Hong Kong
  • Shadowrun: Dragonfall
  • Shadowrun Returns
  • Cities: Skylines - Parklife
  • Crusader Kings II: Jade Dragon
  • Surviving Mars
  • Crusader Kings Complete
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Reapers Due
  • Stellaris
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Humble Paradox Bundle
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
  • Victoria 2
  • Europa Universalis IV
Personally, I'd like to see it if only to give the world a nascent form of "Atheism."
Sure, a "religion" for the mechanics of the game, but really just a tradition of surviving scholars (perhaps who initially hid in bunkers) that, throughout the years has been infected with some superstition, but is still largely a representative of modern "atheism."
THAT hasn't been suggested a dozen times overt he course of this mod...I argued for it once. You know what I realized? In a feudal, Iron-Age world, atheists as we understand them don't really fit. People following atheistic philosophies like Buddhism and Deism can, but atheists don't.

One of the problems with ATE is that so many religions have no flavour. Adding yet more religions is not the solution. We need to reinforce the ones we do have.
Adding these heresies would be adding flavor to the Evangelical religion.
 
  • 3
Reactions:

Shade2

Inveterate Loafer, 2nd Class
69 Badges
Sep 2, 2012
272
184
  • Crusader Kings II
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Magicka
  • Majesty 2 Collection
  • Europa Universalis IV: Res Publica
  • Semper Fi
  • Victoria 2: A House Divided
  • Crusader Kings II: Horse Lords
  • Warlock: Master of the Arcane
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis III Complete
  • Crusader Kings II: Conclave
  • Stellaris
  • Crusader Kings II: Reapers Due
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Stellaris: Synthetic Dawn
  • Tyranny - Tales from the Tiers
  • Tyranny - Bastards Wound
  • Age of Wonders III
  • Age of Wonders: Shadow Magic
  • Age of Wonders
  • Age of Wonders II
  • Age of Wonders: Planetfall Premium edition
  • Age of Wonders: Planetfall Deluxe edition
  • Age of Wonders: Planetfall
  • Stellaris: Ancient Relics
  • Imperator: Rome
  • Imperator: Rome Deluxe Edition
  • Crusader Kings II: Holy Fury
  • Stellaris: Megacorp
  • Shadowrun: Hong Kong
  • Victoria 2: Heart of Darkness
  • Crusader Kings II: Jade Dragon
  • Stellaris: Apocalypse
  • Europa Universalis IV
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Age of Wonders: Planetfall Season pass
  • Crusader Kings III: Royal Edition
  • Europa Universalis III Complete
It's neat, and more or less fits with my idea, but I'm not sure how likely it is that a philosophical belief system from the 3rd-5th centuries AD would last into the 27th.


I decided to download the mod, maps included, to try and make my own. But I encountered a problem—the provincial map I found didn't include half of the western US! Hasn't there been a version of this mod released which includes the California region?
EDIT: Actually, never mind. I realized the screenshots in the OP could more or less be lined up over the terrain map to make a semi-decent map—and the provinceless area is in one screenshot. I put the three I found together and attached it to this post. The only problem is that we lack decent Florida and Caribbean shots in the OP; the Caribbean is mostly ruled by the one empire, though, and I think my old AAR could have some useable screenshots for Florida.
EDIT2: No, wait, that's a completely different image for...I'm not sure, actually. The actual map seems to be too big of an image to attach, so I've uploaded it elsewhere and added it in a spoiler.

The actual provinces map is provinces.bmp, not provinces.png.
 
  • 2
Reactions:

IamOzymandias

Captain
17 Badges
Aug 8, 2013
386
481
  • Crusader Kings II
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • Europa Universalis IV
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
Okay, now after a month or two or so and no posting on this, I'm back with the modding I was working on. It's not all I want done with it, but I've finally fixed the glitches and the like to a workable degree. Anyway.

The Evangelical Reformation
Evangelicalism is described as a faith where the doctrinal divisions that used to exist in Pre-Event Protestantism have been set aside in the face of the post-deluge world. Part of this was the establishment of the Ecumenical Council's, with its seats in Atlanta, Chapel Hill, Washington, St Louis and Chicago. However, only the first two remain at the time of the games start. This flexibility in doctrine, once a feature and strength, becomes a weakness in the face of heresy

With this event chain, an event can fire at any point after 2667 (I'm thinking a MTTH of about 200 years, maybe slightly more; the intention that it does fire at some stage during each game, rather than only occasionally) about a monk writing a document about the Westphalia Treaty, and claiming that the Holy Columbian Emperor needs to allow his subjects to choose which religion they believe in. Heretic priests start using this as an excuse to convert Evangelical's in the empire to heresies such as the Charsimatic faith. The Emperor is then given a variety of responses to this; having the monk executed, calling a church council in Augusta, or simply ignoring the monk's claims (I'm considering adding one other option, which would be available to high stewardship emperors). These choices then result in various events that either lead to the Emperor ending the outbreak of heresy, or the Evangelical faith taking a moderate to large Moral Authority hit that stays for a long time. This moral authority hit can be removed if the Emperor manages to retake the 5 seats of the Evangelical Convention, at which point they will be able to take a decision that removes the moral authority hit and gives a moral authority boost.

If the Emperor fails to stop the Evangelical Reformation from beginning, another series of events begins; starting in Evangelical provinces, events fire which result in revival meetings occuring in the provinces. The province owners get a variety of choices in how to handle them, modelled after the Atomicist revivals; the province owners can try to remove the heresy, the can convert to the heresy, they can simply allow the peasants to convert to this new heresy, or they can violently suppress the heresy. If the province converts to the heresy, it also gains a modifier called "Burned Over", which makes the province able to be converted again, this time to even more heresies. I've coded in an event for an Antinomian revival, and will be modifying it for other revivals-Charismatic, High Church, Americanist, Mormon, Revelationist, Occultist, Consumerist. Basically, it'll turn the HCC into an unstable region full of different faiths, and should make it more interesting to play in.

Some pictures to go along with it

FOxgd5r.jpg


z9VvmhN.jpg


dTO17AU.jpg


jNGXvNQ.jpg


W5dpc2W.jpg


mAqvsgu.jpg


3cdjXLj.jpg


66Rwy3E.jpg


QTJB7Cs.jpg

(The main glitches now are just working on ai chance and localisation glitches).

I'd like to add in a few more evangelical events unrelated to this event chain, just as flavour, but this is what I have for now

If I may be so bold as to make a suggestion, perhaps the Cambridge platform should play a role in this. It's claim the civil authorities had no right to intervene in congreations and it's important role in the development of the congregational polity may make it have a greater validity to the Congregationalist(I assume) evangelicals.

One of the problems with ATE is that so many religions have no flavour. Adding yet more religions is not the solution. We need to reinforce the ones we do have.

What about with traits, like how the Indian religions handle religious differences?
 

GreatWyrmGold

Captain
47 Badges
Jul 8, 2014
340
113
  • Crusader Kings II: Charlemagne
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Magicka
  • Knights of Pen and Paper +1 Edition
  • Hearts of Iron III Collection
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Wealth of Nations
  • Imperator: Rome Sign Up
  • Crusader Kings III
  • Prison Architect
  • Crusader Kings II: Holy Fury
  • Shadowrun: Hong Kong
  • Shadowrun: Dragonfall
  • Shadowrun Returns
  • Cities: Skylines - Parklife
  • Crusader Kings II: Jade Dragon
  • Surviving Mars
  • Crusader Kings Complete
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Reapers Due
  • Stellaris
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Humble Paradox Bundle
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
  • Victoria 2
  • Europa Universalis IV

crukin

Captain
34 Badges
Apr 13, 2013
305
102
  • Europa Universalis IV: Res Publica
  • Stellaris
  • Cities: Skylines Deluxe Edition
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria: Revolutions
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
  • Victoria 3 Sign Up
  • Crusader Kings III: Royal Edition
  • Crusader Kings III
  • Prison Architect
  • Imperator: Rome
  • Imperator: Rome Deluxe Edition
  • BATTLETECH: Flashpoint
  • Age of Wonders III
  • BATTLETECH
  • Cities: Skylines - Snowfall
  • Cities: Skylines - After Dark
  • Crusader Kings II: Way of Life
  • Mount & Blade: Warband
  • Europa Universalis IV: Pre-order
  • Cities: Skylines
  • Victoria 2
  • Europa Universalis IV
Wouldn't it make more sense to have a decision as Cetic to for example follow the way of the fist if you have a military education and over 8 martial + piety, and so on for dove etc. instead of just being randomly assigned something at birth? Like how you choose between Ashari and Mutazili in vanilla.
 
  • 4
Reactions:

spendabuck

Colonel
62 Badges
Apr 18, 2015
1.115
389
  • Victoria 2: A House Divided
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Third Rome
  • Stellaris: Leviathans Story Pack
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Mare Nostrum
  • Victoria 2: Heart of Darkness
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: No Step Back
  • Europa Universalis IV: Golden Century
  • Crusader Kings II: Holy Fury
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Stellaris: Ancient Relics
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Victoria 2
Since we've been talking about adding flavor to existing religions, I have a few suggestions for Brethren. For starters, while I believe that someone earlier suggested this as well, I think that there could be a special government for Brethren characters (like how Muslims in vanilla are locked to Iqta). It could be called Pirate Cove. It would essentially be a merchant republic, with elections between five major houses. Instead of trade posts, there could be a different holding (not sure what it would be called, but it would be like raiding except it would be a holding in a province) that could be built, bringing gold (could be called loot) for each house. Also, I had the idea that there could be a 'Pirate' trait, essentially the Brethren version of having the 'Viking' trait, adding same faith opinion, etc. Additionally, Brethren characters could do things to heal certain modifiers. For example, if a character has the 'Maimed' trait, they could get a peg-leg, giving back some of the things lost from being maimed. For blinded characters, there could be a blindfold (an eyepatch would probably be more pirate-y, but would only cover one eye). Finally, the Caribbean Empire could have the decision to form a Brethren mercenary group called the Pirates of the Caribbean (essentially the Caribbean Empire's version of the Varangian Guard). If the Caribbean Empire falls, then the Pirates of the Caribbean would become a regular mercenary group.
 
  • 8
  • 2
Reactions:

blackened_sunn

Corporal
33 Badges
Apr 16, 2015
45
79
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Reapers Due
  • Stellaris: Synthetic Dawn
  • Crusader Kings II
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Jade Dragon
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Monks and Mystics
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Crusader Kings II: Holy Fury
  • Stellaris Sign-up
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Victoria 2
I mainly want to see changes made to the Afro-Syncretic and Mesoamerican religions. Right now they aren't very flushed out and tend to play nearly identically to one another. Especially Rastafari, which is functionally identical to Santeria.
 
  • 4
Reactions:

Ottoman Master

Major
52 Badges
Aug 24, 2007
591
1.184
  • Crusader Kings II
  • Stellaris - Path to Destruction bundle
  • Stellaris
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - After Dark
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Supreme Ruler 2020
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Europa Universalis III Complete
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: The Republic
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Sons of Abraham
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III
  • Hearts of Iron II: Armageddon
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Stellaris: Federations
  • Cities: Skylines - Mass Transit
  • Surviving Mars
  • Crusader Kings II: Jade Dragon
  • Stellaris: Apocalypse
  • Shadowrun Returns
  • Crusader Kings II: Holy Fury
  • Imperator: Rome
  • Stellaris: Ancient Relics
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Crusader Kings III
  • 500k Club
  • Victoria 2
Anybody working on fleshing out the Confederated Church?

If nobody is and I manage to find the time, I'd be happy to do so.
 
  • 3
Reactions:

crukin

Captain
34 Badges
Apr 13, 2013
305
102
  • Europa Universalis IV: Res Publica
  • Stellaris
  • Cities: Skylines Deluxe Edition
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria: Revolutions
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
  • Victoria 3 Sign Up
  • Crusader Kings III: Royal Edition
  • Crusader Kings III
  • Prison Architect
  • Imperator: Rome
  • Imperator: Rome Deluxe Edition
  • BATTLETECH: Flashpoint
  • Age of Wonders III
  • BATTLETECH
  • Cities: Skylines - Snowfall
  • Cities: Skylines - After Dark
  • Crusader Kings II: Way of Life
  • Mount & Blade: Warband
  • Europa Universalis IV: Pre-order
  • Cities: Skylines
  • Victoria 2
  • Europa Universalis IV
Has anyone else experienced crashes when the game is paused and you are just looking at character screens, maybe clicking a button or two? I've had plenty over the years in CK2 when the game is running, but this is new for me.
 

Voyent

Second Lieutenant
54 Badges
May 14, 2015
175
196
  • Europa Universalis IV: Wealth of Nations
  • Stellaris
  • Cities: Skylines - After Dark
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Cities in Motion
  • Crusader Kings II: Legacy of Rome
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Stellaris: Ancient Relics
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines - Mass Transit
  • Crusader Kings III
  • Cities: Skylines - Green Cities
  • Crusader Kings II: Jade Dragon
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Cities: Skylines Industries
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Cities: Skylines - Campus
  • Crusader Kings II: Monks and Mystics
  • Cities: Skylines - Natural Disasters
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Crusader Kings II: Reapers Due
  • Stellaris Sign-up
  • Cities: Skylines - Snowfall
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
  • Victoria 2
Has anyone else experienced crashes when the game is paused and you are just looking at character screens, maybe clicking a button or two? I've had plenty over the years in CK2 when the game is running, but this is new for me.
I've had this happen to me before, and it is super annoying. Its always something like I pause the game for a while, start playing again, pop-up tells me my mother-in-law died, clicks on her profile, game freezes, date is December 30th and I forgot to save decisively ending a war. Have to play the whole year over again. You always have to watch out for late game though, as for some reason this mod seems to run slower late game and crash more than vanilla.
 
  • 1
Reactions:

Orinsul

Absent Minded
115 Badges
Feb 7, 2008
8.939
2.460
  • Victoria 2: Heart of Darkness
  • Stellaris
  • Cities: Skylines - Snowfall
  • 500k Club
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Stellaris: Distant Stars
  • Europa Universalis IV: Mare Nostrum
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Surviving Mars: Digital Deluxe Edition
  • BATTLETECH - Digital Deluxe Edition
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Green Cities
  • Europa Universalis IV: Dharma
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Third Rome
  • Hearts of Iron IV: No Step Back
  • Surviving Mars
  • Europa Universalis IV: Res Publica
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Parklife
  • Hearts of Iron IV: Expansion Pass
Character screen crashes on some mods are caused by a missing or unaligned bit of graphics sometimes? And you can click through hundreds and then one will crash as it's only portraits that use the broken bit that fall
no idea how you'd test for it though. I only know about it from times when it was a case of just undoing the last thing I messed with.
 
  • 2
  • 1
Reactions: