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Immortal Impi

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So a list of things that I thought of last night as additions to flavor in the east coast and great lakes region.

Boomtam (Rust Cultists): For kingdom level rust cultist titles, replaces the Christian tournaments. The goal of Boomtam is to produce the biggest boom with whatever equipment that you can salvage among the lords and courtiers of the land; the higher your learning, the more likely you are to win boomtam. Participating, of course, always has the chance of things turning out badly; you're making improvised explosives based on particularist and muddled ancient knowledge. After a few months of preparation, the Boomtam ceremony is held, and each lord presents their explosion while the crowd observing meditates on the nature of the ancient mysteries.

Thanksgiving (Christians): This one should be pretty obvious, a replacement for the end of the year feast for Christians in Canada and the US.

Revival (Revelationist): This would be a one in a lifetime event. Owing to the eclectic tradition of the Second Great Awakening, revivals are when you gather the people of your kingdom and appoint someone who's known for "real preachin'" either from your own lands or from abroad for extra money and prestige. The revival would have you, if the preaching is good, collapse in ecstasy and agony from the preaching and experience visions from God.

In these visions you can choose various lifepaths, the same sort of thing as a vision quest. At the end of the revival chain you get the trait "Revived" that gives you one martial, improved same trait opinion, and improved piety.

Squantham (Occultist): Replaces feasts. A figment of the ancient founding legend of Thanksgiving, according to the legend of Squantham the ancestors were once bedeviled by pestilence brought by the faeries and elves, but a powerful warlock, the Squant warded off the elves and taught the ancestors how to take from the land without angering the faeries and elves. In thanks to him we feast at the end of the year and hunt boars according to the rituals of the Squant.

Revolutionary Banquet (Americanist): Replaces feast for Americanist rulers, celebration of the founding fathers and to give thanks for the bounty of the land.

The Smithsonian Institute (Americanist): An ancient society of learned men, the Smithsonian institute is one of the most important curators of ancient works of the founding fathers. The Smithsonians are secretive and exclusionary, however; to join their ranks you must be invited (parameters are at least 15 learning and americanist religion), and then go on a quest to find an artifact of the fathers to present to them. Once accepted, you will have the "Smithsonian" trait which, similar to the Druid trait from The Winter King, gives you greatly boosted opinion with other Americanists and increases your learning.

Guvarnor: Replaces duke for Americanists. A corruption of "governor" and "gubernatorial".

Rep: Replaces count level titles for Americanists, obviously from "representative".

Speaker: Replaces king level titles for Americanists? Not sure how much this one fits but it somewhat works with the idea of corrupted legislative positions replacing titles for the Americanists.

Book of the Arnold (Americanist): Random event that is triggered when one Americanist ruler controls 2/5 of the holy sites. They discover an ancient tome written in English that describes a great traitor to the founding fathers known only in the fragments as the Arnold. You can choose to keep this book to yourself and your dynasty as an ancient artifact to increase your prestige or announce it to the Americanist world, boosting moral authority as well as providing a satan type figure for the Americanist faith without having it go too far into Christian territory.

Prosecute: Replacement for excommunication; works well with the pseudo-judicial vibe of the Americanists.

National Treasure (Americanist): Requires you to control the five holy cities of the East Coast, specifically Richmond, Washington, Boston, New York, and Philadelphia. Allows you to pick an ambition similar to the "13 treasures of Britain" from The Winter King that has you send out men for the goal of finding fragments of the declaration of independence and the constitution. Once you find the texts, you can have a massive ceremony where you hold a "continental congress" in Philadelphia to study them with the great scholars of the land in an attempt to bring a vision from the founding fathers. Much like the Thirteen treasures quest, this can fail, damaging moral authority, or succeed, boosting it for 25 years and giving your character the trait "Holder of the Constitution" which is a prestige title that also gives you +1 learning.
 
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Thanksgiving (Christians): This one should be pretty obvious, a replacement for the end of the year feast for Christians in Canada and the US.
If this is done, Canadian rulers should be able to start this in October, given that thanksgiving here is in mid October, not the end of November.
 
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Immortal Impi

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TBH, thinking about it, Consumerism would probably benefit from a firm place to start. On the other hand, of course, the problem is that if it starts near the player it can fuck them hard, and anywhere you put them derails the local zeitgeist. If you put them in Detroit they're liable to campaign the shit out of the entire Great Lakes region, for instance, and their huge stacks don't make it easy.

So why not establish a place for the Consumerists to spawn but make it possible to surrender without losing your lands or to convert to their religion? The rise of a new religion in the Great Lakes (or wherever you decide to put them) is a big thing, and if you give them one location to spawn from you can build a lot more local flavor and events from that. As it is now part of the reason why there's a certain blandness about them is because they spawn in such a varied collection of locations, which means it's hard for players to pick up on their specific regional flavor.

If you spawned them in Chicago you give them more varied opponents so that they don't end up beating the shit out of just the Rust Cultists (allowing players playing Rust Cultists to have a challenge but not one that would destroy them like a Consumerist detroit), there are several small kingdoms around Chicago, and the nearest important religious center is St. Louis. Rather than destroying another religion they get breathing room for their own traditions, and from there you can pack them full of events.

You could for example have an event about "The Death of the Prophet" if there's no fully-grown heir in which case the "Board of Directors" takes hold of the regency until the kid's grown up and ready to take the mantle, or if the Prophet has died and the heir is fully grown, the same event could have the new prophet declare Black Friday in commemoration of the leader's death and then a "Hostile Takeover", the consumerist equivalent of a jihad, on a nearby kingdom.

The trouble is that right now the consumerists are a big flavorless blob that tend to disrupt play as much as they help it. They are cool when they start because they mix shit up, but they can piss in player's cereal if they're nearby and because of how thin on the ground flavor is for them they become kind of like a boring space-filler.

One possibility is that after the death of the third prophet the Consumerists shatters over theological arguments and you can have a schism happen, somewhat like the situation after Uthman's death.
 
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There was a post a few pages back about a consumerist schism just like the shia/sunni schism showing up in the game. Apparently there are events in the localization files for exactly that, but they aren't implemented;

The gospel of wealth has spread across America like wildfire, with kingdom after kingdom converting to Consumerism. However, schisms have began to develop within the National Mall. The prevailing interpretation of the Prophet's Catalog is that followers should strive to amass wealth so that they can buy more goods and placate the Invisible Hand, but a new sect called the Monetarists has emerged which challenges this. They argue that the accumulation of wealth is an end in itself, and that spending it profanes the Almighty Dollar. Though mainstream Consumerists have rejected this doctrine as heresy, many rulers and priests have professed their allegiance to the Monetarist doctrine, and the schism threatens to divide the whole Consumerist world.

Also, I had an idea for the rust cultists; if they reform, would it be possible to place them into the Old world cultist religious group instead of the reformed pagan group? If they reformed, they might take on characteristics much more like the old world cultists than anything else.
 

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Having a substrain of consumerists that are monetarists sounds great. It makes sense that the accumulation of money would eventually become a question for the faith; should you be spending or just collecting?
 

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Squantham (Occultist): Replaces feasts. A figment of the ancient founding legend of Thanksgiving, according to the legend of Squantham the ancestors were once bedeviled by pestilence brought by the faeries and elves, but a powerful warlock, the Squant warded off the elves and taught the ancestors how to take from the land without angering the faeries and elves. In thanks to him we feast at the end of the year and hunt boars according to the rituals of the Squant.
I feel like this is a good idea to make occultists more interesting, but I feel a corrupted Halloween would make more sense. Going back to the "original" holiday where people wore costumes to scare off dark spirits, but mixed in with the modern version of Halloween where there would lots of food. It should replace feasts.
 
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I feel like this is a good idea to make occultists more interesting, but I feel a corrupted Halloween would make more sense. Going back to the "original" holiday where people wore costumes to scare off dark spirits, but mixed in with the modern version of Halloween where there would lots of food. It should replace feasts.

I didn't even think about halloween. That works pretty well if you avoid some of the cliches involved with wicca cultist halloween (tired tropes regarding ~spooky~ halloween stuff) and keep it to a festival of costumes and gifting food to one another.

You could have a ceremonial "treat" of food to give out to your vassals, with a choice n whether you want to give them a good treat or a bad one (or even poison!).
 
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I feel like this is a good idea to make occultists more interesting, but I feel a corrupted Halloween would make more sense. Going back to the "original" holiday where people wore costumes to scare off dark spirits, but mixed in with the modern version of Halloween where there would lots of food. It should replace feasts.
Scaring off dark spirits would also work well with the descriptions of Occultist theology in the mod so far.
 
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vinnypatapov

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While we're in the habit of Holidays how about:
Black Friday for consumerists. Maybe have it be a Potlach-style thing where various consumerist rulers are attempting to outspend each-other in the value of the gifts they give to each-other and their subjects.

Also, a trait for the Cetic Emperors:
Golden-Born: Basically working the same as the "Born in the Purple" Trait.
 
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While we're in the habit of Holidays how about:
Black Friday for consumerists. Maybe have it be a Potlach-style thing where various consumerist rulers are attempting to outspend each-other in the value of the gifts they give to each-other and their subjects.

Also, a trait for the Cetic Emperors:
Golden-Born: Basically working the same as the "Born in the Purple" Trait.
I really, really like that Black Friday idea. Maybe have participation give piety and prestige, but the biggest spender gets a huge bonus plus some cash back. Then it turns into a dollar auction-style race to the bottom, where it makes rational sense to spend until you have no money left. If the devs don't add it, I might create a submod just to do that.
 
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vinnypatapov

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I wouldn't mind helping out on that myself, especially if we included my ideas for California culture tweaks.
 

Z-Z-Z

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If there is an event where internet is rediscovered, provinces with cultural tech level of at least 3 (on any tech area in cultural) it should have the decision to fund TOR if your capital is an internet-enabled county. Maybe there could be an illegal marketplace.
 
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