After Dark's Elementary/High Schools has midnight classes?

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tk-093

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Yeah, schools should be visually empty at night, but having the education continue as normal is no problem.

When I click on a school in the middle of the night, I still want to see how many kids are enrolled there. After all, they are still enrolled even though they are currently home. That way I don't have to wait until morning to get the statistics of how they are doing to decide if I need to make changes. It will probably make it easier to code.

Just send the little buggers home at night and that would be enough for me.
 
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draqsko

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Let's leave balancing education velocity out of it. This is for presentation logic. Balancing can be done accordingly no matter what the final answer will be to this question. With mods if nothing else.

But they could kill 2 birds with 1 stone in this case. Balance it and make its presentation logical. That's why I also said, if nothing else is changed.
 

stumason

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It's obvious you're not that much aware of such things. A major expansion is very much different from a DLC. DLC's usually comes cheaper than the other, and even it's a "Major expansion" there's no such company would sell an expansion worh 30-50 dollars pal. Also, "Major Expansions" are becoming extinct, you won't see much in the market these days. But even way back when expansions were a thing, companies sell them much less than the original game, and games back then (when expansions were popular) usually costs less than 30 dollars.

So, where were you getting these 30-50 dollar DLC's mate?

EA, for one. The Sims, Battlefield etc all have DLC packs and expansions that work out to be anywhere between $20-$40 (at least when converting the UK £ price into equivalent dollars)
 

Imsvale

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Considering every city I have uses less electricity at night than during the day, even without anything specifically from the DLC, is probably a good indication that not all buildings and zones are not equally active day and night.
On the statistical modeling side, this is probably true. However it may not be reflected at all in the actual simulation of agents. In practical terms: Whether the school costs less and maybe consumes less electricity at night (not part of any agent simulation as far as I know), you still have cims in it around the clock, with no apparent change.
 

draqsko

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On the statistical modeling side, this is probably true. However it may not be reflected at all in the actual simulation of agents. In practical terms: Whether the school costs less and maybe consumes less electricity at night (not part of any agent simulation as far as I know), you still have cims in it around the clock, with no apparent change.

Yeah, I agree there, the game operates on 2 scales. One is the statistical model and one is the simulation model and sometimes when you are looking at number in both and comparing them, they don't jive. I think that might be related to the time compression from game time being different than simulation time so when you get down to the microcosm it doesn't really reflect the macrocosm. I said the same thing in another post about mass transit and tourism, the report numbers don't jive with what you can physically count in the game at any one instant. Often times I can count a much higher usage of mass transit and higher numbers of tourists at any given instant than what the reports indicate, often times much higher (or lower if the difference is that direction instead) than any day to week conversion would give.
 
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Shinzhia

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If schools are closed at night, are you going to be okay with your citizens education being at a standstill? Or should education just continue in the background, but no visuals?

yes it is ok... and yes no visuals... At night, enrolled cims will not dropout... not zero. It would be nice to see the current stat of schools: how many is enrolled?

What if you build new schools, should the game give you coverage from that school as if it were run at max capacity?
hmmmn, i don't get this question... elementary and high schools' day/night shouldn't affect coverage... like I said elementary and highschools are consistent (funding wise) since they only operate during day time unlike Universities that can handle midnight/night classes (masteral/specialization for those wiz highly educated cims).

University on the other hand can have effects for having low budget during the night bcuz if that's the case then there will be no night classes available on that particular area. Numbers should appear graphically as Cims Enroll : Cims at School : Max Capacity.

School features is a bit messy for me honestly... I have to have a mod to balance over-education so I can save my industrial zone. You know that not all Uni graduates are over/highly educated. Cims should have chances of failing and accelerating over the course of their education to have cims under educated and well-educated only status

Honestly, running a city isn't all about transportation, the whole education, high-tech and alike falls under education system that fuels high-tech industries then they're the one responsible for high-tech transportation system.

With that said, I wish to see a full blast education system for C:Sl in the future. Talking about Education and Industrial Expansions, I'd like to see school buses and cim's specialization (arts, science, tourism, business management for commercials, engineering... etc etc.) so that some industry won't go bonkers all of a sudden for having highly/over-educated cimtizens.
 

draqsko

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With that said, I wish to see a full blast education system for C:Sl in the future. Talking about Education and Industrial Expansions, I'd like to see school buses and cim's specialization (arts, science, tourism, business management for commercials, engineering... etc etc.) so that some industry won't go bonkers all of a sudden for having highly/over-educated cimtizens.

Or make those specialized zones be able to upgrade and support higher educated citizens. A great many universities in the US started out as agricultural universities and still maintain large agricultural programs.

Land Grant colleges were the brainchild of Senator Justin S. Morrill of Vermont to provide funding for higher education by sale of public lands. On July 2, 1862 , with our country engaged in a great civil war, Abraham Lincoln signed the Morrill's Land Grant Act, which gave to each state thirty thousand acres of public lands for each senator and representative in Congress. The proceeds arising from sale, were to be invested, and the annual income was to be, in the words of the Morrill Act, "inviolably appropriated by each state, to the endowment, support and maintenance, of at least one college, where the leading object shall be, without excluding, other scientific or classical studies, and including military tactics, to teach such branches of learning, as are related to agriculture, and mechanic arts, in such manner, as the Legislature of the states, may respectively prescribe, in order to promote, the liberal and practical education of the industrial classes, in the several pursuits and professions in life."
 

Sunsanvil

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Honestly people, this is getting WAY overthinked at this point. All this talk about whether to suspend learning at night, or whether there are night classes etc. is going to get us nowhere.

A) Education should not, say again NOT have a separate budget for night (actually none of them should but that's a separate topic).
B) Enrollment is enrollment, period. It is NOT a day/night thing.
C) Cims being at school in the middle of the night is a cosmetic issue, nothing more.

In other words, the whole day/night thing, in so far as the education subsystem is concerned, needs to regress back to being a cosmetic cycle only.
 
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Azurespecter

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Honestly people, this is getting WAY overthinked at this point. All this talk about whether to suspend learning at night, or whether there are night classes etc. is going to get us nowhere.

A) Education should not, say again NOT have a separate budget for night (actually none of them should but that's a separate topic).
B) Enrollment is enrollment, period. It is NOT a day/night thing.
C) Cims being at school in the middle of the night is a cosmetic issue, nothing more.

In other words, the whole day/night thing, in so far as the education subsystem is concerned, needs to regress back to being a cosmetic cycle only.

Although we love having your opinion, please be careful about coming off as your opinion is the only right way. I sensed a strong vibe of, "this is what I think, so it should be" - which kills discussion =(
 
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Darkath

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I have always wished for Cities Skylines to implement real simulation of rush hours (including certain services). But sadly it's impossible at this time because of how the game works by day and night phases takes several days for it to switch phase.

From my understanding it could be resolved by changed the "tick" to hours instead of day (and i can't really fathom why they didn't do this already). i.e. keeping the current speed in game you just change the text of the green gauge with an hour instead of a day.

This is even more weird when you see the promo material on some website with a clock turning as you see different time of the day in screenshots.
 

HMV

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There is obviously two different ways things are handled. Either day and night differences affect the service (Power, Police) or they do not (Schools, Fire).

Why not just remove the night slider for those services that are not dependent on the day/night cycle? Schools must remain funded 24/7. You can fiddle with the police budget, though, to get more cops on the streets at night.
 

Azurespecter

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Well, to be honest, CO thought it would help to add more control and diversity to your cities. Apparently, a lot of people disagree. So time to take that feedback and improve. Can't really say much more
 
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Imsvale

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Well, to be honest, CO thought it would help to add more control and diversity to your cities. Apparently, a lot of people disagree. So time to take that feedback and improve. Can't really say much more
Apparently not too much thought was put into whether or not it even makes sense, or makes a difference, or if the game is balanced to even accept a difference, for each individual service.
 
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