After Dark's Elementary/High Schools has midnight classes?

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Garensterz

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I'm very confused in this situation. Do elementary and high schools still operate at night? In education, I always set the taxes to minimum when at night. Will this affect my citizens education? Because I dont see the need for elementary/high schools to have night classes. Universities are an exception, but elementary and high schools should not be.
 
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draqsko

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From what I'm seeing, reducing your budget at night de-enrolls students above your budgeted student limit at night. When day comes, they re-enroll back up to the new limit. Now either the students that de-enroll don't lose progress or they graduate before the day turns to night because I haven't really seen a hit in educationed citizen levels with night time budget at 50% and day time at 100%. It slows it down a little maybe but unless you are trying to build a city fast it shouldn't matter.
 

JimmiG

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From what I'm seeing, reducing your budget at night de-enrolls students above your budgeted student limit at night. When day comes, they re-enroll back up to the new limit. Now either the students that de-enroll don't lose progress or they graduate before the day turns to night because I haven't really seen a hit in educationed citizen levels with night time budget at 50% and day time at 100%. It slows it down a little maybe but unless you are trying to build a city fast it shouldn't matter.

This might also drop the land-value, though. This would cause buildings to get abandoned over night due to low land-value.

Since education is statistical in this game (it doesn't matter whether students can actually get to the school, as long as they're "enrolled"), it should be easy for CO to make it so that students don't show up for school in the middle of the night.
 
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Garensterz

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It's just weird that in AD, buildings that shouldn't function at night, is functioning. Kind of defeats the purpose of having the After Dark DLC. The DLC just feels lacking in my opinion, it's like more of a visual changer instead of a mechanism change. I mean, how traffic works just feels the same as the original. No sense of dynamism of traffic flow in a certain day or night (no rush hours). Crime felt like it haven't changed at all. So on and so forth.

I kinda regret on buying the DLC.
 
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Garensterz

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I mean, speaking of traffic flow. The DLC could have added some automobile services in certain Days or Nights such as, School buses, Road Sweepers, Truck Bans (depends if day or night). It would absolutely change how traffic flow works depending on the day itself. In conclusion, it's more immersive this way and also gives more challenge.
 
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JimmiG

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The DLC does change quite a few mechanics in relation to the day/night cycle. It just seems like they completely forgot about a couple of things, one of the most obvious being schools which are now open 24/7.
 
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CCT75

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You DO NOT need to pay for the day/night. That comes free as a patch. What's $10 compared to other games patches that would likely be selling for $30-50? Give CO some time to sort this out. If you do not like it and see CO does not improvement, bail the game. I am sure most of us can afford this $10?
 

Garensterz

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30-50 bucks? That ain't a DLC pal, that's a whole new game. That's why I'm posting threads like these, to make them sure they'll sort it out. Another thing is, the night and day patch Is just for cosmetics, but the After Dark DLC is suppose to give more depth into how nightlife works (which they haven't delivered yet).

So I hope you see the differences this time.
 
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Garensterz

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A DLC or Major Expansion can cost 30-50 bucks and there are several.

It's obvious you're not that much aware of such things. A major expansion is very much different from a DLC. DLC's usually comes cheaper than the other, and even it's a "Major expansion" there's no such company would sell an expansion worh 30-50 dollars pal. Also, "Major Expansions" are becoming extinct, you won't see much in the market these days. But even way back when expansions were a thing, companies sell them much less than the original game, and games back then (when expansions were popular) usually costs less than 30 dollars.

So, where were you getting these 30-50 dollar DLC's mate?
 

CCT75

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I admit I can be wrong and may not be able to differentiate DLC vs Major Expansion.

It depend on the country you are in and if u consider WOW and the 5-6 major expansions as "major expansion", they each cost 40-50. And WOW is still alive and kick though I quit 3 years back. Anyway, we have to be more patience with CO and hope they "correct" it with the next DLC/patch or more players will get frustrated right? This AD was very much anticipated but end up quite lacking in lot of ways.
 

Spec. Tater

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I'm very confused in this situation. Do elementary and high schools still operate at night? In education, I always set the taxes to minimum when at night. Will this affect my citizens education? Because I dont see the need for elementary/high schools to have night classes. Universities are an exception, but elementary and high schools should not be.

Think of it like maintenance staff. IF you cut your maintenance and janitorial budget, the schools get run down and that decreases land values too.
 

Imsvale

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CO can easily tweak the statistical modeling working in the background to accomodate more meaningful changes during the day/night cycle.

I'd expect this from future patches. Anything less would be disappointing. This is probably why they decided to have the day/night cycle in a free patch, because it's mainly cosmetic, with few gameplay changes so far, and a lot of balancing issues. But it looks stunning, I'll be saying that every time.

If you're going to have different budget sliders for day and night, you have to do it properly and stick with it.
 

JimmiG

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Think of it like maintenance staff. IF you cut your maintenance and janitorial budget, the schools get run down and that decreases land values too.

True, but they don't get run-down over night because the janitor is at home sleeping. Also the way it works now, decreasing the budget actually reduces the number of students the school can handle, which doesn't make sense (it should be 0 students at night, anyway).
 
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Spec. Tater

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True, but they don't get run-down over night because the janitor is at home sleeping. Also the way it works now, decreasing the budget actually reduces the number of students the school can handle, which doesn't make sense (it should be 0 students at night, anyway).

It's an abstraction! Why are you looking for consistency on planet where night lasts two weeks, it takes four days to get to work, and you're dead in 6 years?
 
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Imsvale

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It's an abstraction! Why are you looking for consistency on planet where night lasts two weeks, it takes four days to get to work, and you're dead in 6 years?
Because they added an extra slider to the budget. Now they have to make that add up on the gameplay side. Suspension of disbelief only goes so far.

Though now that there is a day/night cycle, maybe night shouldn't last two weeks; maybe it shouldn't take four days to get to work. Anymore. It's a slippery slope. We got night, now we'll want all sorts of new things relating to that.