Route 66 DLC
$6.60
Introduction of filling stations. A needed commodity like police/fire etc. No stations, no fuel, no cars move
Introduction of the new needed industries/factories/buildings: storage, refineries, trucking facilities, more?
Introduction of the time managed need for the transportation of the fuel from storage facilities to stations. Fuel delivery trucks must arrive on time or stations will run out of fuel which will lead to long lines, traffic, unhappiness. You will also need to produce enough fuel and deliver that fuel from the refineries to the storage facilities in a timely manner as well or reserves will run low and trucks will have nothing to deliver to stations
Introduction for the need of diesel fuel production to operate the fuel for the fuel delivery trucks
There is a cost for storage for fuel and the cost to refine the fuel. The setting of the price of fuel we will use to offset the costs of production, storage and transportation of the fuel. Or a tax from the fuel.
Fuel is both gasoline and diesel. Cars use gas. Delivery trucks use diesel.
Introduction of automobile repairs, the need for repairs, the need for Repair Shops
A % of cars each week will be in need of repair. The % of naturally aspirated cars you have compared to electric vehicles will raise or lower your city's repair %
Repair stations will be needed much like filling stations. No repair stations = broken down cars will be found littered around the city causing pollution and unhappiness and crime etc.
Repair stations will have to as abundant as filling stations to satisfy the need and size the amount of vehicles your city has
Parts stores will be needed to supply the repair shops with the parts they will need to make the needed repairs
Factories will be needed to make specific parts: brakes, exhaust, drive train, interior
Those parts will have to be transported from factory to supply store
Those parts will then have to be delivered from supply stores to repair shops
Those parts delivery vehicles will need to use the new "diesel" fuel like the fuel tankers mentioned above
There is a cost to make the parts (new parts factories), store the new parts (supply stores) and a cost to transport said parts. The revenue comes from the amount of repairs (or tax on the sales) each week will be used to offset the cost or create a profit for the city much like above (and below!)
Introduction of automobile emissions testing
An option in the policy tab
Provides benefits such as less pollution, cim happiness and a lowering the repair % for your city
Again, must have enough testing stations to handle the amount of cars in your city
Electric Vehicle Charging Stations
Electric Vehicle Battery Swap Stations is more accurate
Factories are needed to make batteries
New Batteries have to be transported to EVBSS's
Old batteries have to be transported from EVBSS's to battery recycling centers
Old batteries are transformed back into new batteries (a 4 to 1 ratio)
Must have enough charging stations to keep your cims happy and cars powered
Again all these transport trucks need to use diesel fuel and batteries must be delivered, manufactured, stored and recycled in a timely manner or your city and cims will suffer and be unhappy
If city goes 100% electric no testing stations will be needed. Nor filling stations. Nor the factories, nor the storage, nor the timely delivery of the commodities (fuel, diesel or parts) will be needed if your city is 100% electric. Now that's green!
Additional items:
CB's! Truckers need CB's to communicate and when your city employs CB's your trucks gain 5% better fuel mileage or some other type of incentive for you to make
a
CB factory!
Just placing one in your city gets you some type of trucking benefit whatever that is to be
1950's and 1960's style route 66 motels and hotels. Working enterprises which can provide your city with income
A new road, a new style, color, etc. called Route 66
Route 66 signage and all the needed items that make this game unlike any other; roadside attractions, vehicle sets, billboards, camp sites, fast food restaurants etc.
And of course filling stations where real cim attendants work! Car pulls in, cims in uniforms run out and check under hood, clean windshield, wear bowties!
Could also add the ability for delivery trucks to be powered by battery as well. Which would create a need for a different battery factory and different swapping stations. Then again busses could become battery powered and the same new and different support system will be needed for them as well.
Neon signs! A lot of neon signs. Big, bold, movement, neon signs. Blinking, flashing, neon signs. Larger than big, neon signs. The signs that helped to make Route 66 the icon it is today
So I guess what I'm saying is things are layered steps need to be followed and timing is everything
Fuel is to be extracted from oil
Need oil
Then refined
Then transported
Then stored
Then transported
To filling stations
All in a timely manner or issues arise
Repairs need to be made
Factories need to make the parts
Parts need to be transported
Then stored
Then transported
To repair shops
All in a timely manner or issues arise
Electric Vehicle Battery Swap Stations (EVBSS)
Battery factories needed to make batteries
Batteries need to be transported
Then stored
Then transported
To EVBSS's
All in a timely manner, without running out of stock, or issue arise
Old batteries must be retrieved from swapping stations
Delivered to recycling center
Delivered back to storage to be used again
If old batteries are not removed in a timely manner from the recycling center, the center stops and trucks back up and cause traffic and unhappiness rises
If old batteries are not removed in a timely manner from the EVBSS's, the EVBSS's stops working and issues arise
It could also be expanded to things like emergency vehicles, trash vehicles, postal, taxis etc. From gas to battery
What do you think?