To add something to the discussion^^
We don't know what the plans from paradox are when it comes to the future development of I:R and we don't know if there were internal goals for 2.0 (like sales for Heirs of Alexander, sales for the base game, player numbers, positive reviews, etc.). So it's not completely easy to say, how long we will receive further updates and DLCs. How long is paradox willing to support I:R resp. what are their internal conditions, which need to be met at a certain point, to consider I:R still worthwhile to support.
Joachim, one of the devs, mentioned in the last stream one important information - steam players aren't the whole player base. He mentioned that because he talked about the player number argument and success of I:R (maybe he meant this thred without calling it out^^).
While I understand the arguments here to some extent, I also understand the op to some extent -> therefore I'm a bit confused, why people are downplaying his argument. First, as long as it doesn't violate forum rules, I think everything related to the game should be allowed to be discussed. Second, I agree with the op that player numbers do have an impact on the further development of a game. It's not the only factor, but it's a indicator, how many people are interested in the game, how many potential buyers of future content are there. While steam player numbers from the steam charts page aren't everything, it's a good tool to compare it with other games, which get monitored by the same method. Are the conclusions made from such a comparison set in stone and determining for the games future? No! Is it nonsensical to do such conclusions and if somebody does that, he needs to be blamed? No!
To be honest, I don't know how this thread gathered so much anger, but I don't think it`s appropriate. I think a calm discussion about the topic is possible.