Guten Taag,
This is my first thread/post on this forum so I'd like to begin it a little more formal than perhaps I'll eventually slump into by the end of this post, however I'd just like to say hello to you all and I hope you're all doing well.
Now anyway lads on with the topic, (formality lasted long didn't it)- I thought through-out HOI3 Africa was a waste of time tbh. It's like yeah it was there but in reality only a little bit of Libya mattered and that could be tied down with about 6 divisions and the AI would do jack all but sit on a cucumber about it for the rest of the game. Apart from literally being land it served no strategic purpose in the game. Surely there should be some sort of colonial pride modifier or something like that... Even the resources were pointless as it was unclear to your production if they were even modelled in correctly. Those playing as the Belgium would have known in TFH that is was hard to make any money even though you had vast amounts of resources and so had no thought saying going along the lines of 'ah well at least I have the Congo'. I know the developers are stripping the already baby Bourne esq economy mechanic but please can they put some sort of importance on Africa resource and strategic wise (to both the AI and the Human) because I'd rather not send reinforcements that could have been used on the Eastern front over to defend Tobruk.
All replies are welcome and even though this is my entrance don't hesitate on slander. If you've got something to say the Internet is there to listen.
This is my first thread/post on this forum so I'd like to begin it a little more formal than perhaps I'll eventually slump into by the end of this post, however I'd just like to say hello to you all and I hope you're all doing well.
Now anyway lads on with the topic, (formality lasted long didn't it)- I thought through-out HOI3 Africa was a waste of time tbh. It's like yeah it was there but in reality only a little bit of Libya mattered and that could be tied down with about 6 divisions and the AI would do jack all but sit on a cucumber about it for the rest of the game. Apart from literally being land it served no strategic purpose in the game. Surely there should be some sort of colonial pride modifier or something like that... Even the resources were pointless as it was unclear to your production if they were even modelled in correctly. Those playing as the Belgium would have known in TFH that is was hard to make any money even though you had vast amounts of resources and so had no thought saying going along the lines of 'ah well at least I have the Congo'. I know the developers are stripping the already baby Bourne esq economy mechanic but please can they put some sort of importance on Africa resource and strategic wise (to both the AI and the Human) because I'd rather not send reinforcements that could have been used on the Eastern front over to defend Tobruk.
All replies are welcome and even though this is my entrance don't hesitate on slander. If you've got something to say the Internet is there to listen.