Is there any good guide on not losing as Germany by 1941 in SP. So far whenever I play it, I annex Netherlands by '37 and puppet the West Indies. Then I follow the focuses and through luck and save-gaming, I manage to get the focuses peacefully. I then attack France, I defeat them eventually after invading through Belgium. France is now capitulated, but the superior British navy defeats my navy and naval invades Hamburg. Now they immediately retake Belgium and with Belgium, they march to Germany. By the time I get my army there, they're at Berlin and to make it better the USSR jumps in invading me. Italy capitulates through a British Invasion and now I am fighting o 2 fronts, after much resistance, the allies reach Berlin and I capitulate and lose by 1941. Japan eventually capitulates after more years and it's the end of war. And Germany is supposed to be the easiest nation? So are there any tips or advice on winning as Germany?
NF:
1 Rheinland or autobahns
2 Industry
3 Armor innovations all the way down to research slot
4 air innovations all the way down to tactical effort
5 optional (if you want to start later and prepare better) armor innovations 2
5 Anschluss
6 all the down to Czechs
7 memel
8Molotov
9Danzig hold the event until you declare on Netherlands
10 around M
11 Denmark
12 national spirit
Research
Prioritise industry , electronics rest is usual
After you get guderian in government start going down doctrine path use bonuses from army innovations as well
After you get tank treaty research med tanks goal is Panthers before spring 40 hits
After you go down air innovations get cas2(in summer 38 or so) and go down air doctrine all the way down to 3 research points
Also get lvl1 mechs and lvl2 synthetic oil
Construction
Civs up to 1938, then refineries and infrastructure to lvl 8 in eastern not shore provinces then spam mils and refineries when needed
Also you need lvl 10 airfield in Rhineland and moseland
Production
Start with
10-15 INF
4 support
5-15 arty
3-4 moto
5 fighters
2 fighters
7 Cas
2 lt tanks (not needed in sp)
Go into the war with
3 x 15 on meds
15 on arty
2 INF
15+5 CAS 2
2 x 10 fighters
10 support
5-10 moto
What you are expected to have after French campaign
2 x 15 INF
3x 15 meds
2x 15 Cas 2
3 x 15 fighters 2
2x 15 arty
15 moto
2 x 10 support
add rocket arty and mechanised as you get new factories
( in mp you might want to produce some AA but in sp no need)
Fleet: ignore
Army:
Train 10 divisions until you get enough army for Molotov
Have 10-20 moto divisions
6 40 width tanks or so
After France falls you may recruit 2*60 40 width divs if feel you need to
Trade: you will need lots of tungsten and aluminum, sometimes oil
Government :
1 free trade (must for mp)
2 construction engineer
3 Borman
4 guderian or Krupp
5
6 Porsche
7 Mauser
8 funk
9 junkers
10 army guys
Doctrines
Mobile warfare left and right
Battle support left and 2 of 3 (the ones that give air supp and ground support)
Ask if you need anything else, I made it as detailed as I could. Good luck!