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JJMerrill

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I've yet to find a mod that focuses more on Japan, but Edge of Darkness is probably a good bet. Japan in vanilla Darkest Hour Full is also a great campaign.

For general advice, knock China as quickly as possible by launching your main invasion from Shanghai and surround Nanking to destroy the large Chinese stack there. Use the terrain mapmode and avoid advancing into mountains, run your forces along the open plains and encircle the Chinese divisions. After you take out China, you'll need to decide on focusing on southern or northern expansion - or both. I like to take out Indonesia, Philippines, and India as soon as possible so I can assist Germany against the USSR. Make sure to build a large amount of GAR divisions to guard your islands and beaches of conquered territory.

Here's a screenshot from the TRP mod to give an example, note the encirclements:

9M541fM.png
 

Klakor

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Dec 5, 2016
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@JJMerrill Thank you very much
I have tried a vanilla campaign and I agree with you ..it's great. But I like the flavour gives by specific events like Eod regarding Germany, and in DH vanilla are not as many.
TRP gives me an error when I start a campaign (something missing in a french folder or so) and with the last patch the error is still there,
EoD looks very Germany oriented (and I'm running a great game with the Reich).

In general what's your advice about units production for Japan (beside garrisons)...flat INF, Mil, mountaneer, naval inf, cavalry?

bye
 
Last edited:

JJMerrill

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I almost always formally join the Axis which means a huge northern front opens up, which means a lot of basic INF divisions without brigades and I generally focus on INF and CAV as Japan, with a secondary focus on MTN and MAR. You'll be fighting in a lot of mountain terrain and should be making heavy use of amphibious invasions as well. In vanilla DH, you can pump out a few MOT divisions which the Chinese AI just can't handle due to their speed, but that's about the only time I will build mechanized forces. Japan just doesn't have the IC and resources needed for these units. I also go for India as soon as the French Indochina event fires and like to have a few MAR task forces ready to go for this. I'll usually end up with 3 stacks of 7 MAR divisions with amphibious armor attachments, along with submarine escorts for them. As long as you don't get lazy with the management of your naval invasions, you should be just fine. Sometimes you'll run into a British/USA doom fleet but it's quite rare and your carrier fleets should be escorting your most valuable invasion fleets to respond to this.

I only start building carriers and advanced naval tech several years into the campaign, and it's honestly not even that needed if you take care of your starting fleet and stay up to date on naval doctrines along with submarines. Submarines are just far too powerful and you might consider giving yourself a rule to not use them at all. Landing in the USA and taking them down can be done with the forces you used to help defeat the USSR, and if you need extra manpower, take military control of your Chinese puppet and ship them over as well. The Japanese campaign in TRP so far is quite a bit more challenging and I haven't tried them in EoD yet.

If you are looking for flavor events, unfortunately I've yet to find a mod that gives Japan specific attention.
 

maximus323

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Thread necromancy and hijacking here so I apologize in advance.

I see people speak of events for Japan and I was simply wondering what the pre-requisites were for a peace event as USA invading Japan? What provinces do I need? Must I knock out the Jap Chinese puppet or just the Japanese home islands? IN this game the Japanese have Indochina, the Dutch East Indies (tenuous situation as they have no more convoys to supply their troops and are losing ground to partisans slowly yet inexorably), and Burma as puppets and still have their territory in Korea and mainland China. I have retaken the Phillipines and have successfully invaded the Home Islands not to mention every single speck of an island in the Pacific (save for the Dutch East Indies). What am I missing for the event to fire?
 

JJMerrill

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@maximus323 Here's event #2011028 that should fire for the Japanese surrender (taken from japan.txt in Darkest Hour A HOI Game\Mods\Darkest Hour Full\db\events\japan.txt:

The trigger condition demands JAP to be at war with either USA or SOV, and they will surrender upon losing 70% of their national provinces, AND they either do not possess nukes (NOT = nuked =1) OR they have been nuked twice anywhere OR at least one nuke over the home islands, OR they have lost control of all their home islands. I think I'm reading it correctly. Odds are, the condition for (lost_national = 70) has NOT been fulfilled because they own so much territory in Korea, China, and Dutch East Indies, so even though you have fulfilled the condition for occupying all of the home islands thus bypassing the requirement for a nuke, the loss of 70% of their national provinces trigger has not been fulfilled.



Edit - I think I read it wrong first time around. The complete OR statement demands that one of three conditions be fulfilled:

- They have no nukes and have been nuked twice anywhere, or once on home islands
- They have lost 70% of their national provinces
- They have lost control of their home islands




Code:
#########################################################################
#  Surrender events - Partition of Japan
#########################################################################

event = {
    id = 2011028
    random = no
    country = JAP
    save_date = yes
  
    name = EVT_43_NAME
    desc = EVT_43_DESC
    style = 2
    picture = "news_paper"

    trigger = {
        OR = {
            war = { country = JAP country = USA }
            war = { country = JAP country = SOV }
            #war = { country = JAP country = CHI }
        }
        OR = {
            AND = {
                NOT = { nuked = 1 }
                nuked = -2 #nuked twice
                OR = { #at least one nuke over the Home Islands
                    nuked = { country = JAP data = -1 where = 1544 } #Kushiro
                    nuked = { country = JAP data = -1 where = 1545 } #Sapporo
                    nuked = { country = JAP data = -1 where = 1546 } #Shizuoka
                    nuked = { country = JAP data = -1 where = 1547 } #Akita
                    nuked = { country = JAP data = -1 where = 1548 } #Nagano
                    nuked = { country = JAP data = -1 where = 1549 } #Sendai
                    nuked = { country = JAP data = -1 where = 1550 } #Yokohama
                    nuked = { country = JAP data = -1 where = 1551 } #Niigata
                    nuked = { country = JAP data = -1 where = 1552 } #Tokyo
                    nuked = { country = JAP data = -1 where = 1553 } #Osaka
                    nuked = { country = JAP data = -1 where = 1554 } #Hiroshima
                    nuked = { country = JAP data = -1 where = 1555 } #Kobe
                    nuked = { country = JAP data = -1 where = 1556 } #Kanazawa
                    nuked = { country = JAP data = -1 where = 1557 } #Nagoya
                    nuked = { country = JAP data = -1 where = 1558 } #Kyoto
                    nuked = { country = JAP data = -1 where = 1559 } #Matsuyama
                    nuked = { country = JAP data = -1 where = 1560 } #Nagasaki
                    nuked = { country = JAP data = -1 where = 1561 } #Kagoshima
                }
            }
             lost_national = { country = JAP value = 70 }
             NOT = {
                control = { province = 1561 data = JAP } #Kagoshima
                control = { province = 1560 data = JAP } #Nagasaki
                control = { province = 1559 data = JAP } #Matsuyama
                control = { province = 1554 data = JAP } #Hiroshima
                control = { province = 1553 data = JAP } #Osaka
                control = { province = 1558 data = JAP } #Kyoto
                control = { province = 1557 data = JAP } #Nagoya
                control = { province = 1552 data = JAP } #Tokyo
                control = { province = 1556 data = JAP } #Kanazawa
                control = { province = 1550 data = JAP } #Yokohama
                control = { province = 1551 data = JAP } #Niigata
                control = { province = 1549 data = JAP } #Sendai
             }
        }
    }

    date = { day = 0 month = january year = 1939 }
    offset = 30
    deathdate = { day = 29 month = december year = 1963 }

    action_a = {
        ai_chance = 90
        name = EVT_43_ACTA
        command = { trigger = { puppet = { country = MAN country = JAP } } type = inherit which = MAN }
        command = { trigger = { puppet = { country = MEN country = JAP } } type = inherit which = MEN }
        command = { trigger = { puppet = { country = U87 country = JAP } } type = inherit which = U87 }
        command = { trigger = { puppet = { country = U74 country = JAP } } type = inherit which = U74 }
      
        command = { trigger = { NOT = { exists = OMN } } type = independence which = OMN value = 1 when = 1 } #Oman
        command = { trigger = { puppet = { country = OMN country = JAP } } type = end_mastery which = OMN } #Oman
        command = { trigger = { NOT = { exists = PHI } } type = independence which = PHI value = 1 when = 1 } #Philippines
        command = { trigger = { exists = PHI } type = secederegion which = PHI value = "Philippines" when = 1 }
        command = { trigger = { NOT = { exists = AST } } type = independence which = AST value = 1 when = 1 } #Australia
        command = { trigger = { exists = AST } type = secedearea which = AST value = "Brisbane" when = 1 }
        command = { trigger = { exists = AST } type = secedearea which = AST value = "Perth" when = 1 }
        command = { trigger = { exists = AST } type = secedearea which = AST value = "Darwin" when = 1 }
        command = { trigger = { exists = AST } type = secedearea which = AST value = "Cairns" when = 1 }
        command = { trigger = { exists = AST } type = secedearea which = AST value = "Alice Springs" when = 1 }
        command = { trigger = { exists = AST } type = secedearea which = AST value = "Sydney" when = 1 }
        command = { trigger = { exists = AST } type = secedearea which = AST value = "Melbourne" when = 1 }
        command = { trigger = { exists = AST } type = secedearea which = AST value = "Alice Springs" when = 1 }
        command = { trigger = { exists = AST } type = secedearea which = AST value = "Lae" when = 1 }
        command = { trigger = { exists = AST } type = secedearea which = AST value = "Port Moresby" when = 1 }
        command = { trigger = { NOT = { exists = NZL } } type = independence which = NZL value = 1 when = 1 } #New Zealand
        command = { trigger = { exists = NZL } type = secedearea which = NZL value = "New Zealand" when = 1 }
        command = { trigger = { puppet = { country = CHI country = JAP } } type = end_mastery which = CHI } #China
        command = { trigger = { puppet = { country = U87 country = JAP } } type = end_mastery which = U87 } #China-Nanking
        command = { trigger = { puppet = { country = U03 country = JAP } } type = end_mastery which = U03 } #Indochinese Union
        command = { trigger = { puppet = { country = SIA country = JAP } } type = setflag which = SIA_JAP_PUPPET } #Siam
        command = { trigger = { puppet = { country = SIA country = JAP } } type = end_mastery which = SIA } #Siam
        command = { trigger = { puppet = { country = PHI country = JAP } } type = end_mastery which = PHI } #Philippines
        command = { trigger = { puppet = { country = BUR country = JAP } } type = secedearea which = BUR value = "North Burma" when = 1 } #Burma
        command = { trigger = { puppet = { country = BUR country = JAP } } type = secedearea which = BUR value = "Burma" when = 1 } #Burma
        command = { trigger = { puppet = { country = BUR country = JAP } } type = end_mastery which = BUR } #Burma
        command = { trigger = { puppet = { country = INO country = JAP } } type = secederegion which = INO value = "Indonesia" when = 1 } #Burma
        command = { trigger = { puppet = { country = INO country = JAP } } type = secedearea which = INO value = "Babo" when = 1 } #Burma
        command = { trigger = { puppet = { country = INO country = JAP } } type = secedearea which = INO value = "Sarmi" when = 1 } #Burma
        command = { trigger = { puppet = { country = INO country = JAP } } type = secedearea which = INO value = "Agats" when = 1 } #Burma
        command = { trigger = { puppet = { country = INO country = JAP } } type = end_mastery which = INO } #Indonesia
        command = { trigger = { puppet = { country = PAK country = JAP } } type = secedearea which = PAK value = "Pakistan" when = 1 } #Burma
        command = { trigger = { puppet = { country = PAK country = JAP } } type = setflag which = PAK_JAP_PUPPET } #Pakistan
        command = { trigger = { puppet = { country = PAK country = JAP } } type = end_mastery which = PAK } #Pakistan
        command = { trigger = { puppet = { country = U02 country = JAP } } type = secederegion which = U02 value = "India" when = 1 } #Burma
        command = { trigger = { puppet = { country = U02 country = JAP } } type = setflag which = U02_JAP_PUPPET } #British Raj
        command = { trigger = { puppet = { country = U02 country = JAP } } type = end_mastery which = U02 } #British Raj
        command = { trigger = { puppet = { country = IND country = JAP } } type = secederegion which = IND value = "India" when = 1 } #Burma
        command = { trigger = { puppet = { country = IND country = JAP } } type = setflag which = IND_JAP_PUPPET } #India
        command = { trigger = { puppet = { country = IND country = JAP } } type = end_mastery which = IND } #India     
        command = { trigger = { puppet = { country = BHU country = JAP } } type = setflag which = BHU_JAP_PUPPET } #Bhutan
        command = { trigger = { puppet = { country = BHU country = JAP } } type = end_mastery which = BHU } #Bhutan
        command = { trigger = { puppet = { country = NEP country = JAP } } type = setflag which = NEP_JAP_PUPPET } #Nepal
        command = { trigger = { puppet = { country = NEP country = JAP } } type = end_mastery which = NEP } #Nepal
        command = { trigger = { puppet = { country = AST country = JAP } } type = end_mastery which = AST } #Australia
        command = { trigger = { puppet = { country = NZL country = JAP } } type = end_mastery which = NZL } #New Zealand
        command = { trigger = { puppet = { country = PRI country = JAP } } type = end_mastery which = PRI } #Primorsk
        command = { trigger = { puppet = { country = SIB country = JAP } } type = end_mastery which = SIB } #Siberia
        #remove claims added in chinese peace proposals
        command = { trigger = { claims = { province = 1241 } } type = removeclaim which = 1241 } #Tianjin
        command = { trigger = { claims = { province = 1242 } } type = removeclaim which = 1242 } #Shijazhuang
        command = { trigger = { claims = { province = 1243 } } type = removeclaim which = 1243 } #Baoding
        command = { trigger = { claims = { province = 1244 } } type = removeclaim which = 1244 } #Changzhou
        command = { trigger = { claims = { province = 1247 } } type = removeclaim which = 1247 } #Beijing
        command = { trigger = { claims = { province = 1323 } } type = removeclaim which = 1323 } #Anyang
        command = { trigger = { claims = { province = 1327 } } type = removeclaim which = 1327 } #Heze
        command = { trigger = { claims = { province = 1328 } } type = removeclaim which = 1328 } #Qindao
        command = { trigger = { claims = { province = 1329 } } type = removeclaim which = 1329 } #Weifang
        command = { trigger = { claims = { province = 1330 } } type = removeclaim which = 1330 } #Jinan
        command = { trigger = { claims = { province = 1331 } } type = removeclaim which = 1331 } #Yantai
        command = { trigger = { claims = { province = 1332 } } type = removeclaim which = 1332 } #Zaozhuang
        command = { trigger = { claims = { province = 1333 } } type = removeclaim which = 1333 } #Huaiyin
        command = { trigger = { claims = { province = 1334 } } type = removeclaim which = 1334 } #Nantong
        command = { trigger = { claims = { province = 1335 } } type = removeclaim which = 1335 } #Yancheng
        command = { trigger = { claims = { province = 1336 } } type = removeclaim which = 1336 } #Xuzhou     
        command = { trigger = { claims = { province = 1337 } } type = removeclaim which = 1337 } #Nanjing
        command = { trigger = { claims = { province = 1338 } } type = removeclaim which = 1338 } #Shanghai
        command = { trigger = { claims = { province = 1340 } } type = removeclaim which = 1340 } #Hefei
        command = { trigger = { claims = { province = 1342 } } type = removeclaim which = 1342 } #Xuanzhou
        command = { trigger = { claims = { province = 1343 } } type = removeclaim which = 1343 } #Huainan
        command = { trigger = { claims = { province = 1345 } } type = removeclaim which = 1345 } #Hangzhou
        command = { trigger = { claims = { province = 1346 } } type = removeclaim which = 1346 } #Ningbo
        command = { trigger = { claims = { province = 1347 } } type = removeclaim which = 1347 } #Wenzhou
        command = { trigger = { claims = { province = 1348 } } type = removeclaim which = 1348 } #Jinhua
        command = { trigger = { claims = { province = 1356 } } type = removeclaim which = 1356 } #Zhangzhou
        command = { trigger = { claims = { province = 1357 } } type = removeclaim which = 1357 } #Nanping
        command = { trigger = { claims = { province = 1358 } } type = removeclaim which = 1358 } #Fuzhou
        command = { trigger = { claims = { province = 1359 } } type = removeclaim which = 1359 } #Sanming
        command = { trigger = { claims = { province = 1360 } } type = removeclaim which = 1360 } #Xiamen
        command = { trigger = { claims = { province = 1365 } } type = removeclaim which = 1365 } #Haikou
        command = { trigger = { claims = { province = 1367 } } type = removeclaim which = 1367 } #Naoming
        command = { trigger = { claims = { province = 1368 } } type = removeclaim which = 1368 } #Shaoguan
        command = { trigger = { claims = { province = 1369 } } type = removeclaim which = 1369 } #Guangzhou
        command = { trigger = { claims = { province = 1370 } } type = removeclaim which = 1370 } #Lufeng
        command = { trigger = { claims = { province = 1371 } } type = removeclaim which = 1371 } #Hong Kong
        command = { trigger = { claims = { province = 1372 } } type = removeclaim which = 1372 } #Macao
        command = { trigger = { claims = { province = 1373 } } type = removeclaim which = 1373 } #Jiangmen
        command = { trigger = { claims = { province = 1374 } } type = removeclaim which = 1374 } #Pingxiang 
        command = { trigger = { claims = { province = 1375 } } type = removeclaim which = 1375 } #Shantou
        command = { trigger = { claims = { province = 1383 } } type = removeclaim which = 1383 } #Wuzhou     
        #remove various Japanese claims
        command = { trigger = { claims = { province = 1219 } } type = removeclaim which = 1219 } #Port Arthur / Dalian
        command = { trigger = { claims = { province = 1216 } } type = removeclaim which = 1216 } #Jinzhou
        command = { trigger = { claims = { province = 1235 } } type = removeclaim which = 1235 } #Fuxin
        command = { trigger = { claims = { province = 1236 } } type = removeclaim which = 1236 } #Chengde
        command = { trigger = { claims = { province = 1240 } } type = removeclaim which = 1240 } #Sili-yin Qota
        command = { trigger = { claims = { province = 1245 } } type = removeclaim which = 1245 } #Tangshan
        command = { trigger = { claims = { province = 1683 } } type = removeclaim which = 1683 } #Guam
        command = { trigger = { claims = { province = 1665 } } type = removeclaim which = 1665 } #Ponape
        command = { trigger = { claims = { province = 1666 } } type = removeclaim which = 1666 } #Kusaie
        command = { trigger = { claims = { province = 1667 } } type = removeclaim which = 1667 } #Truk
        command = { trigger = { claims = { province = 1668 } } type = removeclaim which = 1668 } #Woleai
        command = { trigger = { claims = { province = 1669 } } type = removeclaim which = 1669 } #Yap
        command = { trigger = { claims = { province = 1670 } } type = removeclaim which = 1670 } #Peleliu
        command = { trigger = { claims = { province = 1671 } } type = removeclaim which = 1671 } #Kloulklubed
        command = { trigger = { claims = { province = 1672 } } type = removeclaim which = 1672 } #Minami Torishima
        command = { trigger = { claims = { province = 1674 } } type = removeclaim which = 1674 } #Bikini
        command = { trigger = { claims = { province = 1675 } } type = removeclaim which = 1675 } #Eniwetok
        command = { trigger = { claims = { province = 1676 } } type = removeclaim which = 1676 } #Kwajalein
        command = { trigger = { claims = { province = 1677 } } type = removeclaim which = 1677 } #Majuro
        command = { trigger = { claims = { province = 1681 } } type = removeclaim which = 1681 } #Wotje
        command = { trigger = { claims = { province = 1684 } } type = removeclaim which = 1684 } #Rota
        command = { trigger = { claims = { province = 1685 } } type = removeclaim which = 1685 } #Saipan
        command = { trigger = { claims = { province = 1686 } } type = removeclaim which = 1686 } #Pagan
        #remove cores on Korea, Taiwan, Sakhalin
        command = { trigger = { core = { province = 1228 } } type = removecore which = 1228 } #Seoul     
        command = { trigger = { core = { province = 1229 } } type = removecore which = 1229 } #Daejeon
        command = { trigger = { core = { province = 1230 } } type = removecore which = 1230 } #Gwangju
        command = { trigger = { core = { province = 1231 } } type = removecore which = 1231 } #Daegu
        command = { trigger = { core = { province = 1232 } } type = removecore which = 1232 } #Busan
        command = { trigger = { core = { province = 1233 } } type = removecore which = 1233 } #Chuncheon
        command = { trigger = { core = { province = 1221 } } type = removecore which = 1221 } #Pyeongyang
        command = { trigger = { core = { province = 1222 } } type = removecore which = 1222 } #Sariwon
        command = { trigger = { core = { province = 1223 } } type = removecore which = 1223 } #Wonsan
        command = { trigger = { core = { province = 1224 } } type = removecore which = 1224 } #Sinuiju
        command = { trigger = { core = { province = 1225 } } type = removecore which = 1225 } #Cheongjin
        command = { trigger = { core = { province = 1226 } } type = removecore which = 1226 } #Ganggye
        command = { trigger = { core = { province = 1227 } } type = removecore which = 1227 } #Hamheung
        command = { trigger = { core = { province = 1361 } } type = removecore which = 1361 } #Gaoxiong
        command = { trigger = { core = { province = 1362 } } type = removecore which = 1362 } #Taipei
        command = { trigger = { core = { province = 1363 } } type = removecore which = 1363 } #Taizhong
        command = { trigger = { core = { province = 1364 } } type = removecore which = 1364 } #Hualian
        command = { trigger = { core = { province = 1541 } } type = removecore which = 1541 } #Okha
        command = { trigger = { core = { province = 1542 } } type = removecore which = 1542 } #Toyohara
        command = { trigger = { claims = { province = 1228 } } type = removeclaim which = 1228 } #Seoul     
        command = { trigger = { claims = { province = 1229 } } type = removeclaim which = 1229 } #Daejeon
        command = { trigger = { claims = { province = 1230 } } type = removeclaim which = 1230 } #Gwangju
        command = { trigger = { claims = { province = 1231 } } type = removeclaim which = 1231 } #Daegu
        command = { trigger = { claims = { province = 1232 } } type = removeclaim which = 1232 } #Busan
        command = { trigger = { claims = { province = 1233 } } type = removeclaim which = 1233 } #Chuncheon
        command = { trigger = { claims = { province = 1221 } } type = removeclaim which = 1221 } #Pyeongyang
        command = { trigger = { claims = { province = 1222 } } type = removeclaim which = 1222 } #Sariwon
        command = { trigger = { claims = { province = 1223 } } type = removeclaim which = 1223 } #Wonsan
        command = { trigger = { claims = { province = 1224 } } type = removeclaim which = 1224 } #Sinuiju
        command = { trigger = { claims = { province = 1225 } } type = removeclaim which = 1225 } #Cheongjin
        command = { trigger = { claims = { province = 1226 } } type = removeclaim which = 1226 } #Ganggye
        command = { trigger = { claims = { province = 1227 } } type = removeclaim which = 1227 } #Hamheung
        command = { trigger = { claims = { province = 1361 } } type = removeclaim which = 1361 } #Gaoxiong
        command = { trigger = { claims = { province = 1362 } } type = removeclaim which = 1362 } #Taipei
        command = { trigger = { claims = { province = 1363 } } type = removeclaim which = 1363 } #Taizhong
        command = { trigger = { claims = { province = 1364 } } type = removeclaim which = 1364 } #Hualian
        command = { trigger = { claims = { province = 1541 } } type = removeclaim which = 1541 } #Okha
        command = { trigger = { claims = { province = 1542 } } type = removeclaim which = 1542 } #Toyohara
      
        command = { trigger = { war = { country = SOV } } type = secedearea which = SOV value = "Pyongyang"  when = 1 } # North Korea
        command = { trigger = { war = { country = USA } NOT = { war = { country = SOV } } } type = secedearea which = USA value = "Pyongyang"  when = 1 } # North Korea
        command = { trigger = { war = { country = USA } } type = secedearea which = USA value = "Seoul" when = 1 } # South Korea
        command = { trigger = { war = { country = SOV } NOT = { war = { country = USA }}} type = secedearea which = SOV value = "Seoul"  when = 1 } # South - Korea
        command = { trigger = { war = { country = SOV } } type = secedeprovince which = SOV value = 1219 when = 1 } # Dalian / Port Arthur
        command = { trigger = { war = { country = SOV } } type = secedeprovince which = SOV value = 1542 when = 1 } # Toyohara
        command = { trigger = { war = { country = SOV } } type = secedeprovince which = SOV value = 1543 when = 1 } # Shana /Kuril Islands
        command = { type = secedeprovince which = ENG value = 1371 } # Hong Kong - China
        command = { type = secedeprovince which = POR value = 1372 } # Macao - China
        command = { trigger = {
                        NOT = { exists = CHI }
                        exists = CHC
                        NOT = {
                            alliance = { country = CHC country = JAP }
                        }
                    } type = secederegion which = CHC value = "China" when = 1 }
        command = { trigger = {
                        NOT = { exists = CHI }
                        OR = {
                            NOT = { exists = CHC }
                            alliance = { country = CHC country = JAP }
                        }
                    } type = independence which = CHI value = 1 when = 1
                    }
        command = { trigger = {
                        exists = CHI
                    } type = secederegion which = CHI value = "China" when = 1 }
        command = { trigger = { war = { country = USA } } type = secedeprovince which = USA value = 1563 } #Southern Okinawa
        command = { trigger = { war = { country = USA } } type = secedeprovince which = USA value = 1564 } #Northern Okinawa
        command = { trigger = { war = { country = USA } } type = secedeprovince which = USA value = 1661 } #Iwo Jima
        command = { trigger = { war = { country = USA } } type = secedeprovince which = USA value = 1662 } #Chichi Jima
        command = { trigger = { war = { country = USA } } type = secedeprovince which = USA value = 1663 } #Motoyama
        command = { trigger = { war = { country = USA } } type = secedeprovince which = USA value = 1664 } #Mount Suribachi

        command = { trigger = { exists = U03 } type = secedearea which = U03 value = Indochine }
        command = { trigger = { exists = U01} type = secedearea which = U01 value = Indochine }
        command = { trigger = { exists = FRA  NOT = { war = { country = FRA country = USA } war = { country = FRA country = SOV } } } type = secedearea which = FRA value = Indochine }
        command = { trigger = { war = { country = USA } } type = secederegion which = USA value = "Asian Pacific" when = 1 }
        command = { trigger = { war = { country = ENG } NOT = { war = { country = USA } } } type = secederegion which = ENG value = "Asian Pacific" when = 1 }
        command = { type = domestic which = democratic value = 2 }
        command = { type = domestic which = political_left value = 1 }
        command = { type = domestic which = freedom value = 1 }
        command = { type = domestic which = defense_lobby value = -5 }
        command = { trigger = { war = { country = USA } } type = event which = 2049003 where = USA when = 1 } #Japan Surrenders   
        command = { trigger = { war = { country = SOV } } type = event which = 2007011 where = SOV when = 1 } #Japan Surrenders   
        command = { trigger = { war = { country = USA } NOT = { ispuppet = JAP } } type = peace which = USA value = 0 }
        command = { trigger = { war = { country = SOV } NOT = { ispuppet = JAP } } type = peace which = SOV value = 0 }
        command = { trigger = { war = { country = ENG } NOT = { ispuppet = JAP } } type = peace which = ENG value = 0 }
        command = { trigger = { war = { country = CHI } NOT = { ispuppet = JAP } } type = peace which = CHI value = 0 }
        command = { trigger = { war = { country = USA } ispuppet = JAP } type = peace which = USA value = 1 }
        command = { trigger = { war = { country = SOV } ispuppet = JAP } type = peace which = SOV value = 1 }
        command = { trigger = { war = { country = ENG } ispuppet = JAP } type = peace which = ENG value = 1 }
        command = { trigger = { war = { country = CHI } ispuppet = JAP } type = peace which = CHI value = 1 }
        command = { type = military_control which = JAP where = SIA value = 0 }
        command = { type = military_control which = JAP where = U03 value = 0 }
    }
    action_b = {
        ai_chance = 10
        trigger = { not = { nuked = -2 } }
        name = EVT_43_ACTB
        command = { type = sleepevent which = 2007011 }
        command = { type = sleepevent which = 2049003 }
        command = { type = dissent value = 5 }
        command = { type = domestic which = political_left value = -1 }
        command = { type = domestic which = freedom value = -1 }
        command = { type = domestic which = democratic value = -1 }
        command = { type = domestic which = defense_lobby value = 1 }
    }
}
 
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