PI doesn't really know how their combat system works. Here's their methodology in designing combat mechanics:
1) Dev drops acid
2) 12 hours later the design is one an MIT engineer couldn't figure out
Here's the resulting combat strategy: A) Use way more troops than the enemy or B) Play Brandenburg
Advanced mechanics thread opened, advanced mechanic thread closed.![]()
I think you're on to something here, at least since they removed the one combat mechanic that was actually possible to figure out (other than dice rolls...)