This is just another attempt to change something about the disconnected military system we have.
With the changes to the Fleet designer to quickly copy templates we are closing in to a system more akin to HoI IV's divisions which i like:
We have templates that can be easily replicated multiple times to have a consistent and standardized military force.
The changes to admirals just counteract this addition which seems the design decisions around the whole Fleet and Military systems are not consistent with the rest of the game which, funny enough, is my core point of criticism about it.
I asked Eldarin in the recent stream about changes to the Space Combat and removal of Doomstacks and it seems they a aware that it is not in the best place but "all other solutions are worse". (On my personal note: i highly doubt this)
With the changes to the Fleet designer to quickly copy templates we are closing in to a system more akin to HoI IV's divisions which i like:
We have templates that can be easily replicated multiple times to have a consistent and standardized military force.
The changes to admirals just counteract this addition which seems the design decisions around the whole Fleet and Military systems are not consistent with the rest of the game which, funny enough, is my core point of criticism about it.
I asked Eldarin in the recent stream about changes to the Space Combat and removal of Doomstacks and it seems they a aware that it is not in the best place but "all other solutions are worse". (On my personal note: i highly doubt this)
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