Hello there,
I wanted to start a little discussion here about you guys' opinion about how bonuses stack. Right now the game features mostly additive bonuses which may or may not be a good thing.
I for one have more and more the feeling that the game goes quite a bit overboard with additive bonuses. Now it's clear that they're easier to understand and much easier to balance but it also makes each of them rather boring. There are no interesting differences between them. A 5% bonus will always be a 5% bonus. The other problem with this system is diminishing returns. Especially lategame you'll have so many bonuses that getting that extra 5% will be almost worthless. I catch myself going for mostly flat bonuses or rather reductions in upkeep as they actually stack better additively.
Anyway what's your opinion? Should there be more multiplicative multipliers? Or would that too easily break the game?
I wanted to start a little discussion here about you guys' opinion about how bonuses stack. Right now the game features mostly additive bonuses which may or may not be a good thing.
I for one have more and more the feeling that the game goes quite a bit overboard with additive bonuses. Now it's clear that they're easier to understand and much easier to balance but it also makes each of them rather boring. There are no interesting differences between them. A 5% bonus will always be a 5% bonus. The other problem with this system is diminishing returns. Especially lategame you'll have so many bonuses that getting that extra 5% will be almost worthless. I catch myself going for mostly flat bonuses or rather reductions in upkeep as they actually stack better additively.
Anyway what's your opinion? Should there be more multiplicative multipliers? Or would that too easily break the game?