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Sergeant
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Aug 9, 2019
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It would be helpful if we could tell a few more things about a selected unit, in combat and in general.
These are the main things I am personally missing:
  1. Accuracy
  2. Dodge (modifiers to how hard it is to hit the unit)
  3. Critical chance (if you put your mouse over the morale indicator you can see the critical chance stemming from morale, and you can check skills and count, but it would be great if we could just have a succinct number saying the current chance the unit has to score a critical hit)
  4. Defense mode (whether or not the unit is in defense mode right now) - only relevant in combat, of course, and useful if you want to know whether staggering someone will make them easier to hit
Specifically the last one came to mind when I started using the Dvar's Alert Protocol tactical operation, which says units can go into defense mode after spending all of their action points.
I thought it meant that you can act and your unit will go into defense mode afterwards, but then I realized that maybe it meant you can go past the blue part of movement and into the red area and still defend afterwards.
I had no way to know this since I can't tell if my units are in defense mode or not.
An answer to the above question will be appreciated, but regardless of that I'd still like to be able to know if units (whether mine or not) are in defense mode.

Thank you. =)
 
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