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unmerged(54153)

Generalissimo
Feb 20, 2006
314
0
Hola everyone

I am trying to mod the 1936 scenario file for the Philipines. I seem to have a problem adding new military divisions, is there a set pattern i must follow? In addition how do i remove the puppet status, i tried changing this in the USA file but have had no luck everytime i boted up the puppet status remained in place.

thx
 

Wolfhead

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Each landunit section should look like below, the first 4 line refers to the corps/army and below that each division in the corps/army is listed.

landunit = {

id = { type = 11804 id = 1 }
location = 1737
name = "Manila Garrison"

division = {
id = { type = 11804 id = 2 }
strength = 30
name = "Philippine Constabulary"
type = garrison
}

}

If you want to add a second division to the corps it could look like this:

landunit = {

id = { type = 11804 id = 1 }
location = 1737
name = "Manila Garrison"

division = {
id = { type = 11804 id = 2 }
strength = 30
name = "Philippine Constabulary"
type = garrison
}

division = {
id = { type = 11804 id = 3 }
strength = 15
name = "Manila Militia"
type = garrison
}

}

Adding a second corps:

landunit = {
id = { type = 11804 id = 4 }
location = 1737
name = "Motorized Reserves"

division = {
id = { type = 11804 id = 5 }
strength = 10
name = "1st Motorized"
type = motorized
}
}

The id must be unique for each unit (corps/army and division)

As for the puppet stuff, try remove these lines in the phi.inc file:

control = USA
puppet = USA
 

unmerged(54153)

Generalissimo
Feb 20, 2006
314
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excellent thx, i will try that later tonight.

I take it it would be the same if adding Naval or air units, but writing in navalunit and airunit as opposed to landunit?
 

Wolfhead

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Yes that's correct. Air & Naval units also have a 'base' value in addition to 'location', which is the number of the province in which they have their base.