Adding League of Nations game mechanics?

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LeanLeaf

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Jan 16, 2022
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Just like Crusader Kings 2/3 has crusades and Europa Universallis 4 hass religious wars, I feel that the big thing of a Grand Strategy WW2 game would be the League of Nations.

I feel like the League of Nations played an important role in the interwar and is completely absent from the game.

One of its issues was that it was collectivelly founded by the British and French, which costed a lot. Another issue is that the "collective defense" part was more like a guideline, which could also be represented in the game.

Nations could make demands to the league and so on.

There could also be alt-history scenarios where the Leauge of Nations plays a more active role or communist countries join the leauge of nation and eventually take control of the league.

Or USA could finally join the league.

1280px-The_Gap_in_the_Bridge.png


Also, make Egypt a colony puppet state like it should be. (maybe in a future DLC who knows)
 
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stavern

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I dont know always had the impression Leauge of Nations was useless in creating lasting peace. Only good thing it did was Lay the foundation for UN to be founded on.
 
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brantodb01

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I dont know always had the impression Leauge of Nations was useless in creating lasting peace. Only good thing it did was Lay the foundation for UN to be founded on.
It's about being a tool for the Democracies to use to limit expansion.
imagine if they could use the league to create a bloc for embargoes