The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.
The Colo Turrets mod adds new turrets. Maybe you need to add to both the turretdef and the turret chassisdef? The chassis may not have any slots to put gear in so your turretdef isn't valid.
{
"AmmoID" : "Ammunition_SRM",
"Capacity" : 100,
"Description" : {
"Cost" : 50000,
"Rarity" : 0,
"Purchasable" : true,
"Manufacturer" : "Generic",
"Model" : "SRM",
"UIName" : "Ammo SRM Inferno <color=#85DBF6>(100)</color>",
"Id" : "Ammo_AmmunitionBox_Generic_SRM_Inferno",
"Name" : "Short Range Missile Inferno Ammo (100)",
"Details" : "Source-Battletech Master Rules r, pg. 141. +6 Heat damage to enemy Mechs. +15% chance to Crit. -99% Armor Damage. Mech maximum heat reduced by 33, in order to prevent Inferno Ammo explosion.\n\nAll normal SRM Ammo bins will also act like a Inferno Ammo bin.",
"Icon" : "uixSvgIcon_ammoBox_Missile"
},
"BonusValueA" : "+6 Heat Dmg.",
"BonusValueB" : "",
"ComponentType" : "AmmunitionBox",
"ComponentSubType" : "Ammunition",
"PrefabIdentifier" : "",
"BattleValue" : 0,
"InventorySize" : 1,
"Tonnage" : 1,
"CanExplode" : true,
"AllowedLocations" : "All",
"DisallowedLocations" : "All",
"CriticalComponent" : false,
"statusEffects" : [
{
"durationData" : {
"duration" : -1,
"ticksOnActivations" : false,
"useActivationsOfTarget" : false,
"ticksOnEndOfRound" : false,
"ticksOnMovements" : false,
"stackLimit" : 1,
"clearedWhenAttacked" : false
},
"targetingData" : {
"effectTriggerType" : "Passive",
"triggerLimit" : 0,
"extendDurationOnTrigger" : 0,
"specialRules" : "NotSet",
"effectTargetType" : "Creator",
"range" : 0,
"forcePathRebuild" : false,
"forceVisRebuild" : false,
"showInTargetPreview" : false,
"showInStatusPanel" : false
},
"effectType" : "StatisticEffect",
"Description" : {
"Id" : "StatusEffect-SRMInfernoAmmoHeatDamage",
"Name" : "SRM Inferno Ammo Heat Damage.",
"Details" : "SRM Inferno Ammo Heat Damage.",
"Icon" : "uixSvgIcon_equipment_TTS"
},
"nature" : "Buff",
"statisticData" : {
"appliesEachTick" : false,
"effectsPersistAfterDestruction" : false,
"statName" : "HeatDamagePerShot",
"operation" : "Float_Add",
"modValue" : "6",
"modType" : "System.Single",
"additionalRules" : "NotSet",
"targetCollection" : "Weapon",
"targetWeaponCategory" : "Missile",
"targetWeaponType" : "SRM",
"targetAmmoCategory" : "SRM",
"targetWeaponSubType" : "NotSet"
},
"tagData" : null,
"floatieData" : null,
"actorBurningData" : null,
"vfxData" : null,
"instantModData" : null,
"poorlyMaintainedEffectData" : null
},
{
"durationData" : {
"duration" : -1,
"ticksOnActivations" : false,
"useActivationsOfTarget" : false,
"ticksOnEndOfRound" : false,
"ticksOnMovements" : false,
"stackLimit" : 1,
"clearedWhenAttacked" : false
},
"targetingData" : {
"effectTriggerType" : "Passive",
"triggerLimit" : 0,
"extendDurationOnTrigger" : 0,
"specialRules" : "NotSet",
"effectTargetType" : "Creator",
"range" : 0,
"forcePathRebuild" : false,
"forceVisRebuild" : false,
"showInTargetPreview" : false,
"showInStatusPanel" : false
},
"effectType" : "StatisticEffect",
"Description" : {
"Id" : "StatusEffect-SRMInfernoAmmoLessDamage",
"Name" : "SRM Inferno Ammo Less Damage",
"Details" : "SRM Inferno Ammo Less Damage.",
"Icon" : "uixSvgIcon_equipment_TTS"
},
"nature" : "Buff",
"statisticData" : {
"appliesEachTick" : false,
"effectsPersistAfterDestruction" : false,
"statName" : "DamagePerShot",
"operation" : "Float_Multiply",
"modValue" : "0.01",
"modType" : "System.Single",
"additionalRules" : "NotSet",
"targetCollection" : "Weapon",
"targetWeaponCategory" : "Missile",
"targetWeaponType" : "SRM",
"targetAmmoCategory" : "SRM",
"targetWeaponSubType" : "NotSet"
},
"tagData" : null,
"floatieData" : null,
"actorBurningData" : null,
"vfxData" : null,
"instantModData" : null,
"poorlyMaintainedEffectData" : null
},
{
"durationData" : {
"duration" : -1,
"ticksOnActivations" : false,
"useActivationsOfTarget" : false,
"ticksOnEndOfRound" : false,
"ticksOnMovements" : false,
"stackLimit" : 1,
"clearedWhenAttacked" : false
},
"targetingData" : {
"effectTriggerType" : "Passive",
"triggerLimit" : 0,
"extendDurationOnTrigger" : 0,
"specialRules" : "NotSet",
"effectTargetType" : "Creator",
"range" : 0,
"forcePathRebuild" : false,
"forceVisRebuild" : false,
"showInTargetPreview" : false,
"showInStatusPanel" : false
},
"effectType" : "StatisticEffect",
"Description" : {
"Id" : "StatusEffect-SRMInfernoAmmoMoreCrits",
"Name" : "SRM Inferno More Crit Damage",
"Details" : "Inferno Ammo has a +15% chance to Crit.",
"Icon" : "uixSvgIcon_genericDiamond"
},
"nature" : "Buff",
"statisticData" : {
"appliesEachTick" : false,
"effectsPersistAfterDestruction" : false,
"statName" : "CriticalChanceMultipler",
"operation" : "Float_Multiply",
"modValue" : "1.15",
"modType" : "System.Single",
"additionalRules" : "NotSet",
"targetCollection" : "Weapon",
"targetWeaponCategory" : "Missile",
"targetWeaponType" : "SRM",
"targetAmmoCategory" : "SRM",
"targetWeaponSubType" : "NotSet"
},
"tagData" : null,
"floatieData" : null,
"actorBurningData" : null,
"vfxData" : null,
"instantModData" : null,
"poorlyMaintainedEffectData" : null
}
{
"durationData" : {
"duration" : -1,
"ticksOnActivations" : false,
"useActivationsOfTarget" : false,
"ticksOnEndOfRound" : false,
"ticksOnMovements" : false,
"stackLimit" : 1,
"clearedWhenAttacked" : false
},
"targetingData" : {
"effectTriggerType" : "Passive",
"triggerLimit" : 0,
"extendDurationOnTrigger" : 0,
"specialRules" : "NotSet",
"effectTargetType" : "Creator",
"range" : 0,
"forcePathRebuild" : false,
"forceVisRebuild" : false,
"showInTargetPreview" : false,
"showInStatusPanel" : true
},
"effectType" : "StatisticEffect",
"Description" : {
"Id" : "StatusEffect-SRMInfernoAmmoMechHeat",
"Name" : "SRM Inferno Ammo",
"Details" : "+6 Heat damage to enemy Mechs. +15% chance to Crit. -99% Armor Damage. Mech maximum heat reduced by 33, in order to prevent Inferno Ammo explosion.",
"Icon" : "uixSvgIcon_genericDiamond"
},
"nature" : "Buff",
"statisticData" : {
"appliesEachTick" : false,
"effectsPersistAfterDestruction" : false,
"statName" : "MaxHeat",
"operation" : "Int_Add",
"modValue" : "-33",
"modType" : "System.Int32",
"additionalRules" : "NotSet",
"targetCollection" : "NotSet",
"targetWeaponCategory" : "NotSet",
"targetWeaponType" : "NotSet",
"targetAmmoCategory" : "NotSet",
"targetWeaponSubType" : "NotSet"
},
"tagData" : null,
"floatieData" : null,
"actorBurningData" : null,
"vfxData" : null,
"instantModData" : null,
"poorlyMaintainedEffectData" : null
}
],
"ComponentTags" : {
"items" : [
"component_type_stock",
"component_type_variant",
"component_type_variant1"
],
"tagSetSourceFile" : ""
}
}
I don't know anything about this, maybe head over to Nexus and search "turrets"?The Colo Turrets mod adds new turrets
The vehiclechassisdef_MOBILEHQ does not have a "Upgrade" slot, so this might not be it.The chassis may not have any slots to put gear in so your turretdef isn't valid.
I forgot, Colo pulled most of his stuff down.A little more guidance on where and how I can find this mod would be greatly appreciatedI'm not familiar with it.