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novapaddy

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Hello,

E3 map is for 1936, but I need to add more air and naval bases for a 2015 mod.

When I add the bases via a bases.inc file, the mod loads, but crashes when I press Start.

example:

#chc
province = { id = 1214
naval_base = { size = 6 current_size = 6 }
}
province = { id = 1320
naval_base = { size = 6 current_size = 6 }
}
province = { id = 1205
air_base = { size = 6 current_size = 6 }
}
###chl
province = { id = 856
naval_base = { size = 4 current_size = 4 }
}
province = { id = 860
air_base = { size = 4 current_size = 4 }
}

With no bases. inc file activated, the mod works perfectly.

Can you please advise what is the best way to add new naval and air bases to a map?

Thank You
 

novapaddy

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Is it crashing even if you add a single naval or air base to bases. inc and activate the file?

Yes. I've ported my putin mod over the TP mod (e3 map) and I had that same problem.
Since then, I've ported mds to the e3 map and exactly the same problem.

When I add a new base (any type) the other bases disappear off the map.
or it crashes when I press Start ... always.

I have tried different files that add new bases, no difference, so not a corrupted file.

BUT I think I may have found the problem. I noticed that I had land units set up in the inc files like naval or air bases, I mean the land unit had a location and a base, which is wrong.

My job today is to hunt down any others like this that may be still in the inc files. Those entries must date from hoi2 times??

I'll be back later when I'm done and will let you know the story. Thanks again MartinBG
 

kaguravitro

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did you check in province file that those provinces have aviable port or air base?
 

novapaddy

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did you check in province file that those provinces have aviable port or air base?

I load the installations.inc file from the TP mod, which works in the TP mod and also in dh1.04 = crash.
I load my own bases.inc file, which I have checked myself that the naval bases are allowed and checked each individual province beforehand = crash.
I load a single new base into the otherwise working inc file = crash.

Each time the mod loads up, I see the map, I press Start, I get crash, with the last 2 lines missing from the savedebug file.

Right now, I have a working mod, but no air bases or no naval bases whatsoever.

In recent times, to a map with naval bases and airbases, I have added a single new base, I lose all the bases on the map immediately on loading.

I'm having a nervous breakdown LOL
... only because I have already put 2 months into this mod, that is full time, 12-16 hours every day... think about that time...
I don't think I can fathom starting again.

EDIT: Right now I'm turning off all naval and air units in the inc files to see if I can get back the original E3 map setup that has some bases on it.
 
Last edited:

novapaddy

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UPDATE:

I have turned off all the navy and airforces in the inc files. Only the landunits remain working.
I have a working mod, it does not crash on Start.
I can see air bases and naval bases on the map.

I will now proceed to add back the bases one country at a time to see if I can locate the problem.

Cheers
 

novapaddy

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UPDATE;

The mod is now working fine.
I have 2 separate files of additional bases (air and naval), one from the E3 map itself and one of my own making, all working.
I have gone through every single file and checked the planes are in airbases and the ships are in naval bases and all are allowed.
Loads of tiny things wrong, which I can only presume, when added up together, were causing the crash.

I didn't find any single reason for a crash. So I now feel foolish but untrusting of this mod. So untrusting that I've made a copy immediately for safe keeping.

Sorry for the bother!
 
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