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Kasperus

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People, you all "think" too much. :mad: The fact that Russians controlled (hardly owned) eventually most of the steppe doesn`t mean they also were able to colonize it. Indeed, partially they did colonize. Where? In siberia and upper Volga-territory. The first is possible and easy to do as the territories are uncolonized, the latest is unnecessary as the provinces of upper-Volga start already as Russian in 1419 (which is thus disputable whether they should). All other territories were either not colonized in the eu-timescale or not colonized at all.

The following provinces should have in fact no Russian culture in the game (while they have in eu)
-Kazan (if we consider the city of Kazan the capitol at least - it was not russified before ~1850 or so)
-Ufa (was inhabited by Mongols and even Peter the Great has forbidden Russian colonisation there)
-Volgograd (highly disputable for 1419, Russians never colonized it before ~1600 and probably not even then. The military border went to the north of it)
The same accounts for Samara.
Then the military border went through the pti in Urals and ended in Semipalatinsk and Tobolsk. Tobolsk is pagan and thus convertable, Semipalatinsk is uncolonized. All territory to the south was not inhabited by Russians, and only to the slight controlled before ~1800 (Astrakhan being an exception as there was a military forpost there).
So that means all the Crim, Azov, Kouban, Kalmuk, Orsk, Odenburg, Kurgan and Magnitogorsk Nogai-territory, Kazak-territory, and the farther steppe and caucas were not Russian controlled till 1800 at least (apart from a few forposts acquired in 18th century in Crim and Azov) and there is no point for either change of culture or acquiring of another culture by Russians.

That brings btw also the question if the Russian cb-shields are correct for the steppe. To my opinion they aren`t. Most Uzbekh and Kazakh territory was again not Russian before ~1800. The Amur-territory in east-siberia was chinese controlled till later 19th century. Otoh the Crim became partially Russian after 1750.
 

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Tyrannos
Dec 29, 2002
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Well, I'm not sure if it would be historically accurate to add any new culture to Russia, but I do think that Russia is too weak in this game, it seems a little too hard to play Russia considering how easy it is to play France for example. :cool:
 
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Kasperus

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Play first the 1700 scenario as Russia and then complain I would say. Russia in 1419 was an non-existent country, Muscovy was a small duchy which could have been crushed by everyone and his brother if someone really cared. It was pure luck and a few more decent rulers (pretty exceptional for Russia) that Muscovy survived and finally managed to unify most of Russia, though as country it remained an unimportant wimp till 2nd half of 17th century. Is it then realistic to make the country very strong in 1419? I don`t think so do you? :p
Btw, France in 1419 isn`t very easy either.
 

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Tyrannos
Dec 29, 2002
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I'm not complaining, I like this game as it is. I was just trying to make eluminate feel better. :p
Well, this game is all too easy in SP anyway, at least with a major country, so Muscowy was actually quite interesting to play... :cool:
 
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Nov 11, 2002
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Giving Russia (or Muscovy) a second culture won't actually do anything to solve Russia's woes. The problem is that the AI is too incompetent to unite all of the surrounding small russian states without raking up huge BB and bad relations by force annexations. And if they do unite some of them, Lithuania steps in, grabs a few key territories and prevents Russia from meeting the prerequisites.

Adding Mongol to Russia (or Muscovy) wouldn't do anything. They never get far enough to attack the Khanates in the first place.

My solution would be to give Muscovy better relations with some of its minors so it can peacefully vassalise and diploannex. As well as removing the Russian's CB shield on Tula (which ensures bad relations with Lithuania) until the time comes for "Russia's claims on Poland/Lithuania".
 

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Tyrannos
Dec 29, 2002
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Yep. It seems quite hard for the Muscowian AI to form Russia, in historically right time at least. Anyway it would be quite boring if they did it everytime, wouldn't it? :cool:
 

Woreczko

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Originally posted by Gjerg Kastrioti
Giving Russia (or Muscovy) a second culture won't actually do anything to solve Russia's woes. The problem is that the AI is too incompetent to unite all of the surrounding small russian states without raking up huge BB and bad relations by force annexations. And if they do unite some of them, Lithuania steps in, grabs a few key territories and prevents Russia from meeting the prerequisites.
In EEP there is event for Lithuania around 1490 "Nobles defect" IIRC, which makes Lithunia secede Riazan, Tver and Tula to Muscovy. Helps a bit.
Also leaving Lithuania with only lithuanian culture (Lithuania, Belarus, Pripet, Mozyr, Polock(?)), altough I agree it`s not very historical in 1419 as Kasperus written, makes them weaker and busy with revolts. In that case I imagine that lithuanian culture are the provs which grand duke really controls, cause Lit. was in that time very much decentralized and unstable.
 

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Tyrannos
Dec 29, 2002
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AI Muscowy could sure use better relations with Ryazan and Tver, not sure if it's historically right though. Anyway removing the CB shield in Tula could help the AI some, but when I play Muscowy I like that shield a lot, I mean you can take more than just Tula... :p
 

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Aug 25, 2002
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No mongol culture to Russia.
Just events which change mongol provinces to Russian eventually.
Russia with Mongol would let them conquer unhistorical mongol places and whatnot with ease.
I'm thinking of cobbling together a event like this actually...
 

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Tyrannos
Dec 29, 2002
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I can certainly understand why eluminate wants Russia to have more cultures, but IMO if they got another culture, it would definately not be Mongol, maybe Ruthenian. Anyway I think Russia is fine as they are. :cool:
btw eluminate, have you tried AGC, I think Russia is a bit different there, and I think there's gonna be more nice changes in beta 3. :)
 
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