After doing some modding with new system initializer, I was attempting to also add it to the spawn table of possible planets and force it to spawn every gameplay. The following is the first few lines of code, and I can't seem to get it to spawn at all.
And I have tried:
The follows is the star/planet segments, which I know work (with a new system intializer). The only difference is that I changed the "home_planet" to "no" so that it would not be listed as a home planet.
I tried looking at /stellaris/common/solar_system_initializers/special_system_initializers.txt and I can't seem to get it working.
Code:
rand_newsystem_init = {
name = "newsystem"
class = sc_black_hole
usage = misc_systems_init
spawn_chance = 100
max_instances = 1
And I have tried:
Code:
rand_newsystem_init = {
name = "newsystem"
class = sc_black_hole
usage = misc_systems_init
usage_odds = 100
max_instances = 1
The follows is the star/planet segments, which I know work (with a new system intializer). The only difference is that I changed the "home_planet" to "no" so that it would not be listed as a home planet.
I tried looking at /stellaris/common/solar_system_initializers/special_system_initializers.txt and I can't seem to get it working.