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Gnorrosch

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At the moment, we have religious societies and warrior societies. We lack stewardship societies for merchant republics or characters otherwise interested in improving their realm.

So, one could add a Guild Society (or even move the Benedictine's from religious over here) which focusses on improving the demesne, using the prosperity mechanics. They could have event chains to gather money for building a new city, and could grant similar powers as the builder bloodlines.

Or a warrior society for reformed and feudalized religions, that focusses on religious practices and demands a scholarship focuss, and occassionally forces you to go on quests, slay monsters, or battle powerful heretics or infidels. They should not improve your fighting power, however, to leave that to the pagan warrior societies, but instead focus on you having to balance the opposite demands of being a good fighter, a powerful ruler and being a pious man. This would also fit very well for reformed Bön.
 
Upvote 0

Fire6all

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I agree with everything, and generally speaking I'm for the development of more societies. I see only one problem :
slay monsters
How is it possible to ask slaying monsters ?! I never saw a dragon ! It won't be possible to ring Smaug to have him appear in the game :D he is sleeping in my garden and he is lazy
If you were talking about slaying big beasts, it exists already in the hunting events
 

Gnorrosch

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How is it possible to ask slaying monsters ?! I never saw a dragon!
Well, there is an event in game where peasants complain about a dragon terrifying the countryside. At the moment, it just gives you a +1 to martial for free if you agree to slay it, it would be fun if occassionally you had to actually duel a dragon when choosing that option. Glitterhoof, windmills, imps (familiars), witches, giants and secreat bears would be other potential candidates for monsters that are already included in the game. And the developers probably have a couple more favourite monsters they would love to add to the fantastic elements!