Hey.
One thing which I would like to see is more national ideas with unique mechanics. Europe has these kind of ideas, take a look at these:
The French idea Native Trading Principles (Reduced native attacks, native tax & manpower +100%).
The Castillian idea Inter Caetera (Can fabricate claims on any overseas province, +1 Colonist).
The Horde tradition no cost for reinforcing.
The Russian idea Siberian Frontier (Auto-exploration of all territory adjacent to owned home territory, +1 colonist).
(Hungary, USA, even NORWAY has these type of unique ideas!).
Now, England used to have an "unique" idea (+33% [sic?] embargo efficiency), which is now gone. Same for Ottomans, which had Ghazi, again, removed. Shame.
RoTW has nothing like this. I'd like to see more ideas like this implemented in the game (of course, more time than regular ideas as these might actually require coding).
what do you think?
[Moderator edit] three threads on the same topic merged.
One thing which I would like to see is more national ideas with unique mechanics. Europe has these kind of ideas, take a look at these:
The French idea Native Trading Principles (Reduced native attacks, native tax & manpower +100%).
The Castillian idea Inter Caetera (Can fabricate claims on any overseas province, +1 Colonist).
The Horde tradition no cost for reinforcing.
The Russian idea Siberian Frontier (Auto-exploration of all territory adjacent to owned home territory, +1 colonist).
(Hungary, USA, even NORWAY has these type of unique ideas!).
Now, England used to have an "unique" idea (+33% [sic?] embargo efficiency), which is now gone. Same for Ottomans, which had Ghazi, again, removed. Shame.
RoTW has nothing like this. I'd like to see more ideas like this implemented in the game (of course, more time than regular ideas as these might actually require coding).
what do you think?
[Moderator edit] three threads on the same topic merged.
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