I ve already said it in exactly the same comment."And these arguments just don t make sense in explaining why the change was made.They just say why it isn t THAT BAD."It s like having steroids allowed in competitions and putting them together with those that never used them.And the argument is basically:"oh but the steroid users don t use them that much" "oh but people don t care that steroids are used", "oh but those competitions were unimportant anyways".Help me understand how is that fair.How does that make sense logically?I looked at the vic3.It s about the same arguments over and over and they still don t make sense.I don t even know what causes so many of you to put up with this , to defend it even.When I created this post I expected some good reasons(like only graphical mods counting or the game needing more players in its free period) but no.I am genuinely confused as it seems this comunity is now 80 percent full of people who can t criticise.I bet they could launch a 50 dollar event pack and you would buy it in an instant.
Except it isn't a competition, and it's nothing like steroids use in sport.
You don't "win" anything by having more achievements than another person. So the whole steroids comparison doesn't make sense - especially given that (by your analogy) there was an undetectable steroid booster out there anyway that can't be stopped from being used. (External programmes that can just give you all the achievements anyway at the press of a button.) An alternative way to look at it would be undetectable counterfeits of the medals being produced I suppose.
"Fairness" doesn't come into it, because there is literally no competition taking place to be spoiled by someone being able to use mods to enhance their game play. No one is being deprived of their achievements because someone else is using mods to get achievements in a different game.
Your analogies are not really related to the situation.
Now, onto some of the mods that are why people *really* wanted this change.
Coat of Arms mods.
New symbols for faith reformations
Clothing mods.
Name list mods.
Mods that adjusted the visibility and behaviour of trait ***icons*** - not the traits themselves, the icons.
Map colours for nations.
UI adjustments for readability and comfort.
Colourblindness accomodations.
Translation adjustments or translations to languages that aren't officially supported.
More readable maps - whether that's colour balance, brightness, or font adjustments for readability.
All entirely cosmetic, all checksum breaking. Very frustrating to want to use a particular set of symbols for a faith reformation, but to find it would stop you getting achivements just by having the possibility to use it. Or to have achievements blocked because you wanted a more readable map.
And then we have ones that make minor gameplay changes.
Faith and culture adjustments so that they're "more correct". Remember that you can reform religions anyway, so ones that stick to using the in game tenets/doctrines won't have too much effect on things.
Map changes to better represent a given region, either by adjusting terrain, province number and position, or title holders.
Even some of the ones that make sure a given character isn't randomly sterile and insane when they're a historical powerhouse who should be neither. (These come and go with versions, depending on back end changes to RNG)
Combat rebalances.
Diplomatic range changes probably don't matter either.
Even in this category most aren't going to make much change in difficulty of getting a given achievement.
Then there are the more serious ones that *do* strongly change the game
Most of the total conversions won't be giving achievements anyway, because the triggers just won't be there. You might get the trivial "just play the game" ones, like royal marriages, rising in rank, and so on, but you'd mostly have those if you play through a game with no mods anyway because they just happen.
The mods that add entirely new religions, tenets, and doctrines might have an impact - depending on what the new tenets and doctrines are, with this varying by mod. Some will do nothing to make the game easier, some will just make it different.
Even with this category though, these mostly won't be giving achievements out cheaply. And even if they *do*, someone else using them doesn't affect you getting them without these mods.
And lastly there are the "press button, get achievement mods".
Well, other methods to press a button and get achievements previously existed if people wanted to go that route.