It's not restricting the ability of colonizing by technology. It's the ability on how FAR you are able to efficiently colonize.
Here are my proposals for colonization to have more historical flavour without hardocoding limitations
http://forum.paradoxplaza.com/forum/showpost.php?p=6414573&postcount=124
And btw there is a similar mechanism in Victoria
On the other hand triggers for National ideas is something that i think is strongly needed (and not even difficult to put in the game code i guess).
While i like the new dynamic system idea i think that right now it's just too random.
For example there were good reasons to why not every country in Europe decided to go and colonize the new world (and the beginning only iberian powers did so)...
Eu3 should simulate in-game the reasons why historically Poland, Switzerland, Serbia, Navarra, Savoy, Venice etc. didn't bother to go exploring America.
It's not like there was only "something wrong in the heads" of the kings...
If they want to colonize they should first solve their problems and get in a "similar situation" as historical colonial powers.
Not just: Colonist + empty province = Colonization
Here are my proposals for colonization to have more historical flavour without hardocoding limitations
http://forum.paradoxplaza.com/forum/showpost.php?p=6414573&postcount=124
And btw there is a similar mechanism in Victoria
On the other hand triggers for National ideas is something that i think is strongly needed (and not even difficult to put in the game code i guess).
While i like the new dynamic system idea i think that right now it's just too random.
For example there were good reasons to why not every country in Europe decided to go and colonize the new world (and the beginning only iberian powers did so)...
Eu3 should simulate in-game the reasons why historically Poland, Switzerland, Serbia, Navarra, Savoy, Venice etc. didn't bother to go exploring America.
It's not like there was only "something wrong in the heads" of the kings...
If they want to colonize they should first solve their problems and get in a "similar situation" as historical colonial powers.
Not just: Colonist + empty province = Colonization