One of my favorite design directions that HOI4 took was a departure from the Air Wing system in HOI3. For me, the Air Wing system was a logistical and micro management nightmare. I really like the idea of Air Superiority zones in which you can assign air resources, especially how it has a % chance of effecting ground operations based on your level of Air Superiority. That said, while I really like the design philosophy, the implementation could be refined. Here are some observations I have on the air war.
1. 1936 model might decide it. From my experience, the air war is decided by 1936 models. While there is a large jump in stats from 36 to 40 fighters, most nations are going to be starting WW2 with the majority of their fighters as 36 models (especially since you will have replaced your pre-War starting fighters with these.) I'm not sure on the exact graph but it seems like it would be well into 41 before the 40 models make up the majority of your air force. By that time, the issue of air superiority is going to have been decided.
2. A plane is a plane is a plane. All aircraft are identical. For example, every 40 fighter has an attack of 27 defense of 16 and agility of 65 and so on. Now, generally I don't mind this - at this scale the operational abilities of individual units is largely irrelevant. It doesn't matter if the Spitfire is slightly more agile than the FockeWulf, they both were able to perform their respective roles. However, I do understand the immersion argument in that people want to 'feel' like they are using Spitfires (or whatever). Further - the aircraft models of the major nations are going to be a lot better than anything the minor nations can come up with. Sweden might be able to build 40 fighters, but they shouldn't be as good as those being produced by the majors and it should be a big deal if say the Brits start a lend lease with them sending them some Spitfires.
3. Declining rate of return. Since the air war is likely decided by your 36 models right now, everything else seems somewhat superfluous. Yes, we will want to get 40 fighters, but what about 44s? After 4 years of war you really don't get much more in the 44 over the 40. Air Attack is identical, Air Defense 25% more, max speed 70 km/hr better, Range and everything else identical and costs one more aluminum to produce. Jets are really odd their stats are much improved over the 44 models but in terms of performance it seems they don't significantly outperform propeller aircraft. Yes, we know the Me-262 didn't effect the war, but they were only deployed in small numbers. 100 Jets would be overwhelmed by 2000 44 models, but would 500? Seems like weight of numbers is more important than actual stats.
4. Hey look at me we count too! That must be the motto of the heavy fighters an tactical bombers. I find myself (almost) never building either of them. Even with a resource heavy nation like the USA I don't get around to building them because you already are producing 5 air lines (CV Fighter, CV Bomber, Fighter, Strategic Bomber). Yes, heavy fighters in theory have greater coverage area but they are so far behind in agility and speed that fighters seem to dominate them. Maybe heavy fighters would have a place if you got a large number of 40 heavy fighters versus 36 fighters. Or maybe if they had a boost as night fighters. Maybe I just don't know how to use them. Right now I don't see a reason to ever build them. Tactical bombers seem to fall into that zone as well. From my experience CAS are much better at ground attack - like I can easily see the yellow numbers go green when I throw CAS into an attack, I must confess I don't see much effect from tactical bombers. They really aren't all that cheap either being only slightly less expensive than Strategic bombers and requiring almost the same amount of resources. Is there any reason to build tactical bombers over CAS and Strategic bombers?
I don't now enough about the nuances of the air war to make suggestions on these points, these are just my observations on the planes we build and fight with. Some of the most famous planes in history took part in this era. Are we seeing enough of them?
1. 1936 model might decide it. From my experience, the air war is decided by 1936 models. While there is a large jump in stats from 36 to 40 fighters, most nations are going to be starting WW2 with the majority of their fighters as 36 models (especially since you will have replaced your pre-War starting fighters with these.) I'm not sure on the exact graph but it seems like it would be well into 41 before the 40 models make up the majority of your air force. By that time, the issue of air superiority is going to have been decided.
2. A plane is a plane is a plane. All aircraft are identical. For example, every 40 fighter has an attack of 27 defense of 16 and agility of 65 and so on. Now, generally I don't mind this - at this scale the operational abilities of individual units is largely irrelevant. It doesn't matter if the Spitfire is slightly more agile than the FockeWulf, they both were able to perform their respective roles. However, I do understand the immersion argument in that people want to 'feel' like they are using Spitfires (or whatever). Further - the aircraft models of the major nations are going to be a lot better than anything the minor nations can come up with. Sweden might be able to build 40 fighters, but they shouldn't be as good as those being produced by the majors and it should be a big deal if say the Brits start a lend lease with them sending them some Spitfires.
3. Declining rate of return. Since the air war is likely decided by your 36 models right now, everything else seems somewhat superfluous. Yes, we will want to get 40 fighters, but what about 44s? After 4 years of war you really don't get much more in the 44 over the 40. Air Attack is identical, Air Defense 25% more, max speed 70 km/hr better, Range and everything else identical and costs one more aluminum to produce. Jets are really odd their stats are much improved over the 44 models but in terms of performance it seems they don't significantly outperform propeller aircraft. Yes, we know the Me-262 didn't effect the war, but they were only deployed in small numbers. 100 Jets would be overwhelmed by 2000 44 models, but would 500? Seems like weight of numbers is more important than actual stats.
4. Hey look at me we count too! That must be the motto of the heavy fighters an tactical bombers. I find myself (almost) never building either of them. Even with a resource heavy nation like the USA I don't get around to building them because you already are producing 5 air lines (CV Fighter, CV Bomber, Fighter, Strategic Bomber). Yes, heavy fighters in theory have greater coverage area but they are so far behind in agility and speed that fighters seem to dominate them. Maybe heavy fighters would have a place if you got a large number of 40 heavy fighters versus 36 fighters. Or maybe if they had a boost as night fighters. Maybe I just don't know how to use them. Right now I don't see a reason to ever build them. Tactical bombers seem to fall into that zone as well. From my experience CAS are much better at ground attack - like I can easily see the yellow numbers go green when I throw CAS into an attack, I must confess I don't see much effect from tactical bombers. They really aren't all that cheap either being only slightly less expensive than Strategic bombers and requiring almost the same amount of resources. Is there any reason to build tactical bombers over CAS and Strategic bombers?
I don't now enough about the nuances of the air war to make suggestions on these points, these are just my observations on the planes we build and fight with. Some of the most famous planes in history took part in this era. Are we seeing enough of them?