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Negru Voda

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I expect this has already been heavily requested. Here goes, nice and short.

When events fire up with new members being accepted into the court, I would like to think that we can have a say in it (just like in CK1) but also have a see in it.
I mean I want to at least get the guy's name and culture/religion, if not an estimate of his stats and potential claims.

Maybe, this can happen only if I have the suspicious trait, while trusting characters have court members come and go as they please.

forum?
devs?
 

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I expect this has already been heavily requested. Here goes, nice and short.

When events fire up with new members being accepted into the court, I would like to think that we can have a say in it (just like in CK1) but also have a see in it.
I mean I want to at least get the guy's name and culture/religion, if not an estimate of his stats and potential claims.

Maybe, this can happen only if I have the suspicious trait, while trusting characters have court members come and go as they please.

forum?
devs?

This is a good suggestion. Arriving courtiers should be rather diverse but reflect your realm's composition. And you should have the option of simply allowing them to come in; rewarding them with pensions, lands, and/or position at court; or throwing them out. But they will soon be pestering you with their ambitions, their complaints, the lack of land that drove them to seek your generous patronage in the first place.

I'm not sure how court life is going to go, whether there will be EU Rome style factions (I hope so, please Lord Doomdark), but this could complicate things for the better. So your chancellor might want for you to accept someone into court (he is an old Irishman long in your service who wants his 16-year-old nephew to join the court, which is the old cliche) or your bishop might not (like in CK1--milord, this Greek schismatic has no place in our court! I don't care if he does has a military rating of 23--I'm thinking of the Greek expatriates who served the Kings of Sicily as admirals). Then there are your vassals (or your own liege if that applies) that want to foist on you their own useless family members. "Sirrah, get this young whelp of mine blood land, position, and a comely bride." "Please, milord, my youngest son is a bright boy, good at cyphering, but he will inherit nothing from me. Will you take him into your service?" And then, especially if you have ecclesiastical laws amenable to Rome, the Pope will send his proteges your way.

King has already stated on this forum that there will not be Jewish courtiers for instance (though this can be modded in), but the composition of your court should for lords with many vassals reflect your subjects: your vassals will expect to be included on your council, so it might make sense to keep a lot of direct vassals from around your immediate area of authority, and a small brood of fosterlings hopefully.

It is also unclear to me how many untitled folks will be basking in your regal greatness. Beside your own family members, your fosterlings, and courtiers like these, my understanding is that you won't get the thirty or forty idle hangers-on that we had in CK1. And I expect that those that you will get will move on after a pretty short MTTH, and those with positions will hopefully stay more loyal than in CK1. With what a thousand courts going on simultaneously, that's a lot of lazy nobles to keep track of, so I think it will be an improvement for game performance's sake.
 

constantinople!

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I like your idea Negru Voda. With your permission I can add it to the items in the Byzantine thread. And in addition, if you are the King and a fosterling proves to be of quality, you'd have the leverage to keep him near you, instead of going back to his/hers home court when he comes of age? A dialog asking you if you ALLOW the fosterling to go back would be nice! (Of course this should not happen if a Duke sends a fosterling to another Duke, being his equal).
 

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Nothing worse when families just swarmed in to my court in CK1. Always hate to have many courtiers, especially when they have like 6 children each.

If they're going to camp out in your courtyard, the least they could do was send up a note to the throne letting you know they're there. ;)

There should be some logic to it, too. Like going to the closest family member with a title: playing as the King of Leon, my relatives in Navarra fled all the way to Sweden to get away from the Emirate of Valencia, and in the same game I got a nice family from Budapest, who turned out to be very good generals for the next six generations.
 

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This is a good suggestion. Arriving courtiers should be rather diverse but reflect your realm's composition. And you should have the option of simply allowing them to come in; rewarding them with pensions, lands, and/or position at court; or throwing them out. But they will soon be pestering you with their ambitions, their complaints, the lack of land that drove them to seek your generous patronage in the first place.

I'm not sure how court life is going to go, whether there will be EU Rome style factions (I hope so, please Lord Doomdark), but this could complicate things for the better. So your chancellor might want for you to accept someone into court (he is an old Irishman long in your service who wants his 16-year-old nephew to join the court, which is the old cliche) or your bishop might not (like in CK1--milord, this Greek schismatic has no place in our court! I don't care if he does has a military rating of 23--I'm thinking of the Greek expatriates who served the Kings of Sicily as admirals). Then there are your vassals (or your own liege if that applies) that want to foist on you their own useless family members. "Sirrah, get this young whelp of mine blood land, position, and a comely bride." "Please, milord, my youngest son is a bright boy, good at cyphering, but he will inherit nothing from me. Will you take him into your service?" And then, especially if you have ecclesiastical laws amenable to Rome, the Pope will send his proteges your way.

King has already stated on this forum that there will not be Jewish courtiers for instance (though this can be modded in), but the composition of your court should for lords with many vassals reflect your subjects: your vassals will expect to be included on your council, so it might make sense to keep a lot of direct vassals from around your immediate area of authority, and a small brood of fosterlings hopefully.

It is also unclear to me how many untitled folks will be basking in your regal greatness. Beside your own family members, your fosterlings, and courtiers like these, my understanding is that you won't get the thirty or forty idle hangers-on that we had in CK1. And I expect that those that you will get will move on after a pretty short MTTH, and those with positions will hopefully stay more loyal than in CK1. With what a thousand courts going on simultaneously, that's a lot of lazy nobles to keep track of, so I think it will be an improvement for game performance's sake.

Those are very fine ideas.
 

unmerged(226921)

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Nothing worse when families just swarmed in to my court in CK1. Always hate to have many courtiers, especially when they have like 6 children each.

I think a far worse problem was a lack of courtiers. I personally always loved finding brides for my more loyal and useful courtiers and watching their families grow. Usually I'd reward them with titles as time went on as well, which only added to the fun. I had a couple of colourful courtier-dynasty's become very interesting this way.


The Great
 

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I think a far worse problem was a lack of courtiers. I personally always loved finding brides for my more loyal and useful courtiers and watching their families grow. Usually I'd reward them with titles as time went on as well, which only added to the fun. I had a couple of colourful courtier-dynasty's become very interesting this way.


The Great

It was indeed nice at times, but there will be more courts to keep track of this time around (each independent baron will have at least his family and some hangers-on), all of your direct vassals are eligible to be called to your court to serve on your council, and nothing yet as to whether you can arrange courtiers' marriages (except to members of your own dynasty as in CK1 DV).

But I appreciate your sentiment. That way, you could play a grand matriarch or patriarch, managing your courtiers' affairs (in more than one sense of the word), like a great big aristocratic household was like from ancient times to not all that long ago.
 

Rivus

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The quick and dirty way to manage the courtiers would to give players an option to "scout for talent" if they need courtiers (maybe at a small cost of gold), and "sack" courtiers when there's too many (maybe at a small cost to prestige, especially if a family member), limited to X number of such actions in a year.

Events that trigger for recruitment would also be fantastic. They don't happen often enough...

Yes, the event that triggers a choice to accept someone in court should allow players to at least have an idea who they're hosting. And newcomers to court should come with a message box - currently you pop into your character screen and (boom) new courtiers / relatives from afar. There should be a choice to reject them, if only to keep your own managerie of courtiers manageable.

'Marriages between courtiers' should get some kind of event. But I guess it's less of an issue now that you have more titles, so there's a way to create "power families" that attend/advice the sovereign.

I usually keep my court empty of relatives by marrying only a few of them unless I have titles I intend to give away. Those court-disease events are just irritating. I hope we don't see it in CK2. (Overcrowding does lead to poorer health conditions, but as it is we can't manage the population effectively so it becomes more of an irritation than an actual challenge, game-wise)
 

RedRooster81

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'Marriages between courtiers' should get some kind of event. But I guess it's less of an issue now that you have more titles, so there's a way to create "power families" that attend/advice the sovereign.

The addition of barons should help, and being able to name your vassals to court positions. I think that courtiers should move on much quicker than in CK1 if they don't have land or a place on your council, or a spouse or family member does. And you should get more events of your vassals or liege sending you people who want to join your court, where for vassals' children there should be more of an attraction. So a younger son should go to the liege's court to seek his fortune than travel a thousand miles to a place where he does not know anyone.
 

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In my opinion kings and dukes should have the power to choose their courtiers' brides. In CK1 you can only marry your courtiers with girls of your family.
During middle age and modern age kings could choose that, or at least approve or disapprove one courtier's choice.
 

unmerged(109046)

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I believe it's natural to expect that there just will be a decision(s) to recruit a courtier of given specialty. I'm basing it off the development between EU2 and EU3. In the former, you had to wait for a historical general to pop up or for a random event that gives you a conquistador. If you were a country that historically had no conquistadors, tough - you had a chance to explore VERY rarely. But in EU3, you can just press a button and recruit a general or conquistador, for a cost. I expect something similar will happen in CK2 - you will just press a button to recruit a specific type of courtier (marshall/steward/spy master etc.), and pay for it in money and/or prestige and/or some other minor resource.
 

TempestDK

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I know what you are saying. But what annoyed me more than deciding behalf of my courtiers, was the inability to say anything about myown son and grandson, IF he happened to have hisown court. I hope it's going to be fixed this time.

I am guessing, if implemented, that this should only regard sons who are vassals?? :) .... I wouldn't want the game to let me decide who my son, who is an independent Duke, should marry. And I definitely shouldn't be allowed to decide the fate of grandsons who are not part of my court.
 

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I believe it's natural to expect that there just will be a decision(s) to recruit a courtier of given specialty. I'm basing it off the development between EU2 and EU3. In the former, you had to wait for a historical general to pop up or for a random event that gives you a conquistador. If you were a country that historically had no conquistadors, tough - you had a chance to explore VERY rarely. But in EU3, you can just press a button and recruit a general or conquistador, for a cost. I expect something similar will happen in CK2 - you will just press a button to recruit a specific type of courtier (marshall/steward/spy master etc.), and pay for it in money and/or prestige and/or some other minor resource.

That's a good point. I think that in wartime you should get a better chance of landless nobles offering their services to you, and more competent people should gravitate towards the higher-tiered courts because there are more opportunities there. You could definitely have decisions to make it known that the King of Bohemia is looking for a good marshal to lead his next campaign, for example. I would prefer to see pre-existing characters going to meet your court than for randomly generated ones.
 

RedRooster81

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I am guessing, if implemented, that this should only regard sons who are vassals?? :) .... I wouldn't want the game to let me decide who my son, who is an independent Duke, should marry. And I definitely shouldn't be allowed to decide the fate of grandsons who are not part of my court.

But that's part of the whole dynastic thing IMHO. You are the head of the dynasty after all, and children should seek their parents' permission to marry or at least their blessing. Maybe not absolute veto but some consequences for relations perhaps if you agree or disagree publicly with who your family members choose to marry. Every marriage raises or lowers the dynasty's prestige, so the dynasty head I think should at least have some moderating powers over marriage choice, and close relatives should get temporary relationship modifiers based on that choice, based on how it is seen to affect the dynasty's standing. The sons and grandsons of kings should marry royalty or at least aristocrats. But as in Ck1, if as King of Leon I marry my daughter to my parvenu marshal, then it should cause a stir among all my dynasty members.
 
Aug 17, 2009
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Don't know if "peasant" is the word you are looking for (maybe yeoman ?). I like the idea. But it means that he must have proven himself on the battlefield (saved your kings life ?) or something similar. Knighthood wasn't given to EVERY troubadour in those times (unlike today). Even better - when some rich merchant would like to make generous donation for a title (more likely to happen, i reckon).

Yeah something like that would be cool. One thing i liked in Dragon Age Origins: Awakening was the choices you had for people who committed different crimes. For instance there was a peasant who stole a bread and you had the option to make him a knight which was awesome because i love choices like that.
 

Wulfram

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I'd like to see unemployed courtiers being more mobile, leaving if they or their close family don't have a job for smaller courts with vacancies. That way you wouldn't have to create a whole bunch of generic guys whenever a new County is handed out.

It would also be nice if you had some honourary jobs which you can hand out so you keep a courtier happy despite not having a vacancy in your important positions.