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Crilloan

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I always have armageddon installed in two versions, one for multiplayer and one for my personal enjoyment and modification.

I tried the new scenarios but they are kind of lifeless in sp, but i like the alternate version of sweden.

How do i mod so that i exchange sweden [SWE] with Sweden [UGS] in the 36 scenario?

I dont want to change starting provinces, but having claims on those UGS have and I want ministers, techteams and leaders from UGS.
And i definitely want the UGS flag :D

can it be done as an event, or chain of events. Or do I have to mod the scenario file?

I would be very thankful for ideas and solutions.

C
 

Miihkali

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Easiest way is next: open your 1936 scenario and open the swedish file there. Then search there tag = SWE line and change it to tag = UGS. Then delete next lines:

Code:
  headofstate            = { type = 9 id = 7001 }
  headofgovernment       = { type = 9 id = 7033 }
  foreignminister        = { type = 9 id = 7038 }
  armamentminister       = { type = 9 id = 7047 }
  ministerofsecurity     = { type = 9 id = 7058 }
  ministerofintelligence = { type = 9 id = 7006 }
  chiefofstaff           = { type = 9 id = 7007 }
  chiefofarmy            = { type = 9 id = 7008 }
  chiefofnavy            = { type = 9 id = 7009 }
  chiefofair             = { type = 9 id = 7010 }

Then you will got also UGS ministers. Then take nationalprovince list from UGS file in Abyss/Armageddon folder and paste them over vanilla Swedish nationalprovinces. Then you need to change in 1936.eug file all SWE tags to UGS tags (but be careful: not the sweden.inc to ugsden.inc :p ) No you should can to play with UGS.
 

v.Manstein

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Write a little event in which UGS inherits SWE on January 1st 1936.

Start with another country, wait for the event to trigger, save, and reload with UGS.
 

Crilloan

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#############################################
###### UGS as in Ultra Grandiose Sweden
#############################################
event = {
id = 10000001
random = no
country = UGS
trigger = {

}

name = "EVT_10000001_NAME"
desc = "EVT_10000001_DESC"
style = 0
picture = "politican"


action_a = {
name = "ACTIONNAME10000001A"

}
command = { type = inherit which = SWE }
}

}

How much more do I need to flesh it out for it to work?

Maybe o should move it to the event thread instead...

/C
 

v.Manstein

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A country must already exist to inherrit another country. So write an event for SWE which declares independence for UGS and let it trigger the inherrit-event.