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Hrafnsmerki

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Is it possible to play with no other alien civilizations? I think it'd be a cool way to learn how to play, especially for new players! You only deal with your own political, AI & space beast problems. It'd give the game an eerie feeling, & no one tells you the dangers of this new weird jump technology.
 
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Bragi

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It's "yump technology".

I remember someone saying that since you can adjust the amount of other FTL-empires manually, you therefore can set it to 0. This does not prevent pre-FTL to make the step into space and becoming a FTL-empire during the course of the game, though.
Sorry for my imprecise answer :/
 
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Picrasso

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Based on the stream, I think you'll have time to get adjusted to the game. I think Wiz and cKnoor went through the early game pretty quick, you'll be spending much more time scouting, finding interesting anomalies, researching and playing quests. Also, the first neighours they did meet didn't attack them or anything.
 
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Mordaith

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Based on the stream, I think you'll have time to get adjusted to the game. I think Wiz and cKnoor went through the early game pretty quick, you'll be spending much more time scouting, finding interesting anomalies, researching and playing quests. Also, the first neighours they did meet didn't attack them or anything.
What the other big bunny guy said. Max out your galaxy size, put a low number of AI players, boom you'll have oodles of time. If the RNG gods are smiling.
 

Marchallmo

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Is it possible to play with no other alien civilizations? I think it'd be a cool way to learn how to play, especially for new players! You only deal with your own political, AI & space beast problems. It'd give the game an eerie feeling, & no one tells you the dangers of this new weird jump technology.
Even if it is a viable way, i must disagree.
Seriously if you are the only "brainful" race in the space what is the fun of it, if 50% of the game is interactions with alien space empires?
And that would be really terrific to understand that you are alone in the freaking universe
 
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Bragi

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What on earth is wrong when OP want to try such a scenario, I ask you?
 
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Bragi

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I'll never understand why so many people are so fast at hand with teaching others their playstyle... no offense intended, but this thread is exemplary for that phenomenon. OP asks if X is possible since he wanted to try out Y, and instead of answering this question, people come and tell the OP that he shouldn't try out Y, because of reasons.
 
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13Foxtrot

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I'll never understand why so many people are so fast at hand with teaching others their playstyle... no offense intended, but this thread is exemplary for that phenomenon. OP asks if X is possible since he wanted to try out Y, and instead of answering this question, people come and tell the OP that he shouldn't try out Y, because of reasons.

I don't think it is that big of a deal. It sometimes nice to get others opinions and points of view. I don't think it hurts anyone as long people aren't being dbags about it.
 
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TomBombadil

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Starting a 1,000 star galaxy with only 3 other races in will also create the eery feeling you're looking for, but with plenty of anticipation too. Will it really take so long to learn the basics that you'll not wish there was someone to fight at the end of it all?

If you need an easy game, turn ironman off, set it to easy difficulty, and savescum to your heart's content. After all, you need to conquer pops to colonise inhospitable planets without robots anyway.
 
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Druesling

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I would like playing the only intelligent species in space, but having the political difficulty amped up to 11, just to have your empire splinter now and again, to finally have a galaxy with all human population, all originally settled by your people.
That could be kind of a cool szenario.

Edit: Better idea. A mechanic that makes every planet you colonize immediately independent. With luck and political skill you can try to get a federation going, or maybe conquer the worlds back, but there should be some game mechanic to prevent conquering them until they are up to speed with you.


Editedit: Somehow more on topic
Some sandbox mode with no aliens should be doable. Why the hell not? It probably wont be possible in ironman tho.
 
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Turin the Mad

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I like that idea. If you want to leave some mystery in the game, set Fallen Empires to 4 in number (hopefully that results in 1 of each 'type' of Fallen Empire).

When you finally do run into aliens/xenos/whatever, they'll be very scary. Probably.
 

Umega

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I hope you can turn the silder down to 0 AI Empires. I would understand if Ironman achievements were locked because of that.
 

Atlantians

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It would be cool being the Empire that does all the uplifting, enlightening, and seeding.

Only to have that extra galactic threat obliterate you; leaving you to tag switch to one of those brand new races searching for their creators among the stars.
 
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S.C. Watson

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I was wondering the same. It would be cool, because your empire could potentially fracture and you'd end up dealing with other empires / factions anyway, just not alien. There's tons of science fiction written about this scenario, not the least of which is Asimov's Foundation and Empire series - Though you do end up with robots.
 

felibar

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I don't think it's available at launch. You can't turn off Fallen Empires either.

However, they have talked about creating static galaxies as mods, so I'm sure a lone galaxy will be a very likely creation.
 

CocoCincinnati

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I've seen some people argue in other posts that it's strange to have all the starting AI empires discover FTL travel all at the same time. If you set the number of AI empires to 0, then it would, in effect, make you the first species to discover FTL with several other pre-FTL species out there at varying levels of technology. This would be a more realistic progression, as different civs would achieve FTL over the course of the game and not all at once, but it would of course make the player very OP compared to the rest of the empires in the game. You could also have a couple of FE thrown in to simulate that you are not, in fact, the first race to achieve FTL, although you would still have a sizeable advantage over anybody who is not a FE.

I'm curious how pre-FLT species are generated. Is there a set number based on the size of the galaxy? Does every uninhabited system have a percent chance to have one? How many actual FTL empires are likely to develop over the course of say the first 50 years, if the player picks 0 starting AI empires? Or is it simply too random to even guess?

Also, it's possible that the late game events may make you wish you had several other friendly (or even not so friendly) empires at similar levels to your own to ally with.

I personally want to have some space around me so that I can explore a lot but I do want other empires out there to challenge me mid game as well. I plan on 1000 stars and 20 AI empires and I'll adjust it if that is too few or too many.
 
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Admiral Howe

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It's "yump technology".
Yust one minute, don't yump on Martin's case yust because yay isn't a normal sound to him. :)
 
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