Greetings, Paradox Tinto developers.
Recently, I was playing a game as Israel, and I had Byzantium as a Jewish march. I did this because Byzantium had picked religious ideas, and because their national ideas provide additional missionary strength. The problem is that they soon picked the "Abrahamic Roots" aspect for their religion, which applies a -100% missionary strength penalty to all abrahamic-religion provinces.
My suggestion is that this situation should be treated similarly to the way Dhimmi autonomy privilege is in the newest patch; the AI should not pick this aspect if the liege has taken religious ideas, which in this case, I have done.
Thank you for reading my suggestion.
Recently, I was playing a game as Israel, and I had Byzantium as a Jewish march. I did this because Byzantium had picked religious ideas, and because their national ideas provide additional missionary strength. The problem is that they soon picked the "Abrahamic Roots" aspect for their religion, which applies a -100% missionary strength penalty to all abrahamic-religion provinces.
My suggestion is that this situation should be treated similarly to the way Dhimmi autonomy privilege is in the newest patch; the AI should not pick this aspect if the liege has taken religious ideas, which in this case, I have done.
Thank you for reading my suggestion.
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