i have the glavius AI mod... yet the AI fails to both colonize and construct mining stations on territory its occupied... the AI is soo bad atm its unplayable
I honestly doubt that any of the devs play singleplayer at this point.Agreed, unplayable. I can’t imagine how these things went by unoticed by the devs, and if noticed - how it didn’t postpone release.
I can respect the fact that development is hard and complex, by all means... but you can’t go selling a defunct product, man. If xou failed a deadline then so be it, it’s all part of the show. Make it work whenever you can, but make it work first.
one of the selling points was that the tile system was too difficult for the AI and this would fix it
Company of Heroes 2 ai play better without ressources cheat just better micromanagement.Please name a strategy game in which the AI plays well without idiotic amounts of bonuses on high difficulties? It is a nice dream but it just ain't happening. Maybe with mods in some games...
Even the choke point mechanics work in favor of the player. I just steamrolled AI territory after 2.0 because the AI was always looking for a weak spot in my borders and sent its fleets in a year long journey to the other side of my empire because I never built any bastions and used the AI built ones against it by taking one at a choke point at the start of the war. By the time it got to one of my many weak spots I had usually won the war even in the early game.
I honestly doubt that any of the devs play singleplayer at this point.
I tried 2.2 because one of the selling points was that the tile system was too difficult for the AI and this would fix it. It is 10 times worse now.
First they implemented a choke point system the AI can't use and now this.
And I must admit I actually found the new economic system somewhat engaging...
He did say strategy so it's good enough. If you want to go in details 4X or Grand Strategy I don't see one for the moment.The AI is generally better at playing OK without bonuses in combat RTS rather than in 4X or Grand Strategies.
Company of Heroes 2 ai play better without ressources cheat just better micromanagement.
Only from hard level to expert. Below ai have some limit like size of the wave and the amount.
Because the AI isn't making jobs to get bonuses and doesn't have enough housing and amenities to keep its planets stable. Interestingly some AIs seem to do better at this than others though, seemingly at random; which makes me think this may be a bug with a flag being set for that empire and not getting removed or something like that.Looking into the game files, the difficulty modifiers are like
difficulty_commodore = {
stations_produces_mult = 0.5
planet_jobs_produces_mult = 0.5
country_naval_cap_mult = 0.3
ships_upkeep_mult = -0.2
starbase_shipyard_build_cost_mult = -0.2
planet_stability_add = 10
}
So it seems that the modifiers are now to everything stations and planet jobs produce, yet it still isn't enough.