In CIM, there is no terminal. All the buses will fade in from stop 1 when you buy them, and fade out when they are broken or pick it out by you
In real life, every line should has 1 terminal at least. The terminal should has enough place to set, and has limited parking spaces. It means you cannot start a line everywhere, because there should be enough places to parking buses when finish whole day work. And it is also means if there is only 5 parking spaces, then you cannot buy the 6th bus (in game, there is no limited to buy buses)
Hope CIM2 can add Terminal and Hub feature. When you buy a bus, it will waiting in the terminal and join operation according grid spacing. When the bus is broken on line, it should waiting trailer to rescue to the terminal and block one traffic lane. When you want to pick a bus out of operation, it should finish its task and back to the terminal to out.
Also, metro should has its depot
In real life, every line should has 1 terminal at least. The terminal should has enough place to set, and has limited parking spaces. It means you cannot start a line everywhere, because there should be enough places to parking buses when finish whole day work. And it is also means if there is only 5 parking spaces, then you cannot buy the 6th bus (in game, there is no limited to buy buses)
Hope CIM2 can add Terminal and Hub feature. When you buy a bus, it will waiting in the terminal and join operation according grid spacing. When the bus is broken on line, it should waiting trailer to rescue to the terminal and block one traffic lane. When you want to pick a bus out of operation, it should finish its task and back to the terminal to out.
Also, metro should has its depot