So i'm doing an Hormuz run in which i wanted to convert to Zoroastrism, just because it's fun alright!
So i did what was needed, getting to the zoroastrian timurids province, making the zealot rebels spawn. They started to convert provinces one by one to a point i could accept their demands and make zoroastrism my state religion.
But in the religion tab there is a button to convert, when i tried it i could convert to sikh (if i recall right) but not to zoroastrism, even when i had close to half of my provinces converted already.
So 1) what's the purpose of this action, how is it different and why i couldn't use it to convert to zoroastrism in my game?
Also the following is unfortunate. My Mamluks ally decided to declare a war and call me in at the crucial moment of this converting phase, and managed somehow to cross the path of the 2 rebel stacks and destroyed them. Awful because my capital and still a lot of province weren't converted, even if i could already accept zealots demand. I finally accepted and now i'm stuck with an half converted country, a weak missionary strength, unable to finish the damn zealot's work.
So question 2) is how would you guys have handled this mamluks intervention? Making more zealots to spawn? I even wonder why bother to convert if zealots can do it in one month across your whole territory?
3) Last question is about this missionary strength, religious ideas set is a must for this kind of game where you're surrounded by heathens and even heretics?
Few tips to get it higher without it?
Thanks for sharing your strategy!
So i did what was needed, getting to the zoroastrian timurids province, making the zealot rebels spawn. They started to convert provinces one by one to a point i could accept their demands and make zoroastrism my state religion.
But in the religion tab there is a button to convert, when i tried it i could convert to sikh (if i recall right) but not to zoroastrism, even when i had close to half of my provinces converted already.
So 1) what's the purpose of this action, how is it different and why i couldn't use it to convert to zoroastrism in my game?
Also the following is unfortunate. My Mamluks ally decided to declare a war and call me in at the crucial moment of this converting phase, and managed somehow to cross the path of the 2 rebel stacks and destroyed them. Awful because my capital and still a lot of province weren't converted, even if i could already accept zealots demand. I finally accepted and now i'm stuck with an half converted country, a weak missionary strength, unable to finish the damn zealot's work.
So question 2) is how would you guys have handled this mamluks intervention? Making more zealots to spawn? I even wonder why bother to convert if zealots can do it in one month across your whole territory?
3) Last question is about this missionary strength, religious ideas set is a must for this kind of game where you're surrounded by heathens and even heretics?
Few tips to get it higher without it?
Thanks for sharing your strategy!