In 1.5, the name of your government is now auto-generated based on your civics, ethics and authority, with some civics giving a specific name (subject to other requirements), and with others increasing the weighting of one ethic for the generic version of that ethic+authority name.
The suggestion is to allow the player to change the primary ethic in case of a tie for equal weighting, for example:
An Authoritarian, Spiritualist, Militarist Empire with generic civics (e.g. Efficient Bureaucracy + Aristocracy) defaults to spiritualist government names. In this suggestion, the player would be able to change the government names to militarist ones, given the same ethics and civics. (Basically what I think is happening is that spiritualist breaks tie between militarist and spiritualist).
The suggestion is to allow the player to change the primary ethic in case of a tie for equal weighting, for example:
An Authoritarian, Spiritualist, Militarist Empire with generic civics (e.g. Efficient Bureaucracy + Aristocracy) defaults to spiritualist government names. In this suggestion, the player would be able to change the government names to militarist ones, given the same ethics and civics. (Basically what I think is happening is that spiritualist breaks tie between militarist and spiritualist).
Upvote
0