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Mackus

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Right now, you can abandon tribalism by upgrading your tribal holdings, being reformed/nonpagan religion, and having high tribal organization.
But why shouldt first requirement be neccesary, when you have already have castle holdings in your demesne? Why not just move your capital?
Currently
- non-improved tribal holding - cannot use to reform
- improved tribal holding - can use to reform, turns to castle/city
- formerly tribal holding, already upgraded to castle/city - cannot use to reform

Why?
If you have high tribal organization, and proper religion, why you are good to go if you have one tribal holding with upgraded fort, but if you have five castles and capital as non-improved tribe, well, you are not?

I suggest to add decision "Move capital to random Feudal holding", available if you have sufficiently high tribal organization, and of proper religion, as alternative to current decision.
 
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NewbieOne

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Moving whatever passes for your (unwashed, fur-clad, horn-helmeted, axe-brandishing) chancery to a feudal holding doesn't really address the philosophical change that's needed to do something drastic like abandoning your ancestral form of government.
 

Czert

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well, i think when you have high enouh organization /technology then i think that moving to new capital and abadon tribal is onl logical step. just look at it as just moving to nicer castle to rule from :). you are enough mentaly advanced to understand hat it have advantages to live in earthfort.
 

NewbieOne

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I guess the switch could become facilitated after e.g. 1100 (like some other changes in the game set to happen after a certain date, e.g. easier religious conversion of certain folks by certain chaplains), if your religion is Catholic or Orthodox (which is not just about advancement but also mentality, e.g. Catholic tribals are a bit more odd than Muslim tribals).
 

Mackus

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Moving whatever passes for your (unwashed, fur-clad, horn-helmeted, axe-brandishing) chancery to a feudal holding doesn't really address the philosophical change that's needed to do something drastic like abandoning your ancestral form of government.
Thats why in Vanilla CK2 decision, and in my suggestion, you also need sufficnetly high tribal organisation (and thus legalism techlevel) and non-barbaric religion.
The only difference would be, that capital would be moved from current tribal village, rather than building fort in existing one.
 

Thure

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I guess the switch could become facilitated after e.g. 1100 (like some other changes in the game set to happen after a certain date, e.g. easier religious conversion of certain folks by certain chaplains), if your religion is Catholic or Orthodox (which is not just about advancement but also mentality, e.g. Catholic tribals are a bit more odd than Muslim tribals).

Catholic tribals are not odd. The tribal system works very well for Ireland for exemple.