AAR Booster Kit: Would you like a toned down Event Cheats pack?

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LiamRiordan

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I've been thinking about making an AAR kit where it gives you minor boosters here and there to give your AAR gaming runs a little less stress, while also not breaking the balance.

Would you guys like a pack of events geared to giving your AAR runs a smoother ride?

If so, what would you like included in the cheats?
 

Apollo1784

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-Def events for blueprints.
-Maybe events to build IC in random provinces
-Free divisions? (Not too many)
-Free Nukes and/or ICBMs
-Minor additions of MP
-Slider moves towards authoritarian or hawk lobby
 

whatguts

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-Def events for blueprints.
-Maybe events to build IC in random provinces
-Free divisions? (Not too many)
-Free Nukes and/or ICBMs
-Minor additions of MP
-Slider moves towards authoritarian or hawk lobby

blueprints- already done
ic in random provinces- done
division- tank or mech, can be modified
nukes- use the "nuke" cheat
MP- done
slider move- "freedom" cheat

ask for something we don't already have
 

LiamRiordan

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-Def events for blueprints.
-Maybe events to build IC in random provinces
-Free divisions? (Not too many)
-Free Nukes and/or ICBMs
-Minor additions of MP
-Slider moves towards authoritarian or hawk lobby
I've got cheats for the IC and MP, as for the nukes and sliders, well, freedom can do that. But I can code in some 'flavour cheats' for the sliders, not sure about the nukes. As for ICBM's and such, I can spawn a few of those too.

EDIT: Nuke cheats are more than suitable, I'm honestly not even sure there is a command to spawn nukes. Never saw the need to try.

blueprints- already done
ic in random provinces- done
division- tank or mech, can be modified
nukes- use the "nuke" cheat
MP- done
slider move- "freedom" cheat

ask for something we don't already have
I'd like to think he was asking for what to be included in a pack, as opposed to what is already in the events cheats pack, that's my assumption. I'm aiming for a toned down minor booster kit.
 

Sechrima

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I'd love an event cheat that gives me cores on occupied provinces. When I've been occupying a territory for 10+ years and I'm role-playing that my nation has a sort of 'race and settlement' plan, then I'd like to get cores on provinces I have conquered.

I suppose I could learn how to make my own events, but I wouldn't know where to start. (Can anyone point me toward a tutorial for modding cores, either as an event or in the savegame file?)
 

LiamRiordan

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I'd love an event cheat that gives me cores on occupied provinces. When I've been occupying a territory for 10+ years and I'm role-playing that my nation has a sort of 'race and settlement' plan, then I'd like to get cores on provinces I have conquered.

I suppose I could learn how to make my own events, but I wouldn't know where to start. (Can anyone point me toward a tutorial for modding cores, either as an event or in the savegame file?)
You'd need tailor made events or as you said, edit saves.

Personally I'd find it easier to find the province ID's that you've occupied, write them down and great an event that grants you the cores. Unfortunately, you have to do it province by province as you can't do it by area or region yet.
 

whatguts

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oh a toned down version, sorry
he gave you what to have, i'll give you what to get rid of
-minor nation boosters
-individual unit modifiers
-defense/officer/combat/TC modifier cheat
-free buildings
 

Geredis

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What about a general buildtime event, along the Production Line techs, but via event/decision? Not by much, but maybe another 10-20%.