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Originally posted by sergei
... Come on, the fact that you don't get a Lionheart for free but rather have to work hard to grow one doesn't change the medieval spirit of the game -- rather induces. Think of the multiplayer sid eof things :).

Medieval except for the digression into genetics:D
 

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I probably had miscommunicated the term "genetics". We started with the idea of laying down the rules on how siblings inherit parental T&S but the history of mankind teaches a different lesson :).

At the moment we have the kids random, then the way you bring them up starts to affect them. It's just like in real life: a good couple may have a totally whacked kiddo while a less bright but more skilled in teaching/choosing the teachers one will have a smart, kind, loving, responsible teenie :).
 

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Advocatus Sancti Sepulcri
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Originally posted by sergei
To be free to develop your dynasty, you must be free to grow whatever siblings you can in both quality and number. Same applies for AI. It is no fun when the rest of the world goes along the pre-ordained path with known characters growing up in known dates, this would be not a simulation but rather a restoration. Ha! Anybody can fool a brilliant general if one knows when to expect him...
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Since the entire Christian world is playable (except for a few countries) and thus alterable, the fact that the non-Christian world has its leaders come along at their historic dates does not at all make the game a restoration. All it does is fix the background/parameters that one has to deal with as a player. It is understandable not to have fixed dynastic personages in the playable countries - what a screw up that would be - but it would not hurt the game to have the non-playable countries have historic personages. Having said of all that, I don't see it as a big deal.

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Advances, Laws, Taxes, etc. along the course of the game are certainly history-based. Come on, the fact that you don't get a Lionheart for free but rather have to work hard to grow one doesn't change the medieval spirit of the game -- rather induces. Think of the multiplayer sid eof things :).
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No complaints here about not having a Lionheart for free. I understand the reasons behind it and am totally in agreement. But to not have non-dynastic historical personages seems to me to be losing some of the flavor of the period. People like DuGuesclin and Hawkwood and William Marshall (not sure if he was non-dynastic though) really make history come to life. But like I said above - no big deal.

Does bring up the question of how will the court be populated? Can't all be relatives of the king can it? Where will these others come from - just randomly generated?:)
 

Murmurandus

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Originally posted by sergei
...

a smart, kind, loving, responsible teenie :).

Now, that doesn't even exists in RL...:D ;)
 

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Advocatus Sancti Sepulcri
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Originally posted by sergei
Non-Christians non-playable... Hmm... In the release it is so... But... ... ... ... ... ;)

O.K. you win! That tidbit answers a lot of folks questions about who is (might be) playable. Doesn't matter to me if there are or are not some playable dynasties but some folks are not satisfied with the game producers vision of what the game (any game) should be.:)
 

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Originally posted by sergei
Non-Christians non-playable... Hmm... In the release it is so... But... ... ... ... ... ;)

Excellent. Only a matter of time before I bring the one true faith to Europe. Time for some old-fashioned Jihad. :D
 

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Originally posted by Guinnessmonkey


Excellent. Only a matter of time before I bring the one true faith to Europe. Time for some old-fashioned Jihad. :D

Crusader Sultans , I can just imagine it...

:D
 

Derek Pullem

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Now I'm getting confused. I can see how the randomness of the dynastic line adds to the enjoyment of the game but I'm surprised that all the AI nations are randomised too. This is goingto lead to a nonsensical result if you were to load your CK game into EU2. Ok I never really expected a huge amount from this feature but I can't see how it's going to work now.

Unless your "character" is operating one level down from the ruling dynasties?
 

kurtbrian

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Originally posted by Philj
Perhaps it generates a new monarch file going forward -

That would never be good in my opinion...
 

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Originally posted by Vandelay


No historical characters post 1066? No leaders whose loyalty you can win such as Du Guesclin or Godfrey de Bouillon? No exceptional men of the cloth like Thomas de Aquino or Bernhard de Clairvaux?

/Vandelay

Well, actually Godfrey de Bouillon is certainly in the game: born in 1058, but not Count of Bouillon or Margrave of Antwerp yet.

It will be the Ruler's task to look through his court for talanted characters (both dynasty and non-dynasty). If years are passing and you're not interested in the character - he's moving to some other court.

But current Duke of Blois will not be given a particular event "Du Guesclin" in particular 1356. Neither will current King of France in 1364. Good Constables are not given just for Charles V being King of France.

I will disappoint(?) you even more: Hildebrand may happen not to be elected as Roman pointiff after Alexander II passes away... being elected, he may choose not to be known as Gregory VII... being Gregory VII he may choose not to excommunicate Emperor Heinrich IV...

But if you (a Catholic Ruler) have established control over Pope, you may try to excommunicate ANY Emperor you like (or dislike). Don't you want that?

You see, overall it's like another level of responsibility: you are not surfing comfortably through events, you will not know "oh, well, I need Aristocrasy not 7, but 6 only, to escape from that nasty event" - you will have to build everything by your own hands, you will have to search for better ways, and those better ways may not work when you play for the second time.

Yes, we are aiming that you will play this game more than once - so that each new game would give you different challenges.
 

Murmurandus

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This game looks better and better with every drop of information...:)
 

kurtbrian

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I like your ideas, I really do! :)

....but I have played EU II more than once too even if I did know the events...;)
 

Vandelay

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Well, actually Godfrey de Bouillon is certainly in the game: born in 1058, but not Count of Bouillon or Margrave of Antwerp yet. It will be the Ruler's task to look through his court for talanted characters (both dynasty and non-dynasty). If years are passing and you're not interested in the character - he's moving to some other court.

Ahh, that sounds a lot better. Sergei´s answer led me to believe that the only historical characters would be the dynasts of 1066 AD and everything after would be generated by the game.

I gather then that by having high piety and prestige values ( and offering lands and titles, of course) a player can gain the control of historical characters such as DuGuesclin or control of the Papacy or Orders Militant?

Will some of the more famous mercenary companies, such as Hawkwood´s White Company be in the game?

Cheers,
Vandelay
 

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Advocatus Sancti Sepulcri
Nov 24, 2000
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Originally posted by boreal_s

.........................
I will disappoint(?) you even more: Hildebrand may happen not to be elected as Roman pointiff after Alexander II passes away... being elected, he may choose not to be known as Gregory VII... being Gregory VII he may choose not to excommunicate Emperor Heinrich IV...

But if you (a Catholic Ruler) have established control over Pope, you may try to excommunicate ANY Emperor you like (or dislike). Don't you want that?

You see, overall it's like another level of responsibility: you are not surfing comfortably through events, you will not know "oh, well, I need Aristocrasy not 7, but 6 only, to escape from that nasty event" - you will have to build everything by your own hands, you will have to search for better ways, and those better ways may not work when you play for the second time.

Yes, we are aiming that you will play this game more than once - so that each new game would give you different challenges.

It would really be nice to have the Pope have his historical name (in the same order that really occured) even if his personality is not what it was historically and his dates of being Pope do not follow historical timelines.

As far as not knowing you need Aristocracy-7 for such and such event - bravo!! This is the way a game should be. You do what you think is right or what you want and let the chips fall where they may - no calculating to the nth degree to figure out the "Best" choice.

More than once? Well if EU and EU II are any indication it will get played more than once a week on my ocmputer.

:)
 

Guinnessmonkey

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Originally posted by Philj
Perhaps it generates a new monarch file going forward -

Personally I expect a largeish CK patch for EUII, otherwise I doubt everything will run so smoothly between them. Perhaps CK -> EU2 games will continue the dynastic engine into EU2 itself. I would prefer this to a family I exterminated in the 1200's suddenly reappearing as rulers of England a generation into EU2.
 

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How exciting!:) I love it! I can't wait hoho!:D Your own characters and a whole random spin on the dynasties will definately improve the playability IMO. Also it will make it much more interesting as well. I have a question: Can you name your heirs and children?Or is that random too? Oho! I am going to have my first child be blessed by the Pope!:D Can you do that?