Perhaps generals could be payed with money, not mana.
Have generals be hired a bit like advisors, where there is a big upfront cost and then a monthly cost also, that will scale with times passage (same as advisors)
In the same vein, perhaps one could also have 3 tiers of general that you could buy, with tier 3 being simply better generals, but with the downside of also being older (and age would be shown)
Generals would also gain stats over time, so while spending the money for a level 3 general would get you the best 60ish year old general, you're not going to have him for a long time, whereas if you pay for a level 1, you'd get a young 20 year old with shitty stats, but if you USE him a lot, then by the time he turns 60ish, his stats would be better than the tier 3 guys.
Army tradition could affect the stats buy only very minimally, and would instead give better bonus' to discipline, combat ability and morale to compensate.
To stop super rich nations spamming the crap out of generals, it could be made that the first 3 cost 100%, but then afterwards increase in the same way that colonies do: +100%, +400%, +900%, +1600%, +2500%
Have generals be hired a bit like advisors, where there is a big upfront cost and then a monthly cost also, that will scale with times passage (same as advisors)
In the same vein, perhaps one could also have 3 tiers of general that you could buy, with tier 3 being simply better generals, but with the downside of also being older (and age would be shown)
Generals would also gain stats over time, so while spending the money for a level 3 general would get you the best 60ish year old general, you're not going to have him for a long time, whereas if you pay for a level 1, you'd get a young 20 year old with shitty stats, but if you USE him a lot, then by the time he turns 60ish, his stats would be better than the tier 3 guys.
Army tradition could affect the stats buy only very minimally, and would instead give better bonus' to discipline, combat ability and morale to compensate.
To stop super rich nations spamming the crap out of generals, it could be made that the first 3 cost 100%, but then afterwards increase in the same way that colonies do: +100%, +400%, +900%, +1600%, +2500%
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