Question to devs: Org loss advancing into low infra provinces breaks combat system?
I have a hell of a time in the early years of the war during simple conflicts like the SCW and Abyssinia simply because my troops lose all cohesion in the course of advancing into enemy provinces with crappy infrastructure and get instantly broken by feeble counterattacks when they finally reach their destination as they have zero org.
Is there a simple way around this or is it just something you have to deal with while you wear down the defender? I'm finding it impossible to advance in Ethiopia, and must have been defeated 50 times in Guadalajara having first driven the defenders back every time.
I have a hell of a time in the early years of the war during simple conflicts like the SCW and Abyssinia simply because my troops lose all cohesion in the course of advancing into enemy provinces with crappy infrastructure and get instantly broken by feeble counterattacks when they finally reach their destination as they have zero org.
Is there a simple way around this or is it just something you have to deal with while you wear down the defender? I'm finding it impossible to advance in Ethiopia, and must have been defeated 50 times in Guadalajara having first driven the defenders back every time.
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