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loki100

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A little problem of ownership

Just discovered a slightly unwelcome outcome - having entered Dutch territory, its reverted to being Dutch (ie in removing the German occupation I've not replaced it with mine), same problem elsewhere in Belgium and France.

So, to clear this up I've had to declare war on the allies - I know I was going to do this anyway but it makes things far more complex at this stage ...



so its global revolution or bust ... pity I've already packed Molotov off or he'd be easy to blame for this oversight.
 

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pity I've already packed Molotov off or he'd be easy to blame for this oversight.

You need to spend more time in corporate life, it's always the falut of the person who just left ;)

That's a shame you've had to DOW the allies early but that looks like the UK + odds and ends only so...
 

Eugenioso

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Eugenioso

Actually that sort of thing happened a lot with HOI2 - it was v common once you pushed Soviet troops into the Balkans to see the German AI strip its Berlin defence and send troops off down south - it was rare to end up having to fight for Berlin.

Even with its flaws, I couldn't go back to HOI2 now - this, even in its current form, is just so much more fun and involving.

Without doing too much obvious - the game forces a real feel for how Soviet late war offensives developed - you just have to stop and re-organise and resupply, whether or not there is still any effective opposition in front of you, and this seems to take 2-3 weeks, during which time the AI can get up to some interesting mischief ... and you are well advised to be prepared to retreat from some of your more opportunistic final gains etc.

The pity is that Germany didn't prepare for war with the USSR - then this would be truely brilliant at a strategic as well as operational level.

i agree 1000% with you. HOI3 is way more indepth than HOI2, specially when it comes to later offensives and the big supply lines, logistical problems and such. but that is all that is really innovative (except for that nasty 100 hrs. resting period between fights).

in fact, from my WW2 knoledge, there was talk amongst the german commanders at 1944-45 that the russians, with a massive army numbering millions of men, would simply be unable to launch an offensive because of the massive logistical difficulties that would undertake. of course, as we all know, the german commanders were proven wrong. the russians, despite losing lots and lots of men and facing massive logistical issues, stalin kept ordering his army forward, and the russian generals were forced to agree despite all the problems. the result was that the german army had no time to reorganize after the long retreat from russia, and was duly encircled and destroyed piecemeal.

its so cool that HOI3 adresses the logistics issue. but until the AI is fixed, the delay in between combats shortened (or completely reworked), the game is, sadly, too unplayable
 

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Onwards to World Socialism! Little bit of a snag with the Dutch, but nothing a few Rifle and Tank Armies can't handle, eh? As far as the blame goes, I think it's eminently reasonable to continue blaming Molotov for the next twenty years of foreign policy disasters. Even if he's not to blame himself, then surely it's the 'Molotovian tendencies' that have infected the foreign ministry during his tenure.

I'm enjoying your sightseeing in Western Europe. Looking forward to your first encounters with Allied troops. Wonder if the Brits can recover in time, now that Germany is terminal, to mount some reasonable resistance.

PS: If you do decide to mod your save into the Barbarossa scenario and play from there, that would be highly interesting as well. Count me in, either way. :)
 

loki100

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You need to spend more time in corporate life, it's always the falut of the person who just left ;)

That's a shame you've had to DOW the allies early but that looks like the UK + odds and ends only so...

i agree 1000% with you. HOI3 is way more indepth than HOI2, specially when it comes to later offensives and the big supply lines, logistical problems and such. but that is all that is really innovative (except for that nasty 100 hrs. resting period between fights).

in fact, from my WW2 knoledge, there was talk amongst the german commanders at 1944-45 that the russians, with a massive army numbering millions of men, would simply be unable to launch an offensive because of the massive logistical difficulties that would undertake. of course, as we all know, the german commanders were proven wrong. the russians, despite losing lots and lots of men and facing massive logistical issues, stalin kept ordering his army forward, and the russian generals were forced to agree despite all the problems. the result was that the german army had no time to reorganize after the long retreat from russia, and was duly encircled and destroyed piecemeal.

its so cool that HOI3 adresses the logistics issue. but until the AI is fixed, the delay in between combats shortened (or completely reworked), the game is, sadly, too unplayable

Onwards to World Socialism! Little bit of a snag with the Dutch, but nothing a few Rifle and Tank Armies can't handle, eh? As far as the blame goes, I think it's eminently reasonable to continue blaming Molotov for the next twenty years of foreign policy disasters. Even if he's not to blame himself, then surely it's the 'Molotovian tendencies' that have infected the foreign ministry during his tenure.

I'm enjoying your sightseeing in Western Europe. Looking forward to your first encounters with Allied troops. Wonder if the Brits can recover in time, now that Germany is terminal, to mount some reasonable resistance.

Actually one reason I now work as a freelance writer was indeed too much time spent in large organisations ... so yep, every error I now make has a group of ex-employees I can blame, as Stalin has re-organised the Politburo yet again. I now have a production minister with a strong interest in rockets and things nuclear.

I've launched a small (2 mtn divs) attack into India (the other 2 + the army HQ are already out of supply!), just to see whats there ... I can't think very much, as the German area in what is now S Pakistan/NW India is slowly expanding. My suspicion is it won't be till I'm ready to invade Persia (my guess is May) that I'll start to run into Allied forces - unless the Canadians do another of their famed invasions!

Eugenioso - My combat delay is now 72 hours, and will drop a bit as I get my officer ratio back up, its obviously a matter of taste but I find this quite realistic, forces did get jumbled up in combat and it took a bit of time to sort out again. What I'd like Paradox to do is to add something to the blitzkrieg tech group that further reduces this for armoured formations to reflect that they were trained in overrun tactics.

If you ignore the winter counterattacks in 41-42 you can split Soviet offensive tactics into 2 main blocks. Roughly from Stalingrad to the start of Bagration and from Bagration to Berlin. To my mind the key difference was that in the first group they still faced a highly mobile very dangerous enemy and even as late as the attacks into Western Ukraine in late winter 44, Soviet spearheads got snipped off, and most offensives ended in a successful German counterattack. Thereafter the Germans could only really stop a Soviet offensive once it was already out of supply. And you got the pattern I'm seeing of massive gains, and just running out of steam. So the Soviets overran Western Poland and Germany up to the Oder in Jan-Feb 45 and then sat still (on that sector) till the end of April. Without wishing to go anywhere near the 'Warsaw Controversy' you do have a feel that it is logistics holding the Soviet army in check much more than the Germans.

I think this is something I'm going to have to start doing. So rather than my 2 main European fronts attacking at the same time, one will have stop and wait till the other has completed an offensive and then shift over.

Also by the end of Bagration the Soviets were effectively out of manpower so compensated by adding masses of artillery to the rifle divisions - which in turn led to more supply problems etc.
 

loki100

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If you do decide to mod your save into the Barbarossa scenario and play from there, that would be highly interesting as well. Count me in, either way. :)

I'm still working on this save - have worked out that the key step is to transfer 'my' 1941 Theatre set up to the one that the 1941 scenario starts with (that took me a couple of days fussing around to work out). The rest of the transfer is effectively tedious - updating province infrastructure etc and sorting out the few provinces that are in the wrong hands - peace at the end of the Winter War gives the USSR historically too much of SE Finland, etc.

Once I have a clean save file, I'm really tempted. The one thing I've not had to do yet in this AAR is to defend on any operational level. I'd quite like to see if some things the AI could have done to me would have worked out really. I can only guess that German logistics in the USSR would have been as ropey as mine are ... if so trying to hold back some forces till a given offensive is clearly over and using them for counterattacks not to block an attack could be really effective - but would take a lot of discipline.

This game now is an exercise in problem solving, which is quite engaging, but essentially, at least till I stir up the USA, its against a passive opponent. I can see Spain being a tough fight, but I'll be on the strategic offensive, some of the other campaigns will be interesting exercises in tailoring force to need - I'm actually back to raising cavalry divisions for an invasion into the Middle East and India as they are low on supply needs.
 

loki100

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25 March 1942

Stalin's back! With a vengeance. :p

Stalin has arrived at a Soviet HQ just outside Paris, he has a new spring suit and is offered the choice of riding in on a T-34 or one of Chuikov's Katyushas. Despite the choices he is not a happy man.

He turns on Kirponos who has been invited to watch Zhukov take another capital ...

JS: You aren't much use are you, you have more armies in N Italy than the Italians have divisions and you utterly botch the attack on Milan (as usual JS is ignoring the more successful drive on Rome, but Kirponos rather fears that'll be given to Zhukov too).

Stalin then turns on Zhukov

JS: When I flew here the whole of S Germany seemed to be full of Soviet soldiers having a mass cigarette break - except they have no cigarettes as over 50% of your forces are out of supply

... I also want those Canadians out of Brittany by the end of the month .. the oysters will be in season soon and we don't want them all eaten before we finally arrive

Kuznetsov (navy) has been dragged along and is a worried man - it seems as if Stalin actually expects the VNF to leave port, even worse he's just ordered a new Battleship.

JS: Look you need to get them (pts at Chuikov and Roskovski) into Britain

Kuznetsov looks sort of seasick, and tries to point out that the furthest the VNF have been from the shore in the last 30 years was a quick trip to Stockholm and back. Even more the new technology won't be ready till October.

Stalin storms off and opts for a T-34, they are much more round than a Katyusha, the rest trudge off behind him. Stalin's parting shot is to order Zhukov to invade Vichy as soon as Kirponos has sorted out the Milanese mess.
 

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There you go! The Man of Steel has said it must be thus, so it shall be thus! ;)

Is there anything that could actually please Stalin? Whatever his generals delivers, he always finds fault. At this rate, when Zhukov marches into the radiated ruins of New York, Uncle Joe will probably complain that the nuclear fireball wasn't big enough, or that there are too many ruins still standing...

By the way, what happened in Milan? A simple repulsed attack, or something more troubling?
 

loki100

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There you go! The Man of Steel has said it must be thus, so it shall be thus! ;)

Is there anything that could actually please Stalin? Whatever his generals delivers, he always finds fault. At this rate, when Zhukov marches into the radiated ruins of New York, Uncle Joe will probably complain that the nuclear fireball wasn't big enough, or that there are too many ruins still standing...

By the way, what happened in Milan? A simple repulsed attack, or something more troubling?

I'm experimenting with various models of AI control over an offensive, especially now that most of them are a matter of taking ground not sustained fighting, so I gave that set a direction rather than single target. For some reason all 4 armies (18-20 divs) clumped into one huge stack and wandered over to the nearest Italian unit to say hi. This is odd as usually the AI seems obsessed with finding either real or imaginary gaps in the line to exploit.

Its as a lot of people are reporting the AI seems to veer between very neat, perfectly ok and downright wierd. The attack into Central Italy on the other hand is a masterpiece of 3 armies moving in tandem down defined lines of attack and dropping off divisions at key points.

So a very similar order structure and utterly different outcomes.

I reorganised the Milan mess myself, and then gave an order at the Front level to move to the Italian-Vichy border, this it seems to be doing quite astutely.
 

Rensslaer

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Wow. One month from Danzig to Berlin is pretty good. What happened to all those divisions??? :eek:

Good progress elsewhere, looks like, and I'm curious to see how it goes with you at war with so many countries at once!

Sorry I haven't commented earlier -- I've checked in here and there, but another computer (offsite) I use won't display Imageshack graphics, so I can't tell much of what's going on.

Fellow freelance writer, eh? What do you do, mostly?

Looking forward to seeing how the Mexico and Venezuela experiments go! I'd considered trying something like that, but never got around it.

Rensslaer
 

loki100

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Wow. One month from Danzig to Berlin is pretty good. What happened to all those divisions??? :eek:

Good progress elsewhere, looks like, and I'm curious to see how it goes with you at war with so many countries at once!

Sorry I haven't commented earlier -- I've checked in here and there, but another computer (offsite) I use won't display Imageshack graphics, so I can't tell much of what's going on.

Fellow freelance writer, eh? What do you do, mostly?

Looking forward to seeing how the Mexico and Venezuela experiments go! I'd considered trying something like that, but never got around it.

Rensslaer

Hi Rensslaer

thanks for checking in and commenting. I basically launched 3 offensives against the Germans with quite different results each time. The first took me from the Soviet border to more or less the edge of Poland, in the end it was supplies and my own losses that stopped me. I was able to pocket most of the German divs but my infantry formations were then snagged up on the pockets and the tanks became very spread out - I was lucky the Germans had no reserves as even so I abandoned a few provinces to get the armour back into reserve. Second time took me past Berlin, from somewhere the Germans had rustled up a new front line but I got my operational tactics a bit better and also, with only a couple of exceptions, the pockets were reduced a bit easier - the only one that took an age was up on the Baltic and was out of the way as far as my main attacks were concerned. Third offensive, has only seen sporadic fighting and the main constraint has been supplies.

I just don't think the German production AI has really produced much of a land army. I'm assuming they have a decent navy, though I've not seen much of it and they have masses of aircraft. If they'd had a reserve, the planes + my overextended front could have led to quite a set-back. As it the planes on their own are causing casualties and the occassional slowed down battle, but, quite rightly, need troops on the ground to have any real impact.

My instinct is that the Allies - with the exception of Canada - are not up to much, I've got 4 Mtn Divs pushing cautiously into India and I've not found any UK troops yet, but I'm not looking to tangle with the large German bridgehead around Karachi till I've settled Persia. My goal is to keep the US out of war till about '44 when I'll have a poor but useable navy - and hopefully will already have troops both in Canada and Mexico.

Charles Louis in his recent AAR has shown just how effective the 'support our party' trick can be - I really want to see if a combination of spies and diplomacy can shift Mexico into the Comintern. He got a bit caught out by the way Paradox seem to have fix membership of a faction regardless of national politics changing. I want to see what happens when you target a non-faction country. In Mexico the CP is now the largest party so I'll cement that over the next 3-4 months and then go for their NU - and hope for either an election, coup, or them responding to diplomatic overtures.

Primarily I'm a ghost writer, but also do a lot of research projects on business analysis etc. My background is in psychology, economics and politics. I'm also picking up again on PCI (Italian Communist Party) - CPSU (Soviet Communist Party) relations. My last work on this was on the 70s and 80s but I'm going back to the post-Mussolini coup period this time (so 1926-43). Good excuse to brush up my Russian and Italian and make use of the stuff now released from the Soviet archives.
 

loki100

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Stavka Briefing 15 April 1942

Now that the war against the axis powers in mainland Europe is ending, consideration is shifting to the needs of the RKKA in the next phase of combat.

At the moment, only the UK and isolated holdings across India and the Far East remain in German hands and the British Empire is similarly fragmented.

The Politburo is giving detailed consideration to Soviet war plans over the next two years (ie in a later post), with an early plan to be able to invade the USA by May 1944.

At the moment, RKKA forces are organised into one of 4 organisational armies:

Tank Army - 3 Tank (ie medium armour) divs & 2 Armoured (ie light armour) divs;
Shock Army - 5 rifle divs with a mixture of artillery, rocket, engineer and AC brigades;
Mech Army - 3/4 divs, a mix of motorised and cavalry;
Infantry Army - 4/5 divs, mostly rifle divs, some mtn divs in some formations.

Some armies with a purely defensive brief also mix rifle and garrison divisions.

From combat experience over the past year, it has been decided that the Mech Armies are to be seen either as reserve formations (ie their speed is useful but they are not that much use in combat) or to be deployed to areas of lower intensity combat.

The 3rd Tank Army has heavy tank brigades and so far this formation has been a disappointment, in part as it has never fulfilled its envisaged role of stopping a German armour breakthrough head on. The heavy tanks have made it too slow, although invariably they take very light casualties.

The armoured divisions (ie light armour + motorised brigades) have proved their value when properly employed. They are not especially effective in combat, but their speed allows a breakout to become a pocket very quickly. They can stand in combat even against medium armour but don't tend to win their fights very quickly.

The other formation that has proved unsuccessful so far has been the idea of brigading fighters with CAS. In effect the FTR squadron are ground down faster than the CAS formations. The next reorganisation of the VVS will see a shift of tactics. FTRS+CAS will co-operate, with FTRs providing air superiority and pure CAS formations then undertaking ground attacks within the zone of protection.

Current Soviet plans involve an attack on Vichy France in May 1942 - this will be accompanied by an invasion of Indochina, opening up the capacity to deal with the remnants of the British and Dutch empires.

The Soviet leadership has also recently been studying a work of military fiction, that indicates that a modern power can engage in a naval strategy of opportunism and effective piracy, capturing weakly held ports so as to build a strategic presence.. Given the weakness of the VNF, this will become the Soviet naval strategy for the next year. Immediate targets are the invasion of Indochina, an assault on the last British outpost in the UK at Lerwick and the reconquest of Iceland and Greenland from the Canadians. This will then give us the capacity to invade Canada from the West at some stage in 1943.

The session ended with a recognition of the improved Soviet intelligence coming from the steady build up of radar stations. These are now located at Baku, Tashkent, Vladivostock and Leningrad.

The Vladivostock station has shown considerable detail of the latest Japanese attack into Korea/Manchuria as well as forces guarding the Japanese mainland.



However, we do not believe that they currently occupy any major ports so presume this latest assault will not develop into a reconquest of Manchuria.
 

loki100

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Soviet longer term planning

I’ve been taking the relative end of European combat with the Axis to review longer term Soviet plans, OOB and to have a think about future production needs etc. This set of posts are split into 3. This one looks at the generalised planning and longer term assessments. The next looks at the VVS/VNF OOBs and plans. The final post covers the RKKA OOB and planned changes.

I have a rough timescale now planned out around:

May 1942 – offensives against Vichy and Persia. As part of the Vichy attack, as mentioned above, I’ll try and grab some land in Indochina. That’ll be useful in itself and also for further operations in the Far East. The Persian attack will open up opportunities in both India and Iraq.

July 1942 – attack Spain – partly for revenge, mainly to close Gibralter. At about the same time, I’d envisage the Persian offensive becoming a wider war into the Middle East and into India.

Early autumn 1942 – carry on my North Atlantic landgrabs, hopefully by this stage have control over Iceland and the ports in Greenland. I’m also planning an attack on Turkey by about this stage – unless they decide to give me military access. I think that’ll ease my supply lines into the Middle East and will free the Black Sea Fleet – which is the usual Soviet naval junk, but can escort transports and help me establish a set of controlled ports in N Africa. The other attack around this time will be on the UK, if I can’t induce a German surrender any other way. I need to wait till I have enough transports to get at least 3 divisions straight over, that plus paras will probably give me a viable bridgehead.

Spring 1943, hopefully be able to invade Canada. Most probably from the N Atlantic but I’m building naval bases in the Soviet Far North that might give me access to the Pacific coast as well. If not, they can be used for the longer term ‘operation spasebo palin’ – ie the reconquest of Alaska.

For all this, I’m starting to think of Soviet ground forces in two distinct blocks. One set is going to stay in Europe or the Far East, as occupation and defense forces. I don’t want the Americans turning up in Moscow when the bulk of my army is wandering around the wilds of Texas.

So the defensive block of the RKKA will end up consisting of lots of port garrisons, and then hopefully enough infantry and mobile armies to, at worst, seal in or delay any landings.

The rest will be outside my current controlled area, and I will become increasingly reliant on naval transport and supply. With this in mind, my production schedule is already well loaded with convoys, escorts and transports.

I’m going to heavily scale back production of land forces except for garrisons and some specialist stuff like more paras and a small group of marines (have almost completed that technology). I have reverted to actually producing more IC for the next couple of years, as my approach to occupation has solved my leadership problems but isn’t really contributing in terms of IC.
 

loki100

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Naval and Air

At the moment, my navy is frankly rubbish. Its all WW1 era junk with no meaningful operational doctrines. I’ve lost quite a lot of the starting subs using them as spies (no real loss and the intelligence was useful),

Most of my new leadership is going to naval techs at the moment. I’ll have a completely new battleship design by mid-Oct and at that stage will add a couple to the production schedule (I have one in production at the moment that’ll be ready in Jan 44 but its WW1 vintage – but I get some practical for this). In the main though I plan to update and build enough Heavy Cruisers and Destroyers to give critical transport convoys some protection as well as look after my supply lines. I’ll also build up the subs to damage enemy supply lines but also as this has an impact on National Unity.

Despite the increase in potential leadership I’m not going to research either STRAT or NAV air units. Its not just the hardware, it’s the consequential need to research lots of operational and doctrinal tech before they are any real use.

At the moment, the VVS consists of:

5 TAC (2 units) with another 3 in production;
1 Trans and I want to add a couple more before mid 1943;
21 INT (7 units) and another in production. I probably now have enough of these as hopefully I won’t be facing too much US strategic bombing;
4 CAS (2 units), I’ll add a couple more to the production schedule as I can;
4 FTR (2 units), another 1 is in production and I’ll start another as and when.

Operationally my goal is to use the FTRs to give air superiority in zones where I then want to do ground attacks or where their all round value (& range) is useful.

I’ve almost completed the V1 tech and will place some rocket bases to allow me to attack the UK. I’ll also place some in the Far East. At some stage these will give me strategic rockets, useful for damaging US national unity.
 

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Land OOB and planning

Far East – 17 Rifle Divs, 3 Garrison Divs, 1 Mtn Div. Mostly clustered at Vladivostock or defending Pacific ports. Will need additional troops (starting with Marines) to feed into a grab of ports and bases across the current UK/Dutch/Vichy holdings in SE Asia;

Central Asia – 3 operational groups. A Garrison force of 6 Garrison and 1 Rifle Div which are protecting factories etc in Tashkent/Samarkand. 27A has invaded NW India with 4 Mtn Divs and at some stage will join up with some of the forces in Iran so as to liberate rest of India. 43A (3 rifle, 2 mtn divs) will attack E Iran.

Caucasus – 2 operational groups. The ‘Tehran Front’ of 20A & 29A (3 rifle, 6 mtn divs) and 4 Mech Army (3 Mot, 1 LArm divs) who will invade Iran. Probably 20A will then join with 43A and attack into India, 29A and 4 Mech will attack Iraq. The ‘Batum Front’ of 4A, 5A (these have redeployed from the Baltic region with 8 rifle divs), 22 A (3 Garrison, 2 rifle divs) and 44A (3 Garrison, 1 rifle, 1 mtn divs). This formation will remain partly on the defensive in the Caucasus but also gives me the ability to strike into E Turkey.

Balkans – 40A (4 rifle and 1 mtn div) is already in N Greece and will be joined by 4 Tank Army and 3A that have been extracted from the fighting in Italy. These will probably attack into W Turkey. I’ve also retained control of Albania and may well build a new radar base there.

Scandinavia. At the moment, I’m still dealing with the last German pockets in Sweden but that is coming to an end. Once I’ve done this, Finland will be released and the key to this region will become Copenhagen. With that firmly in Soviet control, there is much less danger of any naval attack into the Baltic. However, all the ports have Garrison divisions as well as additional defenses. Once the current fighting is over 6A (5 rifle divs) will be in Copenhagen/Malmo etc; 1A (3 rifle, 2 mtn) will stay in the Norwegian/Swedish arctic and 28A will stay in S Sweden and at Oslo. This will release the 33A, 34A and 1 Mech Army – probably for Garrison duty in France &/or the UK. The 35A will stay helping to guard ports in S Finland.

Italy. Is currently split into 2 Fronts. The Milan Front has 1SA, 3SA, 36A, 14A and 16A. Its still embroiled in quite hard fighting but has just captured Genoa and Milan. It will then attack into S France and form one wing of the Spanish invasion force. The Rome Front has 16A, 41A and 38A. The latter two are pushing into S Italy. It has just released 4 Tank and 3A to the Balkans.

NW Europe. I’m now reorganising these formations into a ‘stay behind’ force and units tasked for further conquests.

The stay behind units are in two fronts – Central Reserve of 9A, 30A, 19A, 6A (Denmark) and 3A (Konigsberg) occupying key places in Germany and Poland. There are also about 12 independent Garrison Divisions at ports etc. The other is the West Reserve Front of 2 Mech Army, 8A, 10A and 37A looking after France, Netherlands and Belgium. This will probably be reinforced by the formations released from Scandinavia, but will also probably need later on to take up garrison duties in the UK.

The offensive formations consist of a ‘British Front’ of 1 Tank Army, 3 Tank Army, 4SA and 21A. First goal is obviously the UK but then this force goes (somehow) to W Canada.

Another 2 Fronts will end up attacking Spain, in combination with the Milan Front currently in Italy. That consists of a ‘Basque Front’ – 2SA, 2Tank Army, 2A, 11A and 31A and a ‘Vichy Front’ – 18A, 12A, 7A and 17A. The Vichy Front will (obviously) invade Vichy and generally form a reserve whilst the Basque (in the West) and Milan (in the East) will be the main assault formations for the invasion of Spain.

In the medium term at least one of these 3 Fronts will be crossing the N Atlantic, maybe 2 if I can solve the transport and logistical problems. Ideally one front will end up in Canada and the other in Mexico. The remaining troops then become another 'stay behind' force but may also be used for opportunistic port grabs across W Africa.
 

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Kuznetsov is very seasick

As feared, attempts to actually go to sea are a bit of a problem for the Soviet navy. Canadian troops are bounced out of Brest (& the vital oyster stocks secured) in the usual exemplary style ... but attacking Lerwick proved somewhat harder:



Needless to say, Stalin is less than impressed with the Soviet Navy and is already casting around for people to blame, or replace. He is also wondering if anyone would notice if the Soviet engineers started digging tunnels beneath the Atlantic - planned invasions of N America seem a long way from possible at the moment.
 
Last edited:

Rensslaer

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Primarily I'm a ghost writer, but also do a lot of research projects on business analysis etc. My background is in psychology, economics and politics. I'm also picking up again on PCI (Italian Communist Party) - CPSU (Soviet Communist Party) relations. My last work on this was on the 70s and 80s but I'm going back to the post-Mussolini coup period this time (so 1926-43). Good excuse to brush up my Russian and Italian and make use of the stuff now released from the Soviet archives.
Oh, very good! I've done some ghostwriting myself, and quite enjoy it. You're researching the history of those relations? Very interesting subject. I've done plenty of political work, both I guess as historian and as an activist. I had the remarkable good fortune to be taking my Soviet Politics class in 1990, when the prof stood at one chalkboard and said, "This is how the Soviet government was structured two weeks ago..." Then he'd walk to the other board, and say, "This is how it's structured now." :)

Wow. I'm seeing those stretched graphics and thinking I feel seasick! :p You're already at Brest? Good Heaven. Moving right along, now! I like the tunnel concept.

Rensslaer
 

loki100

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Oh, very good! I've done some ghostwriting myself, and quite enjoy it. You're researching the history of those relations? Very interesting subject. I've done plenty of political work, both I guess as historian and as an activist. I had the remarkable good fortune to be taking my Soviet Politics class in 1990, when the prof stood at one chalkboard and said, "This is how the Soviet government was structured two weeks ago..." Then he'd walk to the other board, and say, "This is how it's structured now." :)

Wow. I'm seeing those stretched graphics and thinking I feel seasick! :p You're already at Brest? Good Heaven. Moving right along, now! I like the tunnel concept. Rensslaer

Aye, the gap between the declared and real governance structures of the USSR was always something a lot of people missed - including, alledgedly, Gorbachev, who didn't realise the consequence of pulling the CPSU out of certain functions.

What I'm interested in, is how or why Togliatti (who was a senior Comintern official from the late 20s through the 30s, and was the Comintern chief in Spain - so scarcely an innocent in Stalinist methods or results) rebuilt the PCI on the lines of the old pre-WW1 German SPD rather than the official Soviet model (ie as for example, how the French PCF emerged from resistance).

There's some new research into Lenin's What is to be Done? that overturns a few of the marxist-leninist verities about what he was actually saying. Equally some people have gone back to Lenin's dispute with Kautsky in 1919 and suggest this was not the fundamental break it was presented as but a dispute over very specific points. In other words, Lenin too might have been aiming for a party structure akin to SPD rather than the underground Bolshevik model that the Comintern foisted on its member parties (he argued for an underground party only in cases of significant repression - not as the organisation of choice). I'm intrigued to see if this is the transmission route that influenced the post war structure of the PCI - or if that lies more in that parties own internal history.

Apols - nothing to do with the AAR - but an interesting debate, with practical relevance if you think the left needs to do a serious rethink about the whole Soviet period and its consequences.

I've replaced the earlier screenshot to make it somewhat less like the Soviet Navy's attempt to go to sea.

Next update will indeed be back to the AAR.
 

loki100

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STAVKA 28 May 1942

Following the collapse of the Vichy regime on 11 May, Soviet troops now control the whole of France and also all Indochina (I don't know if this is because I'd already grabbed Haiphong or would have happened anyway). However, Vichy remains in control of N Africa which is currently out of reach of the Soviet Union.

The invasion of Persia is proceeding at high speed, with the mechanised forces of 4 Mech Army pushing for critical population centres so as to bring a collapse of the regime:



Once this is complete, 4 Mech will probe into Iraq, 20A will deploy to the Turkish border and 29A & 43A to the border with German held India.

In the meantime, the Soviets are slowly establishing control over NW India, having now captured Delhi with no resistance from the UK. We've encountered German troops in their Karachi bridgehead but both sides are content to watch at the moment.



In SE Asia, if anything the situation is more complex. The Soviets now control Indochina (& will release this in the near future), but German, UK and Dutch control is scattered across Malaysia and Indochina. Soviet subs are raiding convoys and we're looking for opportunistic places to make further landings (having learnt the lesson of Lerwick - don't invade a port if it has a fleet stationed there).



In Europe Soviet forces are deploying for the invasions of Spain and Turkey. I also now have 3 Transport fleets available so can plan some sort of incursion into the UK.

Given the overall supply position, my intention is to wait till I have overrun Persia, then attack Spain, wait till I have N Spain under Soviet control and then attack Turkey. Scouting has indicated that Scapa Flow is undefended so that will be the first Soviet foothold in the UK - hopefully my navy can avoid anything more hostile than a plastic bath duck this time around - I don't think Kusnetsov will keep his job otherwise. The Soviet naval college in Kamchatka has at least one more vacant slot.