Won't this 4 stack limit make bombing with escort fights along very difficult to make any real impact?.
Cheers, Ice
Cheers, Ice
It depends what you mean by "real impact". 3 Tacs/CAS with an escort will hurt a ground unit and disrupt its ORG, but they won't wipe it out. During playteasting, it was found that air units alone too often could wipe a ground unit out, and our belief was that this result was pretty unrealistic, given the planes and equipment available in WWII.Icecold said:Won't this 4 stack limit make bombing with escort fights along very difficult to make any real impact?.
Cheers, Ice![]()
maartos said:Why did they call it an 'enhancement'? Will all patches be called enhancements from now on, or will a distinction be made between patches and enhancements?
Quote:
Originally Posted by Icecold
Won't this 4 stack limit make bombing with escort fights along very difficult to make any real impact?.
Cheers, Ice
It depends what you mean by "real impact". 3 Tacs/CAS with an escort will hurt a ground unit and disrupt its ORG, but they won't wipe it out. During playteasting, it was found that air units alone too often could wipe a ground unit out, and our belief was that this result was pretty unrealistic, given the planes and equipment available in WWII.
Remember that you can use 2 stacks of four units acting in concert.
Kriegspieler said:The basic change is simply that you cannot now place more than 4 airunits of any kind together in a single group. High-level commanders such as air marshals and generals will still be able to extend their command limit to more than 4 units, when those 4-unit stacks gather together for a large combat.
Can someone plez explain how a high level air marshall can still exert thier influence on other air units? Say I have Stack A, with 4 Tac Bombers and commanded by an Air General, and 3 separate stacks of tac bombers bombing the same area. Do they operate independently of each other, or does the Air General exert some sort of influence?
MillerTime said:Kriegspieler said:The basic change is simply that you cannot now place more than 4 airunits of any kind together in a single group. High-level commanders such as air marshals and generals will still be able to extend their command limit to more than 4 units, when those 4-unit stacks gather together for a large combat.
Can someone plez explain how a high level air marshall can still exert thier influence on other air units? Say I have Stack A, with 4 Tac Bombers and commanded by an Air General, and 3 separate stacks of tac bombers bombing the same area. Do they operate independently of each other, or does the Air General exert some sort of influence?
Assuming the other 3 stacks of bombers also had 4 tac bombers in them the air general could command 8 of the total 16 bombers, the 4 in his own unit and 4 others. If you had an air marshal commanding one of the 4 air units, each consising of 4 air wings, he could command all 4x4 air units.
Higher rank does not affect the commanders own air corps but makes it possible to fight larger air battles without overstacking penalties. I think large battles will be rather uncommon from now on. A change I personally welcome.
There are several issues here. I do not disbelieve what your friend reports about conquering France and the UK by the end of 1937, but I wish I knew more about how he did it. Before 1938 there was no Anschluss, of course, so Germany did not have the benefit of those Austrian IC to boost his war machine. Moreover, how did he manage to pull off an invasion in the presence of the British Fleet without any real battleships to defend his fleet (because of course the Bismarck & the Tirpitz couldn't have been built that early). It sounds to me that he was, well, extraordinarily lucky, and I do not believe such a victory could easily be duplicated. That's not to say that the a.i. doesn't need improvement, of course, and you should look for the next update to include a number of improvements.Neviot said:Hi yesterday a freind wrote me he`s playing germany (I belive with the patch) most difficult level and he took GB and Canada by end 37 and the USA by mid 38. now thats I belive is a problem (unhistoric). my friend belives that the the AI is way to weak.
original words:
die usa sind echt schwach bei hoi2, spiele (derzeit) deutschland1936 und habe mitte 37 seelöwe( brit. insel) fertig, dannach mein amerikakorps aufgestellt, bis ende 37 canada, winter abwarten, mitte 38 usa anektiert.
frankreich und polen sind noch unberührt *g*
spiele höchste schwierigkeit und ki = agressive finde die ki nicht so gelungen
I personaly belive that 2-4 events could fix this.
1. If germany attacks the Westen and nothern European coutries GB and F would automaticly jup into war.
2 Even though the USA was Isolationalistic it did have a big interest to garantie Englands democratic independence. The USA should enter the war if 2 of the following have fallen: wales scotland and or England.
3. A Monrow Doctine event for the USA
the USA even though Isolationalists alwas saw the americans as their home and any military involvment in the americans (north + south america+ caribian) would atomaticly triger a war with the USA after 5 days.
4 If any troops land and can hold them selfs longer than 5 day in the continental USA (jap germ etc) or if Canada or mex falls. there should be a general mobilisation , giving them app. 50 garrison inf div. over night. this would resembel 1 well trained and euiped Militia (not just the NG) as there are and were in the USA and their willing ness to def their home.
thanx 4 the time to read my opinion
vimhawk said:For example, as Germany on normal/normal I've just had the anschluss giving me a border with Yugoslavia. If I attack Yugoslavia (this is 1938 remember), France DOWs me. Is this realistic? Would France have started WW2 over Yugoslavia? We know that UK/France did not start WW2 over Czechoslovakia and that happened after my intended invasion of Yugoslavia. We know that it was over a year later, with far more belligerence from Germany that war was finally declared... and over Poland, a country of arguably far more strategic interest.
Kriegspieler said:It depends what you mean by "real impact". 3 Tacs/CAS with an escort will hurt a ground unit and disrupt its ORG, but they won't wipe it out. During playteasting, it was found that air units alone too often could wipe a ground unit out, and our belief was that this result was pretty unrealistic, given the planes and equipment available in WWII.
Remember that you can use 2 stacks of four units acting in concert.